[Bf-blender-cvs] [ea98f53dcdf] temp-geometry-nodes-fields: add initial Position and Set Position node

Jacques Lucke noreply at git.blender.org
Thu Sep 2 12:48:09 CEST 2021


Commit: ea98f53dcdfce4578bc8e3b21a6bd5ac8893e046
Author: Jacques Lucke
Date:   Thu Sep 2 12:42:38 2021 +0200
Branches: temp-geometry-nodes-fields
https://developer.blender.org/rBea98f53dcdfce4578bc8e3b21a6bd5ac8893e046

add initial Position and Set Position node

===================================================================

M	release/scripts/startup/nodeitems_builtins.py
M	source/blender/blenkernel/BKE_node.h
M	source/blender/blenkernel/intern/node.cc
M	source/blender/nodes/CMakeLists.txt
M	source/blender/nodes/NOD_geometry.h
M	source/blender/nodes/NOD_static_types.h
A	source/blender/nodes/geometry/nodes/node_geo_position.cc
A	source/blender/nodes/geometry/nodes/node_geo_set_position.cc

===================================================================

diff --git a/release/scripts/startup/nodeitems_builtins.py b/release/scripts/startup/nodeitems_builtins.py
index d78023b4e0e..196968d9770 100644
--- a/release/scripts/startup/nodeitems_builtins.py
+++ b/release/scripts/startup/nodeitems_builtins.py
@@ -533,6 +533,7 @@ geometry_node_categories = [
         NodeItem("GeometryNodeJoinGeometry"),
         NodeItem("GeometryNodeSeparateComponents"),
         NodeItem("GeometryNodeRaycast"),
+        NodeItem("GeometryNodeSetPosition"),
     ]),
     GeometryNodeCategory("GEO_INPUT", "Input", items=[
         NodeItem("GeometryNodeObjectInfo"),
@@ -543,6 +544,7 @@ geometry_node_categories = [
         NodeItem("FunctionNodeInputVector"),
         NodeItem("GeometryNodeInputMaterial"),
         NodeItem("GeometryNodeIsViewport"),
+        NodeItem("GeometryNodePosition"),
     ]),
     GeometryNodeCategory("GEO_MATERIAL", "Material", items=[
         NodeItem("GeometryNodeMaterialAssign"),
diff --git a/source/blender/blenkernel/BKE_node.h b/source/blender/blenkernel/BKE_node.h
index 5e0526ab262..f4642cd42b2 100644
--- a/source/blender/blenkernel/BKE_node.h
+++ b/source/blender/blenkernel/BKE_node.h
@@ -1483,6 +1483,8 @@ int ntreeTexExecTree(struct bNodeTree *ntree,
 #define GEO_NODE_CURVE_SPLINE_TYPE 1073
 #define GEO_NODE_CURVE_SELECT_HANDLES 1074
 #define GEO_NODE_CURVE_FILL 1075
+#define GEO_NODE_POSITION 1076
+#define GEO_NODE_SET_POSITION 1077
 
 /** \} */
 
diff --git a/source/blender/blenkernel/intern/node.cc b/source/blender/blenkernel/intern/node.cc
index 48d747e2bf3..cb2e39bd10a 100644
--- a/source/blender/blenkernel/intern/node.cc
+++ b/source/blender/blenkernel/intern/node.cc
@@ -5196,11 +5196,13 @@ static void registerGeometryNodes()
   register_node_type_geo_point_separate();
   register_node_type_geo_point_translate();
   register_node_type_geo_points_to_volume();
+  register_node_type_geo_position();
   register_node_type_geo_raycast();
   register_node_type_geo_sample_texture();
   register_node_type_geo_select_by_handle_type();
   register_node_type_geo_select_by_material();
   register_node_type_geo_separate_components();
+  register_node_type_geo_set_position();
   register_node_type_geo_subdivision_surface();
   register_node_type_geo_switch();
   register_node_type_geo_transform();
diff --git a/source/blender/nodes/CMakeLists.txt b/source/blender/nodes/CMakeLists.txt
index 29a1de381b5..0c0cf644f7d 100644
--- a/source/blender/nodes/CMakeLists.txt
+++ b/source/blender/nodes/CMakeLists.txt
@@ -208,9 +208,11 @@ set(SRC
   geometry/nodes/node_geo_point_separate.cc
   geometry/nodes/node_geo_point_translate.cc
   geometry/nodes/node_geo_points_to_volume.cc
+  geometry/nodes/node_geo_position.cc
   geometry/nodes/node_geo_raycast.cc
   geometry/nodes/node_geo_select_by_material.cc
   geometry/nodes/node_geo_separate_components.cc
+  geometry/nodes/node_geo_set_position.cc
   geometry/nodes/node_geo_subdivision_surface.cc
   geometry/nodes/node_geo_switch.cc
   geometry/nodes/node_geo_transform.cc
diff --git a/source/blender/nodes/NOD_geometry.h b/source/blender/nodes/NOD_geometry.h
index 00062400eee..d59555b2667 100644
--- a/source/blender/nodes/NOD_geometry.h
+++ b/source/blender/nodes/NOD_geometry.h
@@ -94,11 +94,13 @@ void register_node_type_geo_point_scale(void);
 void register_node_type_geo_point_separate(void);
 void register_node_type_geo_point_translate(void);
 void register_node_type_geo_points_to_volume(void);
+void register_node_type_geo_position(void);
 void register_node_type_geo_raycast(void);
 void register_node_type_geo_sample_texture(void);
 void register_node_type_geo_select_by_handle_type(void);
 void register_node_type_geo_select_by_material(void);
 void register_node_type_geo_separate_components(void);
+void register_node_type_geo_set_position(void);
 void register_node_type_geo_subdivision_surface(void);
 void register_node_type_geo_switch(void);
 void register_node_type_geo_transform(void);
diff --git a/source/blender/nodes/NOD_static_types.h b/source/blender/nodes/NOD_static_types.h
index 8028350418a..23d3748a333 100644
--- a/source/blender/nodes/NOD_static_types.h
+++ b/source/blender/nodes/NOD_static_types.h
@@ -335,9 +335,11 @@ DefNode(GeometryNode, GEO_NODE_POINT_SCALE, def_geo_point_scale, "POINT_SCALE",
 DefNode(GeometryNode, GEO_NODE_POINT_SEPARATE, 0, "POINT_SEPARATE", PointSeparate, "Point Separate", "")
 DefNode(GeometryNode, GEO_NODE_POINT_TRANSLATE, def_geo_point_translate, "POINT_TRANSLATE", PointTranslate, "Point Translate", "")
 DefNode(GeometryNode, GEO_NODE_POINTS_TO_VOLUME, def_geo_points_to_volume, "POINTS_TO_VOLUME", PointsToVolume, "Points to Volume", "")
+DefNode(GeometryNode, GEO_NODE_POSITION, 0, "POSITION", Position, "Position", "")
 DefNode(GeometryNode, GEO_NODE_RAYCAST, def_geo_raycast, "RAYCAST", Raycast, "Raycast", "")
 DefNode(GeometryNode, GEO_NODE_SELECT_BY_MATERIAL, 0, "SELECT_BY_MATERIAL", SelectByMaterial, "Select by Material", "")
 DefNode(GeometryNode, GEO_NODE_SEPARATE_COMPONENTS, 0, "SEPARATE_COMPONENTS", SeparateComponents, "Separate Components", "")
+DefNode(GeometryNode, GEO_NODE_SET_POSITION, 0, "SET_POSITION", SetPosition, "Set Position", "")
 DefNode(GeometryNode, GEO_NODE_SUBDIVISION_SURFACE, def_geo_subdivision_surface, "SUBDIVISION_SURFACE", SubdivisionSurface, "Subdivision Surface", "")
 DefNode(GeometryNode, GEO_NODE_SWITCH, def_geo_switch, "SWITCH", Switch, "Switch", "")
 DefNode(GeometryNode, GEO_NODE_TRANSFORM, 0, "TRANSFORM", Transform, "Transform", "")
diff --git a/source/blender/nodes/geometry/nodes/node_geo_position.cc b/source/blender/nodes/geometry/nodes/node_geo_position.cc
new file mode 100644
index 00000000000..917584340e8
--- /dev/null
+++ b/source/blender/nodes/geometry/nodes/node_geo_position.cc
@@ -0,0 +1,45 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+#include "DEG_depsgraph_query.h"
+
+#include "node_geometry_util.hh"
+
+namespace blender::nodes {
+
+static void geo_node_position_declare(NodeDeclarationBuilder &b)
+{
+  b.add_output<decl::Vector>("Position");
+}
+
+static void geo_node_position_exec(GeoNodeExecParams params)
+{
+  Field<float3> position_field{
+      std::make_shared<bke::AttributeContextFieldSource>("position", CPPType::get<float3>())};
+  params.set_output("Position", std::move(position_field));
+}
+
+}  // namespace blender::nodes
+
+void register_node_type_geo_position()
+{
+  static bNodeType ntype;
+
+  geo_node_type_base(&ntype, GEO_NODE_POSITION, "Position", NODE_CLASS_INPUT, 0);
+  ntype.geometry_node_execute = blender::nodes::geo_node_position_exec;
+  ntype.declare = blender::nodes::geo_node_position_declare;
+  nodeRegisterType(&ntype);
+}
diff --git a/source/blender/nodes/geometry/nodes/node_geo_set_position.cc b/source/blender/nodes/geometry/nodes/node_geo_set_position.cc
new file mode 100644
index 00000000000..e126b86aa69
--- /dev/null
+++ b/source/blender/nodes/geometry/nodes/node_geo_set_position.cc
@@ -0,0 +1,99 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+#include "DEG_depsgraph_query.h"
+
+#include "node_geometry_util.hh"
+
+namespace blender::nodes {
+
+static void geo_node_set_position_declare(NodeDeclarationBuilder &b)
+{
+  b.add_input<decl::Geometry>("Geometry");
+  b.add_input<decl::Bool>("Selection").default_value(true);
+  b.add_input<decl::Vector>("Position");
+  b.add_output<decl::Geometry>("Geometry");
+}
+
+static void try_set_position_in_component(GeometrySet &geometry_set,
+                                          const GeometryComponentType component_type,
+                                          const Field<bool> &selection_field,
+                                          const Field<float3> &positions_field)
+{
+  if (!geometry_set.has(component_type)) {
+    return;
+  }
+  GeometryComponent &component = geometry_set.get_component_for_write(component_type);
+  GeometryComponentFieldContext field_context{component, ATTR_DOMAIN_POINT};
+  const int domain_size = component.attribute_domain_size(ATTR_DOMAIN_POINT);
+  const IndexMask full_mask{IndexRange(domain_size)};
+
+  fn::FieldEvaluator selection_evaluator{field_context, &full_mask};
+  const VArray<bool> *selection = nullptr;
+  selection_evaluator.add(selection_field, &selection);
+  selection_evaluator.evaluate();
+
+  Vector<int64_t> mask_indices;
+  IndexMask selected_mask;
+  if (selection->is_single()) {
+    if (selection->get_internal_single()) {
+      selected_mask = IndexRange(domain_size);
+    }
+    else {
+      selected_mask = IndexRange(0);
+    }
+  }
+  else {
+    for (const int i : selection->index_range()) {
+      if (selection->get(i)) {
+        mask_indices.append(i);
+      }
+    }
+    selected_mask = mask_indices.as_span();
+  }
+
+  OutputAttribute_Typed<float3> position_attribute =
+      component.attribute_try_get_for_output<float3>("position", ATTR_DOMAIN_POINT, {0, 0, 0});
+

@@ Diff output truncated at 10240 characters. @@



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