[Bf-blender-cvs] [e538b2c3a38] master: Cleanup: internal sequencer naming for overlays

Campbell Barton noreply at git.blender.org
Mon Oct 18 06:48:44 CEST 2021


Commit: e538b2c3a38f130787ca604b0e0182a74e9d6976
Author: Campbell Barton
Date:   Mon Oct 18 15:47:28 2021 +1100
Branches: master
https://developer.blender.org/rBe538b2c3a38f130787ca604b0e0182a74e9d6976

Cleanup: internal sequencer naming for overlays

- Rename RNA SpaceSeq.show_strip_overlay to show_overlays
  matching the 3D View, the term "strip" was misleading as this is used
  for the preview as well.

- Rename various RNA overlay settings to overlay_frame
  since "Frame Offset" is a specific feature, avoid having both
  Editor.show_overlay and SpaceSeq.show_overlays.

- Rename Editing `over_*` -> `overlay_frame_*` in DNA,
  as well as flags.

===================================================================

M	release/scripts/presets/keyconfig/keymap_data/blender_default.py
M	release/scripts/startup/bl_ui/space_sequencer.py
M	source/blender/editors/space_sequencer/sequencer_buttons.c
M	source/blender/editors/space_sequencer/sequencer_draw.c
M	source/blender/editors/space_sequencer/sequencer_view.c
M	source/blender/editors/space_sequencer/space_sequencer.c
M	source/blender/makesdna/DNA_sequence_types.h
M	source/blender/makesdna/DNA_space_types.h
M	source/blender/makesdna/intern/dna_rename_defs.h
M	source/blender/makesrna/intern/rna_sequencer.c
M	source/blender/makesrna/intern/rna_space.c

===================================================================

diff --git a/release/scripts/presets/keyconfig/keymap_data/blender_default.py b/release/scripts/presets/keyconfig/keymap_data/blender_default.py
index 07f4a40e118..1e25b33cc20 100644
--- a/release/scripts/presets/keyconfig/keymap_data/blender_default.py
+++ b/release/scripts/presets/keyconfig/keymap_data/blender_default.py
@@ -2684,7 +2684,7 @@ def km_sequencercommon(params):
             sidebar_key={"type": 'N', "value": 'PRESS'},
         ),
         ("wm.context_toggle", {"type": 'O', "value": 'PRESS', "shift": True},
-         {"properties": [("data_path", 'scene.sequence_editor.show_overlay')]}),
+         {"properties": [("data_path", 'scene.sequence_editor.show_overlay_frame')]}),
         ("wm.context_toggle_enum", {"type": 'TAB', "value": 'PRESS', "ctrl": True},
          {"properties": [("data_path", 'space_data.view_type'), ("value_1", 'SEQUENCER'), ("value_2", 'PREVIEW')]}),
         ("sequencer.refresh_all", {"type": 'R', "value": 'PRESS', "ctrl": True}, None),
diff --git a/release/scripts/startup/bl_ui/space_sequencer.py b/release/scripts/startup/bl_ui/space_sequencer.py
index bbb962e6611..01c33db2ddc 100644
--- a/release/scripts/startup/bl_ui/space_sequencer.py
+++ b/release/scripts/startup/bl_ui/space_sequencer.py
@@ -215,10 +215,10 @@ class SEQUENCER_HT_header(Header):
             )
 
         row = layout.row(align=True)
-        row.prop(st, "show_strip_overlay", text="", icon='OVERLAY')
+        row.prop(st, "show_overlays", text="", icon='OVERLAY')
         sub = row.row(align=True)
         sub.popover(panel="SEQUENCER_PT_overlay", text="")
-        sub.active = st.show_strip_overlay
+        sub.active = st.show_overlays
 
 
 class SEQUENCER_MT_editor_menus(Menu):
@@ -289,9 +289,9 @@ class SEQUENCER_PT_preview_overlay(Panel):
         overlay_settings = st.preview_overlay
         layout = self.layout
 
-        layout.active = st.show_strip_overlay
+        layout.active = st.show_overlays
         layout.prop(overlay_settings, "show_image_outline")
-        layout.prop(ed, "show_overlay", text="Frame Overlay")
+        layout.prop(ed, "show_overlay_frame", text="Frame Overlay")
         layout.prop(overlay_settings, "show_safe_areas", text="Safe Areas")
         layout.prop(overlay_settings, "show_metadata", text="Metadata")
         layout.prop(overlay_settings, "show_annotation", text="Annotations")
@@ -313,7 +313,7 @@ class SEQUENCER_PT_sequencer_overlay(Panel):
         overlay_settings = st.timeline_overlay
         layout = self.layout
 
-        layout.active = st.show_strip_overlay
+        layout.active = st.show_overlays
 
         layout.prop(overlay_settings, "show_strip_name", text="Name")
         layout.prop(overlay_settings, "show_strip_source", text="Source")
@@ -2265,7 +2265,7 @@ class SEQUENCER_PT_frame_overlay(SequencerButtonsPanel_Output, Panel):
         scene = context.scene
         ed = scene.sequence_editor
 
-        self.layout.prop(ed, "show_overlay", text="")
+        self.layout.prop(ed, "show_overlay_frame", text="")
 
     def draw(self, context):
         layout = self.layout
@@ -2281,12 +2281,12 @@ class SEQUENCER_PT_frame_overlay(SequencerButtonsPanel_Output, Panel):
         scene = context.scene
         ed = scene.sequence_editor
 
-        layout.active = ed.show_overlay
+        layout.active = ed.show_overlay_frame
 
         col = layout.column()
         col.prop(ed, "overlay_frame", text="Frame Offset")
-        col.prop(st, "overlay_type")
-        col.prop(ed, "use_overlay_lock")
+        col.prop(st, "overlay_frame_type")
+        col.prop(ed, "use_overlay_frame_lock")
 
 
 class SEQUENCER_PT_view_safe_areas(SequencerButtonsPanel_Output, Panel):
diff --git a/source/blender/editors/space_sequencer/sequencer_buttons.c b/source/blender/editors/space_sequencer/sequencer_buttons.c
index f0940cd9f55..4ece7f6a481 100644
--- a/source/blender/editors/space_sequencer/sequencer_buttons.c
+++ b/source/blender/editors/space_sequencer/sequencer_buttons.c
@@ -78,9 +78,10 @@ static void metadata_panel_context_draw(const bContext *C, Panel *panel)
   SpaceSeq *space_sequencer = CTX_wm_space_seq(C);
   /* NOTE: We can only reliably show metadata for the original (current)
    * frame when split view is used. */
-  const bool show_split = (scene->ed && (scene->ed->over_flag & SEQ_EDIT_USE_FRAME_OVERLAY) &&
+  const bool show_split = (scene->ed &&
+                           (scene->ed->overlay_frame_flag & SEQ_EDIT_OVERLAY_FRAME_SHOW) &&
                            (space_sequencer->mainb == SEQ_DRAW_IMG_IMBUF));
-  if (show_split && space_sequencer->overlay_type == SEQ_DRAW_OVERLAY_REFERENCE) {
+  if (show_split && (space_sequencer->overlay_frame_type == SEQ_OVERLAY_FRAME_TYPE_REFERENCE)) {
     return;
   }
   /* NOTE: We disable multiview for drawing, since we don't know what is the
diff --git a/source/blender/editors/space_sequencer/sequencer_draw.c b/source/blender/editors/space_sequencer/sequencer_draw.c
index 922b6b251ed..7117323c214 100644
--- a/source/blender/editors/space_sequencer/sequencer_draw.c
+++ b/source/blender/editors/space_sequencer/sequencer_draw.c
@@ -1862,15 +1862,15 @@ static void sequencer_preview_get_rect(rctf *preview,
   sequencer_display_size(scene, viewrect);
   BLI_rctf_init(preview, -1.0f, 1.0f, -1.0f, 1.0f);
 
-  if (draw_overlay && sseq->overlay_type == SEQ_DRAW_OVERLAY_RECT) {
+  if (draw_overlay && (sseq->overlay_frame_type == SEQ_OVERLAY_FRAME_TYPE_RECT)) {
     preview->xmax = v2d->tot.xmin +
-                    (fabsf(BLI_rctf_size_x(&v2d->tot)) * scene->ed->over_border.xmax);
+                    (fabsf(BLI_rctf_size_x(&v2d->tot)) * scene->ed->overlay_frame_rect.xmax);
     preview->xmin = v2d->tot.xmin +
-                    (fabsf(BLI_rctf_size_x(&v2d->tot)) * scene->ed->over_border.xmin);
+                    (fabsf(BLI_rctf_size_x(&v2d->tot)) * scene->ed->overlay_frame_rect.xmin);
     preview->ymax = v2d->tot.ymin +
-                    (fabsf(BLI_rctf_size_y(&v2d->tot)) * scene->ed->over_border.ymax);
+                    (fabsf(BLI_rctf_size_y(&v2d->tot)) * scene->ed->overlay_frame_rect.ymax);
     preview->ymin = v2d->tot.ymin +
-                    (fabsf(BLI_rctf_size_y(&v2d->tot)) * scene->ed->over_border.ymin);
+                    (fabsf(BLI_rctf_size_y(&v2d->tot)) * scene->ed->overlay_frame_rect.ymin);
   }
   else if (draw_backdrop) {
     float aspect = BLI_rcti_size_x(&region->winrct) / (float)BLI_rcti_size_y(&region->winrct);
@@ -1958,8 +1958,8 @@ static void sequencer_draw_display_buffer(const bContext *C,
   rctf canvas;
   sequencer_preview_get_rect(&preview, scene, region, sseq, draw_overlay, draw_backdrop);
 
-  if (draw_overlay && sseq->overlay_type == SEQ_DRAW_OVERLAY_RECT) {
-    canvas = scene->ed->over_border;
+  if (draw_overlay && (sseq->overlay_frame_type == SEQ_OVERLAY_FRAME_TYPE_RECT)) {
+    canvas = scene->ed->overlay_frame_rect;
   }
   else {
     BLI_rctf_init(&canvas, 0.0f, 1.0f, 0.0f, 1.0f);
@@ -2207,7 +2207,8 @@ void sequencer_draw_preview(const bContext *C,
   UI_view2d_view_ortho(v2d);
 
   /* Draw background. */
-  if (!draw_backdrop && (!draw_overlay || sseq->overlay_type == SEQ_DRAW_OVERLAY_REFERENCE)) {
+  if (!draw_backdrop &&
+      (!draw_overlay || (sseq->overlay_frame_type == SEQ_OVERLAY_FRAME_TYPE_REFERENCE))) {
     sequencer_preview_clear();
 
     if (sseq->flag & SEQ_USE_ALPHA) {
@@ -2685,9 +2686,9 @@ static void draw_cache_view(const bContext *C)
 /* Draw sequencer timeline. */
 static void draw_overlap_frame_indicator(const struct Scene *scene, const View2D *v2d)
 {
-  int overlap_frame = (scene->ed->over_flag & SEQ_EDIT_OVERLAY_ABS) ?
-                          scene->ed->over_cfra :
-                          scene->r.cfra + scene->ed->over_ofs;
+  int overlap_frame = (scene->ed->overlay_frame_flag & SEQ_EDIT_OVERLAY_FRAME_ABS) ?
+                          scene->ed->overlay_frame_abs :
+                          scene->r.cfra + scene->ed->overlay_frame_ofs;
 
   uint pos = GPU_vertformat_attr_add(immVertexFormat(), "pos", GPU_COMP_F32, 2, GPU_FETCH_FLOAT);
   immBindBuiltinProgram(GPU_SHADER_2D_LINE_DASHED_UNIFORM_COLOR);
@@ -2807,7 +2808,7 @@ void draw_timeline_seq_display(const bContext *C, ARegion *region)
   if (scene->ed != NULL) {
     UI_view2d_view_ortho(v2d);
     draw_cache_view(C);
-    if (scene->ed->over_flag & SEQ_EDIT_USE_FRAME_OVERLAY) {
+    if (scene->ed->overlay_frame_flag & SEQ_EDIT_OVERLAY_FRAME_SHOW) {
       draw_overlap_frame_indicator(scene, v2d);
     }
     UI_view2d_view_restore(C);
diff --git a/source/blender/editors/space_sequencer/sequencer_view.c b/source/blender/editors/space_sequencer/sequencer_view.c
index 981f793c896..79593b0bbb0 100644
--- a/source/blender/editors/space_sequencer/sequencer_view.c
+++ b/source/blender/editors/space_sequencer/sequencer_view.c
@@ -380,7 +380,7 @@ static int view_ghost_border_exec(bContext *C, wmOperator *op)
   CLAMP(rect.xmax, 0.0f, 1.0f);
   CLAMP(rect.ymax, 0.0f, 1.0f);
 
-  scene->ed->over_border = rect;
+  scene->ed->overlay_frame_rect = rect;
 
   WM_event_add_notifier(C, NC_SCENE | ND_SEQUENCER, scene);
 
diff --git a/source/blender/editors/space_sequencer/space_sequencer.c b/source/blender/editors/space_sequencer/space_sequencer.c
index 3ed8b35c9bf..c876bf7d483 100644
--- a/source/blender/editors/space_sequencer/space_sequencer.c
+++ b/source/blender/editors/space_sequencer/space_sequencer.c
@@ -783,25 +783,26 @@ static void sequencer_preview_region_draw(const bContext *C, ARegion *region)
   wmWindowManager *wm = CTX_wm_manager(C);
   const bool draw_overlay = sseq->flag & SEQ_SHOW_OVERLAY;
   const bool draw_frame_overlay = (scene->ed &&
-                                   (scene->ed->over_flag & SEQ_EDIT_USE_FRAME_OVERLAY) &&
+                                   (scene->ed->overlay_frame_flag & SEQ_EDIT_OVERLAY_FRAME_SHOW) &&
                                    draw_overlay);
   const bool is_playing = ED_screen_animation_playing(wm);
 
-  if (!draw_frame_overlay || sseq->overlay_type != SEQ_DRAW_OVERLAY_REFERENCE) {
+  if (!(draw_frame_overlay && (sseq->overlay_frame_type == SEQ_OVERLAY_FRAME_TYPE_REFERENCE))) {
     sequencer_draw_preview(C, scene, region, sseq, scene->r.cfra, 0, false, false);
   }
 
-  if (d

@@ Diff output truncated at 10240 characters. @@



More information about the Bf-blender-cvs mailing list