[Bf-blender-cvs] [9dff3de6acb] master: Cleanup: clang-tidy, clang-format & spelling

Campbell Barton noreply at git.blender.org
Wed Oct 13 23:58:05 CEST 2021


Commit: 9dff3de6acb30193dafd292571858770ee385e51
Author: Campbell Barton
Date:   Thu Oct 14 08:57:15 2021 +1100
Branches: master
https://developer.blender.org/rB9dff3de6acb30193dafd292571858770ee385e51

Cleanup: clang-tidy, clang-format & spelling

===================================================================

M	source/blender/draw/engines/eevee/eevee_lightprobes.c
M	source/blender/editors/gizmo_library/gizmo_types/snap3d_gizmo.c
M	source/blender/editors/include/ED_transform_snap_object_context.h
M	source/blender/nodes/geometry/nodes/node_geo_edge_split.cc

===================================================================

diff --git a/source/blender/draw/engines/eevee/eevee_lightprobes.c b/source/blender/draw/engines/eevee/eevee_lightprobes.c
index 56227bc95ec..ab083253499 100644
--- a/source/blender/draw/engines/eevee/eevee_lightprobes.c
+++ b/source/blender/draw/engines/eevee/eevee_lightprobes.c
@@ -1214,7 +1214,7 @@ void EEVEE_lightprobes_refresh_planar(EEVEE_ViewLayerData *sldata, EEVEE_Data *v
 
   common_data->ray_type = EEVEE_RAY_GLOSSY;
   common_data->ray_depth = 1.0f;
-  /* Planar reflections are rendered at the hiz resolution, so no need to scalling. */
+  /* Planar reflections are rendered at the `hiz` resolution, so no need to scaling. */
   copy_v2_fl(common_data->hiz_uv_scale, 1.0f);
 
   GPU_uniformbuf_update(sldata->common_ubo, &sldata->common_data);
@@ -1240,7 +1240,7 @@ void EEVEE_lightprobes_refresh_planar(EEVEE_ViewLayerData *sldata, EEVEE_Data *v
   }
 
   if (DRW_state_is_image_render()) {
-    /* Sort transparents because planar reflections could have re-sorted them. */
+    /* Sort the transparent passes because planar reflections could have re-sorted them. */
     DRW_pass_sort_shgroup_z(vedata->psl->transparent_pass);
   }
 
diff --git a/source/blender/editors/gizmo_library/gizmo_types/snap3d_gizmo.c b/source/blender/editors/gizmo_library/gizmo_types/snap3d_gizmo.c
index 0c1e6e91cef..322ae87befa 100644
--- a/source/blender/editors/gizmo_library/gizmo_types/snap3d_gizmo.c
+++ b/source/blender/editors/gizmo_library/gizmo_types/snap3d_gizmo.c
@@ -576,7 +576,7 @@ static void snap_gizmo_setup(wmGizmo *gz)
   SnapGizmo3D *snap_gizmo = (SnapGizmo3D *)gz;
   wmKeyConfig *keyconf = gz->parent_gzgroup->type->keyconf;
   if (!keyconf) {
-    /* It can happen when gizmogrouptype is not linked at startup. */
+    /* It can happen when gizmo-group-type is not linked at startup. */
     keyconf = ((wmWindowManager *)G.main->wm.first)->defaultconf;
   }
   snap_gizmo->keymap = WM_modalkeymap_find(keyconf, "Generic Gizmo Tweak Modal Map");
diff --git a/source/blender/editors/include/ED_transform_snap_object_context.h b/source/blender/editors/include/ED_transform_snap_object_context.h
index c8e8513d104..7311303d7cd 100644
--- a/source/blender/editors/include/ED_transform_snap_object_context.h
+++ b/source/blender/editors/include/ED_transform_snap_object_context.h
@@ -128,8 +128,8 @@ bool ED_transform_snap_object_project_ray_all(SnapObjectContext *sctx,
 
 short ED_transform_snap_object_project_view3d_ex(struct SnapObjectContext *sctx,
                                                  struct Depsgraph *depsgraph,
-                                                                  const ARegion *region,
-                                                                  const View3D *v3d,
+                                                 const ARegion *region,
+                                                 const View3D *v3d,
                                                  const unsigned short snap_to,
                                                  const struct SnapObjectParams *params,
                                                  const float mval[2],
diff --git a/source/blender/nodes/geometry/nodes/node_geo_edge_split.cc b/source/blender/nodes/geometry/nodes/node_geo_edge_split.cc
index fcc95d6430c..efac0667ffa 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_edge_split.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_edge_split.cc
@@ -48,7 +48,7 @@ static Mesh *mesh_edge_split(const Mesh &mesh, const IndexMask selection)
 
   BM_mesh_edgesplit(bm, false, true, false);
 
-  Mesh *result = BKE_mesh_from_bmesh_for_eval_nomain(bm, NULL, &mesh);
+  Mesh *result = BKE_mesh_from_bmesh_for_eval_nomain(bm, nullptr, &mesh);
   BM_mesh_free(bm);
 
   BKE_mesh_normals_tag_dirty(result);



More information about the Bf-blender-cvs mailing list