[Bf-blender-cvs] [12a5a605572] temp-compositor-cleanups: Cleanup: Use `_` suffix for non-public members in Compositor

Manuel Castilla noreply at git.blender.org
Fri Oct 8 01:35:49 CEST 2021


Commit: 12a5a605572d742335a4978966444d393792cd28
Author: Manuel Castilla
Date:   Thu Oct 7 21:36:35 2021 +0200
Branches: temp-compositor-cleanups
https://developer.blender.org/rB12a5a605572d742335a4978966444d393792cd28

Cleanup: Use `_` suffix for non-public members in Compositor 

To follow the style guide.

===================================================================

M	source/blender/compositor/intern/COM_CPUDevice.cc
M	source/blender/compositor/intern/COM_CPUDevice.h
M	source/blender/compositor/intern/COM_CompositorContext.cc
M	source/blender/compositor/intern/COM_CompositorContext.h
M	source/blender/compositor/intern/COM_Debug.cc
M	source/blender/compositor/intern/COM_Debug.h
M	source/blender/compositor/intern/COM_ExecutionGroup.cc
M	source/blender/compositor/intern/COM_ExecutionGroup.h
M	source/blender/compositor/intern/COM_ExecutionSystem.cc
M	source/blender/compositor/intern/COM_ExecutionSystem.h
M	source/blender/compositor/intern/COM_MemoryBuffer.cc
M	source/blender/compositor/intern/COM_MemoryBuffer.h
M	source/blender/compositor/intern/COM_MemoryProxy.cc
M	source/blender/compositor/intern/COM_MemoryProxy.h
M	source/blender/compositor/intern/COM_Node.cc
M	source/blender/compositor/intern/COM_Node.h
M	source/blender/compositor/intern/COM_NodeConverter.cc
M	source/blender/compositor/intern/COM_NodeConverter.h
M	source/blender/compositor/intern/COM_NodeGraph.cc
M	source/blender/compositor/intern/COM_NodeGraph.h
M	source/blender/compositor/intern/COM_NodeOperation.cc
M	source/blender/compositor/intern/COM_NodeOperation.h
M	source/blender/compositor/intern/COM_NodeOperationBuilder.cc
M	source/blender/compositor/intern/COM_NodeOperationBuilder.h
M	source/blender/compositor/intern/COM_OpenCLDevice.cc
M	source/blender/compositor/intern/COM_OpenCLDevice.h
M	source/blender/compositor/intern/COM_SingleThreadedOperation.cc
M	source/blender/compositor/intern/COM_SingleThreadedOperation.h
M	source/blender/compositor/nodes/COM_DilateErodeNode.cc
M	source/blender/compositor/nodes/COM_DilateErodeNode.h
M	source/blender/compositor/nodes/COM_SocketProxyNode.cc
M	source/blender/compositor/nodes/COM_SocketProxyNode.h
M	source/blender/compositor/operations/COM_AlphaOverKeyOperation.cc
M	source/blender/compositor/operations/COM_AlphaOverMixedOperation.cc
M	source/blender/compositor/operations/COM_AlphaOverMixedOperation.h
M	source/blender/compositor/operations/COM_AlphaOverPremultiplyOperation.cc
M	source/blender/compositor/operations/COM_AntiAliasOperation.cc
M	source/blender/compositor/operations/COM_AntiAliasOperation.h
M	source/blender/compositor/operations/COM_BilateralBlurOperation.cc
M	source/blender/compositor/operations/COM_BilateralBlurOperation.h
M	source/blender/compositor/operations/COM_BlurBaseOperation.cc
M	source/blender/compositor/operations/COM_BlurBaseOperation.h
M	source/blender/compositor/operations/COM_BokehBlurOperation.cc
M	source/blender/compositor/operations/COM_BokehBlurOperation.h
M	source/blender/compositor/operations/COM_BokehImageOperation.cc
M	source/blender/compositor/operations/COM_BokehImageOperation.h
M	source/blender/compositor/operations/COM_BoxMaskOperation.cc
M	source/blender/compositor/operations/COM_BoxMaskOperation.h
M	source/blender/compositor/operations/COM_BrightnessOperation.cc
M	source/blender/compositor/operations/COM_BrightnessOperation.h
M	source/blender/compositor/operations/COM_CalculateMeanOperation.cc
M	source/blender/compositor/operations/COM_CalculateMeanOperation.h
M	source/blender/compositor/operations/COM_CalculateStandardDeviationOperation.cc
M	source/blender/compositor/operations/COM_CalculateStandardDeviationOperation.h
M	source/blender/compositor/operations/COM_ChangeHSVOperation.cc
M	source/blender/compositor/operations/COM_ChangeHSVOperation.h
M	source/blender/compositor/operations/COM_ChannelMatteOperation.cc
M	source/blender/compositor/operations/COM_ChannelMatteOperation.h
M	source/blender/compositor/operations/COM_ChromaMatteOperation.cc
M	source/blender/compositor/operations/COM_ChromaMatteOperation.h
M	source/blender/compositor/operations/COM_ColorBalanceASCCDLOperation.cc
M	source/blender/compositor/operations/COM_ColorBalanceASCCDLOperation.h
M	source/blender/compositor/operations/COM_ColorBalanceLGGOperation.cc
M	source/blender/compositor/operations/COM_ColorBalanceLGGOperation.h
M	source/blender/compositor/operations/COM_ColorCorrectionOperation.cc
M	source/blender/compositor/operations/COM_ColorCorrectionOperation.h
M	source/blender/compositor/operations/COM_ColorCurveOperation.cc
M	source/blender/compositor/operations/COM_ColorCurveOperation.h
M	source/blender/compositor/operations/COM_ColorExposureOperation.cc
M	source/blender/compositor/operations/COM_ColorExposureOperation.h
M	source/blender/compositor/operations/COM_ColorMatteOperation.cc
M	source/blender/compositor/operations/COM_ColorMatteOperation.h
M	source/blender/compositor/operations/COM_ColorRampOperation.cc
M	source/blender/compositor/operations/COM_ColorRampOperation.h
M	source/blender/compositor/operations/COM_ColorSpillOperation.cc
M	source/blender/compositor/operations/COM_ColorSpillOperation.h
M	source/blender/compositor/operations/COM_CompositorOperation.cc
M	source/blender/compositor/operations/COM_CompositorOperation.h
M	source/blender/compositor/operations/COM_ConvertColorProfileOperation.cc
M	source/blender/compositor/operations/COM_ConvertColorProfileOperation.h
M	source/blender/compositor/operations/COM_ConvertDepthToRadiusOperation.cc
M	source/blender/compositor/operations/COM_ConvertDepthToRadiusOperation.h
M	source/blender/compositor/operations/COM_ConvertOperation.cc
M	source/blender/compositor/operations/COM_ConvertOperation.h
M	source/blender/compositor/operations/COM_ConvolutionEdgeFilterOperation.cc
M	source/blender/compositor/operations/COM_ConvolutionFilterOperation.cc
M	source/blender/compositor/operations/COM_ConvolutionFilterOperation.h
M	source/blender/compositor/operations/COM_CropOperation.cc
M	source/blender/compositor/operations/COM_CropOperation.h
M	source/blender/compositor/operations/COM_CryptomatteOperation.cc
M	source/blender/compositor/operations/COM_CryptomatteOperation.h
M	source/blender/compositor/operations/COM_CurveBaseOperation.cc
M	source/blender/compositor/operations/COM_CurveBaseOperation.h
M	source/blender/compositor/operations/COM_DenoiseOperation.cc
M	source/blender/compositor/operations/COM_DenoiseOperation.h
M	source/blender/compositor/operations/COM_DespeckleOperation.cc
M	source/blender/compositor/operations/COM_DespeckleOperation.h
M	source/blender/compositor/operations/COM_DifferenceMatteOperation.cc
M	source/blender/compositor/operations/COM_DifferenceMatteOperation.h
M	source/blender/compositor/operations/COM_DilateErodeOperation.cc
M	source/blender/compositor/operations/COM_DilateErodeOperation.h
M	source/blender/compositor/operations/COM_DirectionalBlurOperation.cc
M	source/blender/compositor/operations/COM_DirectionalBlurOperation.h
M	source/blender/compositor/operations/COM_DisplaceOperation.cc
M	source/blender/compositor/operations/COM_DisplaceOperation.h
M	source/blender/compositor/operations/COM_DisplaceSimpleOperation.cc
M	source/blender/compositor/operations/COM_DisplaceSimpleOperation.h
M	source/blender/compositor/operations/COM_DistanceRGBMatteOperation.cc
M	source/blender/compositor/operations/COM_DistanceRGBMatteOperation.h
M	source/blender/compositor/operations/COM_DotproductOperation.cc
M	source/blender/compositor/operations/COM_DotproductOperation.h
M	source/blender/compositor/operations/COM_DoubleEdgeMaskOperation.cc
M	source/blender/compositor/operations/COM_DoubleEdgeMaskOperation.h
M	source/blender/compositor/operations/COM_EllipseMaskOperation.cc
M	source/blender/compositor/operations/COM_EllipseMaskOperation.h
M	source/blender/compositor/operations/COM_FastGaussianBlurOperation.cc
M	source/blender/compositor/operations/COM_FastGaussianBlurOperation.h
M	source/blender/compositor/operations/COM_FlipOperation.cc
M	source/blender/compositor/operations/COM_FlipOperation.h
M	source/blender/compositor/operations/COM_GammaCorrectOperation.cc
M	source/blender/compositor/operations/COM_GammaCorrectOperation.h
M	source/blender/compositor/operations/COM_GammaOperation.cc
M	source/blender/compositor/operations/COM_GammaOperation.h
M	source/blender/compositor/operations/COM_GaussianAlphaBlurBaseOperation.cc
M	source/blender/compositor/operations/COM_GaussianAlphaBlurBaseOperation.h
M	source/blender/compositor/operations/COM_GaussianAlphaXBlurOperation.cc
M	source/blender/compositor/operations/COM_GaussianAlphaYBlurOperation.cc
M	source/blender/compositor/operations/COM_GaussianBlurBaseOperation.cc
M	source/blender/compositor/operations/COM_GaussianBlurBaseOperation.h
M	source/blender/compositor/operations/COM_GaussianBokehBlurOperation.cc
M	source/blender/compositor/operations/COM_GaussianBokehBlurOperation.h
M	source/blender/compositor/operations/COM_GaussianXBlurOperation.cc
M	source/blender/compositor/operations/COM_GaussianXBlurOperation.h
M	source/blender/compositor/operations/COM_GaussianYBlurOperation.cc
M	source/blender/compositor/operations/COM_GaussianYBlurOperation.h
M	source/blender/compositor/operations/COM_GlareBaseOperation.cc
M	source/blender/compositor/operations/COM_GlareBaseOperation.h
M	source/blender/compositor/operations/COM_GlareThresholdOperation.cc
M	source/blender/compositor/operations/COM_GlareThresholdOperation.h
M	source/blender/compositor/operations/COM_HueSaturationValueCorrectOperation.cc
M	source/blender/compositor/operations/COM_HueSaturationValueCorrectOperation.h
M	source/blender/compositor/operations/COM_IDMaskOperation.cc
M	source/blender/compositor/operations/COM_IDMaskOperation.h
M	source/blender/compositor/operations/COM_ImageOperation.cc
M	source/blender/compositor/operations/COM_ImageOperation.h
M	source/blender/compositor/operations/COM_InpaintOperation.cc
M	source/blender/compositor/operations/COM_InpaintOperation.h
M	source/blender/compositor/operations/COM_InvertOperation.cc
M	source/blender/compositor/operations/COM_InvertOperation.h
M	source/blender/compositor/operations/COM_KeyingBlurOperation.cc
M	source/blender/compositor/operations/COM_KeyingBlurOperation.h
M	source/blender/compositor/operations/COM_KeyingClipOperation.cc
M	source/blender/compositor/operations/COM_KeyingClipOperation.h
M	source/blender/compositor/operations/COM_KeyingDespillOperation.cc
M	source/blender/compositor/operations/COM_KeyingDespillOperation.h
M	source/blender/compositor/operations/COM_KeyingOperation.cc
M	source/blender/compositor/operations/COM_KeyingOperation.h
M	source/blender/compositor/operations/COM_KeyingScreenOperation.cc
M	source/blender/compositor/operations/COM_KeyingScreenOperation.h
M	source/blender/compositor/operations/COM_LuminanceMatteOperation.cc
M	source/blender/compositor/operations/COM_LuminanceMatteOperation.h
M	source/blender/compositor/operations/COM_MapRangeOperation.cc
M	source/blender/compositor/operations/COM_MapRangeOperation.h
M	source/blender/compositor/operations/COM_MapUVOperation.cc
M	source/blender/compositor/operations/COM_MapUVOperation.h
M	source/blender/compositor/operations/COM_MapValueOperation.cc
M	source/blender/compositor/operations/COM_MapValueOperation.h
M	source/blender/compositor/operations/COM_MaskOperation.cc
M	source/blender/compositor/operations/COM_MaskOperation.h
M	source/blender/compositor/operations/COM_MathBaseOperation.cc
M	source/blender/compositor/operations/COM_MathBaseOperation.h
M	source/blender/compositor/operations/COM_MixOperation.cc
M	source/blender/compositor/operations/COM_MixOperation.h
M	source/blender/compositor/operations/COM_MovieClipAttributeOperation.cc
M	source/blender/compositor/operations/COM_MovieClipAttributeOperation.h
M	source/blender/compositor/operations/COM_MovieClipOperation.cc
M	source/blender/compositor/operations/COM_MovieClipOperation.h
M	source/blender/compositor/operations/COM_MovieDistortionOperation.cc
M	source/blender/compositor/operations/COM_MovieDistortionOperation.h
M	source/blender/compositor/operations/COM_MultilayerImageOperation.cc
M	source/blender/compositor/operations/COM_MultilayerImageOperation.h
M	source/blender/compositor/operations/COM_NormalizeOperation.cc
M	source/blender/compositor/operations/COM_NormalizeOperation.h
M	source/blender/compositor/operations/COM_OutputFileMultiViewOperation.cc
M	source/blender/compositor/operations/COM_OutputFileMultiViewOperation.h
M	source/blender/compositor/operations/COM_OutputFileOperation.cc
M	source/blender/compositor/operations/COM_OutputFileOperation.h
M	source/blender/compositor/operations/COM_PixelateOperation.cc
M	source/blender/compositor/operations/COM_PixelateOperation.h
M	source/blender/compositor/operations/COM_PlaneCornerPinOperation.cc
M	source/blender/compositor/operations/COM_PlaneCornerPinOperation.h
M	source/blender/compositor/operations/COM_PlaneDistortCommonOperation.cc
M	source/blender/compositor/operations/COM_PlaneDistortCommonOperation.h
M	source/blender/compositor/operations/COM_PlaneTrackOperation.cc
M	source/blender/compositor/operations/COM_PlaneTrackOperation.h
M	source/blender/compositor/operations/COM_PosterizeOperation.cc
M	source/blender/compositor/operations/COM_PosterizeOperation.h
M	source/blender/compositor/operations/COM_PreviewOperation.cc
M	source/blender/compositor/operations/COM_PreviewOperation.h
M	source/blender/compositor/operations/COM_ProjectorLensDistortionOperation.cc
M	source/blender/compositor/operations/COM_ProjectorLensDistortionOperation.h
M	source/blender/compositor/operations/COM_QualityStepHelper.cc
M	source/blender/compositor/operations/COM_QualityStepHelper.h
M	source/blender/compositor/operations/COM_ReadBufferOperation.cc
M	source/blender/compositor/operations/COM_ReadBufferOperation.h
M	source/blender/compositor/operations/COM_RenderLayersProg.cc
M	source/blender/compositor/operations/COM_RenderLayersProg.h
M	source/blender/compositor/operations/COM_RotateOperation.cc
M	source/blender/compositor/operations/COM_RotateOperation.h
M	source/blender/compositor/operations/COM_SMAAOperation.cc
M	source/blender/compositor/operations/COM_SMAAOperation.h
M	source/blender/compositor/operations/COM_ScaleOperation.cc
M	source/blender/compositor/operations/COM_ScaleOperation.h
M	source/blender/compositor/operations/COM_ScreenLensDistortionOperation.cc
M	source/blender/compositor/operations/COM_ScreenLensDistortionOperation.h
M	source/blender/compositor/operations/COM_SetAlphaMultiplyOperation.cc
M	source/blender/compositor/operations/COM_SetAlphaMultiplyOperation.h
M	source/blender/compositor/operations/COM_SetAlphaReplaceOperation.cc
M	source/blender/compositor/operations/COM_SetAlphaReplaceOperation.h
M	source/blender/compositor/operations/COM_SetColorOperation.cc
M	source/blender/compositor/operations/COM_SetColorOperation.h
M	source/blender/compositor/operations/COM_SetSamplerOperation.cc
M	source/blender/compositor/operations/COM_SetSamplerOperation.h
M	source/blender/compositor/operations/COM_SetValueOperation.cc
M	source/blender/compositor/operations/COM_SetValueOperation.h
M	source/blender/compositor/operations/COM_SplitOperation.cc
M	source/blender/compositor/operations/COM_SplitOperation.h
M	source/blender/compositor/operations/COM_SunBeamsOperation.cc
M	source/blender/compositor/operations/COM_SunBeamsOperation.h
M	source/blender/compositor/operations/COM_TextureOperation.cc
M	source/blender/compositor/operations/COM_TextureOperation.h
M	source/blender/compositor/operations/COM_TonemapOperation.cc
M	source/blender/compositor/operations/COM_TonemapOperation.h
M	source/blender/compositor/operations/COM_TrackPositionOperation.cc
M	source/blender/compositor/operations/COM_TrackPositionOperation.h
M	source/blender/compositor/operations/COM_TranslateOperation.cc
M	source/blender/compositor/operations/COM_TranslateOperation.h
M	source/blender/compositor/operations/COM_VariableSizeBokehBlurOperation.cc
M	source/blender/compositor/operations/COM_VariableSizeBokehBlurOperation.h
M	source/blender/compositor/operations/COM_VectorBlurOperation.cc
M	source/blender/compositor/operations/COM_VectorBlurOperation.h
M	source/blender/compositor/operations/COM_VectorCurveOperation.cc
M	source/blender/compositor/operations/COM_VectorCurveOperation.h
M	source/blender/compositor/operations/COM_ViewerOperation.cc
M	source/blender/compositor/operations/COM_ViewerOperation.h
M	source/blender/compositor/operations/COM_WrapOperation.cc
M	source/blender/compositor/operations/COM_WrapOperation.h
M	source/blender/compositor/operations/COM_WriteBufferOperation.cc
M	source/blender/compositor/operations/COM_WriteBufferOperation.h
M	source/blender/compositor/operations/COM_ZCombineOperation.cc
M	source/blender/compositor/operations/COM_ZCombineOperation.h

===================================================================

diff --git a/source/blender/compositor/intern/COM_CPUDevice.cc b/source/blender/compositor/intern/COM_CPUDevice.cc
index dbf813a61b4..89aea47f4a6 100644
--- a/source/blender/compositor/intern/COM_CPUDevice.cc
+++ b/source/blender/compositor/intern/COM_CPUDevice.cc
@@ -23,7 +23,7 @@
 
 namespace blender::compositor {
 
-CPUDevice::CPUDevice(int thread_id) : m_thread_id(thread_id)
+CPUDevice::CPUDevice(int thread_id) : thread_id_(thread_id)
 {
 }
 
diff --git a/source/blender/compositor/intern/COM_CPUDevice.h b/source/blender/compositor/intern/COM_CPUDevice.h
index 99629890b30..b5d1fd1fff1 100644
--- a/source/blender/compositor/intern/COM_CPUDevice.h
+++ b/source/blender/compositor/intern/COM_CPUDevice.h
@@ -39,11 +39,11 @@ class CPUDevice : public Device {
 
   int thread_id()
   {
-    return m_thread_id;
+    return thread_id_;
   }
 
  protected:
-  int m_thread_id;
+  int thread_id_;
 };
 
 }  // namespace blender::compositor
diff --git a/source/blender/compositor/intern/COM_CompositorContext.cc b/source/blender/compositor/intern/COM_CompositorContext.cc
index 81043f1f163..5e2e5ea295b 100644
--- a/source/blender/compositor/intern/COM_CompositorContext.cc
+++ b/source/blender/compositor/intern/COM_CompositorContext.cc
@@ -22,20 +22,20 @@ namespace blender::compositor {
 
 CompositorContext::CompositorContext()
 {
-  m_scene = nullptr;
-  m_rd = nullptr;
-  m_quality = eCompositorQuality::High;
-  m_hasActiveOpenCLDevices = false;
-  m_fastCalculation = false;
-  m_viewSettings = nullptr;
-  m_displaySettings = nullptr;
-  m_bnodetree = nullptr;
+  scene_ = nullptr;
+  rd_ = nullptr;
+  quality_ = eCompositorQuality::High;
+  hasActiveOpenCLDevices_ = false;
+  fastCalculation_ = false;
+  viewSettings_ = nullptr;
+  displaySettings_ = nullptr;
+  bnodetree_ = nullptr;
 }
 
 int CompositorContext::getFramenumber() const
 {
-  BLI_assert(m_rd);
-  return m_rd->cfra;
+  BLI_assert(rd_);
+  return rd_->cfra;
 }
 
 Size2f CompositorContext::get_render_size() const
@@ -47,8 +47,8 @@ Size2f CompositorContext::get_render_size() const
 eExecutionModel CompositorContext::get_execution_model() const
 {
   if (U.experimental.use_full_frame_compositor) {
-    BLI_assert(m_bnodetree != nullptr);
-    switch (m_bnodetree->execution_mode) {
+    BLI_assert(bnodetree_ != nullptr);
+    switch (bnodetree_->execution_mode) {
       case 1:
         return eExecutionModel::FullFrame;
       case 0:
diff --git a/source/blender/compositor/intern/COM_CompositorContext.h b/source/blender/compositor/intern/COM_CompositorContext.h
index 835d565fc91..9354551d66a 100644
--- a/source/blender/compositor/intern/COM_CompositorContext.h
+++ b/source/blender/compositor/intern/COM_CompositorContext.h
@@ -38,55 +38,55 @@ class CompositorContext {
    * editor) This field is initialized in ExecutionSystem and must only be read from that point
    * on. \see ExecutionSystem
    */
-  bool m_rendering;
+  bool rendering_;
 
   /**
    * \brief The quality of the composite.
    * This field is initialized in ExecutionSystem and must only be read from that point on.
    * \see ExecutionSystem
    */
-  eCompositorQuality m_quality;
+  eCompositorQuality quality_;
 
-  Scene *m_scene;
+  Scene *scene_;
 
   /**
    * \brief Reference to the render data that is being composited.
    * This field is initialized in ExecutionSystem and must only be read from that point on.
    * \see ExecutionSystem
    */
-  RenderData *m_rd;
+  RenderData *rd_;
 
   /**
    * \brief reference to the bNodeTree
    * This field is initialized in ExecutionSystem and must only be read from that point on.
    * \see ExecutionSystem
    */
-  bNodeTree *m_bnodetree;
+  bNodeTree *bnodetree_;
 
   /**
    * \brief Preview image hash table
    * This field is initialized in ExecutionSystem and must only be read from that point on.
    */
-  bNodeInstanceHash *m_previews;
+  bNodeInstanceHash *previews_;
 
   /**
    * \brief does this system have active opencl devices?
    */
-  bool m_hasActiveOpenCLDevices;
+  bool hasActiveOpenCLDevices_;
 
   /**
    * \brief Skip slow nodes
    */
-  bool m_fastCalculation;
+  bool fastCalculation_;
 
   /* \brief color management settings */
-  const ColorManagedViewSettings *m_viewSettings;
-  const ColorManagedDisplaySettings *m_displaySettings;
+  const ColorManagedViewSettings *viewSettings_;
+  const ColorManagedDisplaySettings *displaySettings_;
 
   /**
    * \brief active rendering view name
    */
-  const char *m_viewName;
+  const char *viewName_;
 
  public:
   /**
@@ -99,7 +99,7 @@ class CompositorContext {
    */
   void setRendering(bool rendering)
   {
-    m_rendering = rendering;
+    rendering_ = rendering;
   }
 
   /**
@@ -107,7 +107,7 @@ class CompositorContext {
    */
   bool isRendering() const
   {
-    return m_rendering;
+    return rendering_;
   }
 
   /**
@@ -115,7 +115,7 @@ class CompositorContext {
    */
   void setRenderData(RenderData *rd)
   {
-    m_rd = rd;
+    rd_ = rd;
   }
 
   /**
@@ -123,7 +123,7 @@ class CompositorContext {
    */
   void setbNodeTree(bNodeTree *bnodetree)
   {
-    m_bnodetree = bnodetree;
+    bnodetree_ = bnodetree;
   }
 
   /**
@@ -131,7 +131,7 @@ class CompositorContext {
    */
   const bNodeTree *getbNodeTree() const
   {
-    return m_bnodetree;
+    return bnodetree_;
   }
 
   /**
@@ -139,16 +139,16 @@ class CompositorContext {
    */
   const RenderData *getRenderData() const
   {
-    return m_rd;
+    return rd_;
   }
 
   void setScene(Scene *scene)
   {
-    m_scene = scene;
+    scene_ = scene;
   }
   Scene *getScene() const
   {
-    return m_scene;
+    return scene_;
   }
 
   /**
@@ -156,7 +156,7 @@ class CompositorContext {
    */
   void setPreviewHash(bNodeInstanceHash *previews)
   {
-    m_previews = previews;
+    previews_ = previews;
   }
 
   /**
@@ -164,7 +164,7 @@ class CompositorContext {
    */
   bNodeInstanceHash *getPreviewHash() const
   {
-    return m_previews;
+    return previews_;
   }
 
   /**
@@ -172,7 +172,7 @@ class CompositorContext {
    */
   void setViewSettings(const ColorManagedViewSettings *viewSettings)
   {
-    m_viewSettings = viewSettings;
+    viewSettings_ = viewSettings;
   }
 
   /**
@@ -180,7 +180,7 @@ class CompositorContext {
    */
   const ColorManagedViewSettings *getViewSettings() const
   {
-    return m_viewSettings;
+    return viewSettings_;
   }
 
   /**
@@ -188,7 +188,7 @@ class CompositorContext {
    */
   void setDisplaySettings(const ColorManagedDisplaySettings *displaySettings)
   {
-    m_displaySettings = displaySettings;
+    displaySettings_ = displaySettings;
   }
 
   /**
@@ -196,7 +196,7 @@ class CompositorContext {
    */
   const ColorManagedDisplaySettings *getDisplaySettings() const
   {
-    return m_displaySettings;
+    return displaySettings_;
   }
 
   /**
@@ -204,7 +204,7 @@ class CompositorContext {
    */
   void setQuality(eCompositorQuality quality)
   {
-    m_quality = quality;
+    quality_ = quality;
   }
 
   /**
@@ -212,7 +212,7 @@ class CompositorContext {
    */
   eCompositorQuality getQuality() const
   {
-    return m_quality;
+    return quality_;
   }
 
   /**
@@ -225,7 +225,7 @@ class CompositorContext {
    */
   bool getHasActiveOpenCLDevices() const
   {
-    return m_hasActiveOpenCLDevices;
+    return hasActiveOpenCLDevices_;
   }
 
   /**
@@ -233,13 +233,13 @@ class CompositorContext {
    */
   void setHasActiveOpenCLDevices(bool hasAvtiveOpenCLDevices)
   {
-    m_hasActiveOpenCLDevices = hasAvtiveOpenCLDevices;
+    hasActiveOpenCLDevices_ = hasAvtiveOpenCLDevices;
   }
 
   /** Whether it has a view with a specific name and not the default one. */
   bool has_explicit_view() const
   {
-    return m_viewName && m_viewName[0] != '\0';
+    return viewName_ && viewName_[0] != '\0';
   }
 
   /**
@@ -247,7 +247,7 @@ class CompositorContext {
    */
   const char *getViewName() const
   {
-    return m_viewName;
+    return viewName_;
   }
 
   /**
@@ -255,7 +255,7 @@ class CompositorContext {
    */
   void setViewName(const char *viewName)
   {
-    m_viewName = viewName;
+    viewName_ = viewName;
   }
 
   int getChunksize() const
@@ -265,11 +265,11 @@ class CompositorContext {
 
   void setFastCalculation(bool fastCalculation)
   {
-    m_fastCalculation = fastCalculation;
+    fastCalculation_ = fastCalculation;
   }
   bool isFastCalculation() const
   {
-    return m_fastCalculation;
+    return fastCalculation_;
   }
   bool isGroupnodeBufferEnabled() const
   {
@@ -282,7 +282,7 @@ class CompositorContext {
    */
   float getRenderPercentageAsFactor() const
   {
-    return m_rd->size * 0.01f;
+    return rd_->size * 0.01f;
   }
 
   Size2f get_render_size() const;
diff --git a/source/blender/compositor/intern/COM_Debug.cc b/source/blender/compositor/intern/COM_Debug.cc
index d0c8311ef6e..023db368ac9 100644
--- a/source/blender/compositor/intern/COM_Debug.cc
+++ b/source/blender/compositor/intern/COM_Debug.cc
@@ -35,12 +35,12 @@ extern "C" {
 
 namespace blender::compositor {
 
-int DebugInfo::m_file_index = 0;
-DebugInfo::NodeNameMap DebugInfo::m_node_names;
-DebugInfo::OpNameMap DebugInfo::m_op_names;
-std::string DebugInfo::m_current_node_name;
-std::string DebugInfo::m_current_op_name;
-DebugInfo::GroupStateMap DebugInfo::m_group_states;
+int DebugInfo::file_index_ = 0;
+DebugInfo::NodeNameMap DebugInfo::node_names_;
+DebugInfo::OpNameMap DebugInfo::op_names_;
+std::string DebugInfo::current_node_name_;
+std::string DebugInfo::current_op_name_;
+DebugInfo::GroupStateMap DebugInfo::group_states_;
 
 static std::string operation_class_name(const NodeOperation *op)
 {
@@ -53,8 +53,8 @@ static std::string operation_class_name(const NodeOperation *op)
 
 std::string DebugInfo::node_name(const Node *node)
 {
-  NodeNameMap::const_iterator it = m_node_names.find(node);
-  if (it != m_node_names.end()) {
+  NodeNameMap::const_iterator it = node_names_.find(node);
+  if (it != node_names_.end()) {
     return it->second;
   }
   return "";
@@ -62,8 +62,8 @@ std::string DebugInfo::node_name(const Node *node)
 
 std::string DebugInfo::operation_name(const NodeOperation *op)
 {
-  OpNameMap::const_iterator it = m_op_names.find(op);
-  if (it != m_op_names.end()) {
+  OpNameMap::const_it

@@ Diff output truncated at 10240 characters. @@



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