[Bf-blender-cvs] [e46e95bb1f7] sculpt-dev: Remove dangling include

Joseph Eagar noreply at git.blender.org
Mon Oct 4 21:20:46 CEST 2021


Commit: e46e95bb1f7c8a1623754553e994d53b2aa2849a
Author: Joseph Eagar
Date:   Mon Oct 4 12:20:32 2021 -0700
Branches: sculpt-dev
https://developer.blender.org/rBe46e95bb1f7c8a1623754553e994d53b2aa2849a

Remove dangling include

===================================================================

M	source/blender/bmesh/bmesh_class.h
M	source/creator/creator.c

===================================================================

diff --git a/source/blender/bmesh/bmesh_class.h b/source/blender/bmesh/bmesh_class.h
index 7aec1ea0721..42c0bec06a7 100644
--- a/source/blender/bmesh/bmesh_class.h
+++ b/source/blender/bmesh/bmesh_class.h
@@ -292,7 +292,7 @@ typedef struct BMFlagLayer {
 
 struct RangeTreeUInt;
 
-//#define WITH_BM_ID_FREELIST
+#define WITH_BM_ID_FREELIST
 
 typedef struct BMesh {
   int totvert, totedge, totloop, totface;
diff --git a/source/creator/creator.c b/source/creator/creator.c
index aece03d9233..d0b3186b957 100644
--- a/source/creator/creator.c
+++ b/source/creator/creator.c
@@ -255,7 +255,6 @@ void gmp_blender_init_allocator()
  * - run #WM_main() event loop,
  *   or exit immediately when running in background-mode.
  */
-#include "direct.h"
 
 int main(int argc,
 #ifdef WIN32



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