[Bf-blender-cvs] [76471dbd5e2] master: Cleanup: capitalize NOTE tag

Campbell Barton noreply at git.blender.org
Tue Nov 30 00:18:14 CET 2021


Commit: 76471dbd5e2efbbc3a4d4b3a1a26fe0649f31cff
Author: Campbell Barton
Date:   Tue Nov 30 09:10:05 2021 +1100
Branches: master
https://developer.blender.org/rB76471dbd5e2efbbc3a4d4b3a1a26fe0649f31cff

Cleanup: capitalize NOTE tag

===================================================================

M	intern/clog/clog.c
M	intern/cycles/device/memory.h
M	intern/cycles/graph/node.h
M	intern/cycles/kernel/light/common.h
M	intern/cycles/scene/shader_nodes.cpp
M	intern/cycles/util/math_matrix.h
M	intern/cycles/util/transform.h
M	intern/dualcon/intern/MemoryAllocator.h
M	intern/ghost/intern/GHOST_SystemX11.cpp
M	intern/ghost/intern/GHOST_Wintab.h
M	intern/ghost/intern/GHOST_XrControllerModel.h
M	intern/ghost/intern/GHOST_XrSession.h
M	source/blender/blenkernel/intern/asset_library_service_test.cc
M	source/blender/blenkernel/intern/deform.c
M	source/blender/blenlib/intern/storage_apple.mm
M	source/blender/draw/engines/eevee/shaders/ambient_occlusion_lib.glsl
M	source/blender/draw/engines/eevee/shaders/effect_temporal_aa.glsl
M	source/blender/draw/engines/workbench/shaders/workbench_transparent_accum_frag.glsl
M	source/blender/draw/intern/shaders/common_fxaa_lib.glsl
M	source/blender/draw/intern/shaders/common_view_lib.glsl
M	source/blender/editors/mesh/editmesh_knife.c
M	source/blender/gpu/shaders/gpu_shader_2D_line_dashed_frag.glsl
M	source/blender/sequencer/intern/strip_transform.c
M	source/blender/windowmanager/xr/intern/wm_xr_operators.c

===================================================================

diff --git a/intern/clog/clog.c b/intern/clog/clog.c
index 13f656d67ab..3501197511a 100644
--- a/intern/clog/clog.c
+++ b/intern/clog/clog.c
@@ -388,7 +388,7 @@ static void clg_ctx_fatal_action(CLogContext *ctx)
 
 static void clg_ctx_backtrace(CLogContext *ctx)
 {
-  /* Note: we avoid writing to 'FILE', for back-trace we make an exception,
+  /* NOTE: we avoid writing to 'FILE', for back-trace we make an exception,
    * if necessary we could have a version of the callback that writes to file
    * descriptor all at once. */
   ctx->callbacks.backtrace_fn(ctx->output_file);
diff --git a/intern/cycles/device/memory.h b/intern/cycles/device/memory.h
index cb22c191656..d3ebebb34b4 100644
--- a/intern/cycles/device/memory.h
+++ b/intern/cycles/device/memory.h
@@ -581,7 +581,7 @@ template<typename T> class device_vector : public device_memory {
  * from an already allocated base memory. It is freed automatically when it
  * goes out of scope, which should happen before base memory is freed.
  *
- * Note: some devices require offset and size of the sub_ptr to be properly
+ * NOTE: some devices require offset and size of the sub_ptr to be properly
  * aligned to device->mem_address_alingment(). */
 
 class device_sub_ptr {
diff --git a/intern/cycles/graph/node.h b/intern/cycles/graph/node.h
index a00162a3b9a..8b505c0eb9e 100644
--- a/intern/cycles/graph/node.h
+++ b/intern/cycles/graph/node.h
@@ -31,7 +31,7 @@ struct Node;
 struct NodeType;
 struct Transform;
 
-/* Note: in the following macros we use "type const &" instead of "const type &"
+/* NOTE: in the following macros we use "type const &" instead of "const type &"
  * to avoid issues when pasting a pointer type. */
 #define NODE_SOCKET_API_BASE_METHODS(type_, name, string_name) \
   const SocketType *get_##name##_socket() const \
diff --git a/intern/cycles/kernel/light/common.h b/intern/cycles/kernel/light/common.h
index 75331d32d44..07f59ae48c2 100644
--- a/intern/cycles/kernel/light/common.h
+++ b/intern/cycles/kernel/light/common.h
@@ -29,7 +29,7 @@ CCL_NAMESPACE_BEGIN
  *
  * https://www.solidangle.com/research/egsr2013_spherical_rectangle.pdf
  *
- * Note: light_p is modified when sample_coord is true.
+ * NOTE: light_p is modified when sample_coord is true.
  */
 ccl_device_inline float rect_light_sample(float3 P,
                                           ccl_private float3 *light_p,
diff --git a/intern/cycles/scene/shader_nodes.cpp b/intern/cycles/scene/shader_nodes.cpp
index 8c20807a52b..0ffeddc9f13 100644
--- a/intern/cycles/scene/shader_nodes.cpp
+++ b/intern/cycles/scene/shader_nodes.cpp
@@ -2399,7 +2399,7 @@ void GlossyBsdfNode::simplify_settings(Scene *scene)
   ShaderInput *roughness_input = input("Roughness");
   if (integrator->get_filter_glossy() == 0.0f) {
     /* Fallback to Sharp closure for Roughness close to 0.
-     * Note: Keep the epsilon in sync with kernel!
+     * NOTE: Keep the epsilon in sync with kernel!
      */
     if (!roughness_input->link && roughness <= 1e-4f) {
       VLOG(3) << "Using sharp glossy BSDF.";
@@ -2492,7 +2492,7 @@ void GlassBsdfNode::simplify_settings(Scene *scene)
   ShaderInput *roughness_input = input("Roughness");
   if (integrator->get_filter_glossy() == 0.0f) {
     /* Fallback to Sharp closure for Roughness close to 0.
-     * Note: Keep the epsilon in sync with kernel!
+     * NOTE: Keep the epsilon in sync with kernel!
      */
     if (!roughness_input->link && roughness <= 1e-4f) {
       VLOG(3) << "Using sharp glass BSDF.";
@@ -2585,7 +2585,7 @@ void RefractionBsdfNode::simplify_settings(Scene *scene)
   ShaderInput *roughness_input = input("Roughness");
   if (integrator->get_filter_glossy() == 0.0f) {
     /* Fallback to Sharp closure for Roughness close to 0.
-     * Note: Keep the epsilon in sync with kernel!
+     * NOTE: Keep the epsilon in sync with kernel!
      */
     if (!roughness_input->link && roughness <= 1e-4f) {
       VLOG(3) << "Using sharp refraction BSDF.";
diff --git a/intern/cycles/util/math_matrix.h b/intern/cycles/util/math_matrix.h
index c1be71517e3..846b028a513 100644
--- a/intern/cycles/util/math_matrix.h
+++ b/intern/cycles/util/math_matrix.h
@@ -116,7 +116,7 @@ ccl_device_inline void math_vec3_add_strided(
 }
 
 /* Elementary matrix operations.
- * Note: TriMatrix refers to a square matrix that is symmetric,
+ * NOTE: TriMatrix refers to a square matrix that is symmetric,
  * and therefore its upper-triangular part isn't stored. */
 
 ccl_device_inline void math_trimatrix_add_diagonal(ccl_global float *A,
diff --git a/intern/cycles/util/transform.h b/intern/cycles/util/transform.h
index 80cd37d35e2..84827cf6ba5 100644
--- a/intern/cycles/util/transform.h
+++ b/intern/cycles/util/transform.h
@@ -370,7 +370,7 @@ ccl_device_inline float4 quat_interpolate(float4 q1, float4 q2, float t)
 #if defined(__KERNEL_GPU_RAYTRACING__)
   return normalize((1.0f - t) * q1 + t * q2);
 #else  /* defined(__KERNEL_GPU_RAYTRACING__) */
-  /* note: this does not ensure rotation around shortest angle, q1 and q2
+  /* NOTE: this does not ensure rotation around shortest angle, q1 and q2
    * are assumed to be matched already in transform_motion_decompose */
   float costheta = dot(q1, q2);
 
diff --git a/intern/dualcon/intern/MemoryAllocator.h b/intern/dualcon/intern/MemoryAllocator.h
index f39e8255521..6ad4ceb5773 100644
--- a/intern/dualcon/intern/MemoryAllocator.h
+++ b/intern/dualcon/intern/MemoryAllocator.h
@@ -55,7 +55,7 @@ class VirtualMemoryAllocator {
 /**
  * Dynamic memory allocator - allows allocation/deallocation
  *
- * Note: there are 4 bytes overhead for each allocated yet unused object.
+ * NOTE: there are 4 bytes overhead for each allocated yet unused object.
  */
 template<int N> class MemoryAllocator : public VirtualMemoryAllocator {
  private:
diff --git a/intern/ghost/intern/GHOST_SystemX11.cpp b/intern/ghost/intern/GHOST_SystemX11.cpp
index ab8039ea95d..e4d6d7d7c23 100644
--- a/intern/ghost/intern/GHOST_SystemX11.cpp
+++ b/intern/ghost/intern/GHOST_SystemX11.cpp
@@ -714,7 +714,7 @@ bool GHOST_SystemX11::processEvents(bool waitForEvent)
       anyProcessed = true;
 
 #ifdef USE_UNITY_WORKAROUND
-      /* note: processEvent() can't include this code because
+      /* NOTE: processEvent() can't include this code because
        * KeymapNotify event have no valid window information. */
 
       /* the X server generates KeymapNotify event immediately after
@@ -1514,7 +1514,7 @@ void GHOST_SystemX11::processEvent(XEvent *xe)
            * around tablet surface */
           window->GetTabletData().Active = xtablet.mode;
 
-          /* Note: This event might be generated with incomplete data-set
+          /* NOTE: This event might be generated with incomplete data-set
            * (don't exactly know why, looks like in some cases, if the value does not change,
            * it is not included in subsequent #XDeviceMotionEvent events).
            * So we have to check which values this event actually contains!
diff --git a/intern/ghost/intern/GHOST_Wintab.h b/intern/ghost/intern/GHOST_Wintab.h
index 443c726d270..a6c41bf5f64 100644
--- a/intern/ghost/intern/GHOST_Wintab.h
+++ b/intern/ghost/intern/GHOST_Wintab.h
@@ -148,7 +148,7 @@ class GHOST_Wintab {
    * \param wtY: Wintab cursor y position.
    * \return True if Win32 and Wintab cursor positions match within tolerance.
    *
-   * Note: Only test coordinates on button press, not release. This prevents issues when async
+   * NOTE: Only test coordinates on button press, not release. This prevents issues when async
    * mismatch causes mouse movement to replay and snap back, which is only an issue while drawing.
    */
   bool testCoordinates(int sysX, int sysY, int wtX, int wtY);
diff --git a/intern/ghost/intern/GHOST_XrControllerModel.h b/intern/ghost/intern/GHOST_XrControllerModel.h
index 5ff72957b24..a9aed961713 100644
--- a/intern/ghost/intern/GHOST_XrControllerModel.h
+++ b/intern/ghost/intern/GHOST_XrControllerModel.h
@@ -18,7 +18,7 @@
  * \ingroup GHOST
  */
 
-/* Note: Requires OpenXR headers to be included before this one for OpenXR types (XrInstance,
+/* NOTE: Requires OpenXR headers to be included before this one for OpenXR types (XrInstance,
  * XrSession, etc.). */
 
 #pragma once
diff --git a/intern/ghost/intern/GHOST_XrSession.h b/intern/ghost/intern/GHOST_XrSession.h
index 83de44c8d8e..f5c0c04e65d 100644
--- a/intern/ghost/intern/GHOST_XrSession.h
+++ b/intern/ghost/intern/GHOST_XrSession.h
@@ -53,7 +53,7 @@ class GHOST_XrSession {
   void draw(void *draw_customdata);
 
   /** Action functions to be called pre-session start.
-   * Note: The "destroy" functions can also be called post-session start. */
+   * NOTE: The "destroy" functions can also be called post-session start. */
   bool createActionSet(const GHOST_XrActionSetInfo &info);
   void destroyActionSet(const char *action_set_name);
   bool createActions(const char *action_set_name, uint32_t count, const GHOST_XrActionInfo *infos);
diff --git a/source/blender/blenkernel/intern/asset_library_service_test.cc b/source/blender/blenkernel/intern/asset_library_service_test.cc
index ee910cab945..9fa6d100a53 100644
--- a/source/blender/blenkernel/intern/asset_library_service_test.cc
+++ b/source/blender/blenkernel/intern/asset_library_service_test.cc
@@ -97,7 +97,7 @@ TEST_F(AssetLibraryServiceTest, get_destroy)
   AssetLibraryService::destroy();
   AssetLibraryService::destroy();
 
-  /* Note: there used to be a test for the opposite here, that after a call to
+  /* NOTE: there used to be a test for the opposite here, that after a call to
    * AssetLibraryService::destroy() the above calls should return freshly allocated objects. This
    * cannot be reliably tested by just pointer comparison, though. */
 }
@@ -113,7 +113,7 @@ TEST_F(AssetLibraryServiceTest, library_pointers)
   EXPECT_EQ(curfile_lib, service->get_asset_library_current_file())
       << "Calling twice without destroying in between should return the same instance.";
 
-  /* Note: there used to be a test for the opposite here, that after a call to
+  /* NOTE: there used to be a test for the opposite here, that after a call to
    * AssetLibraryService::destroy() the above calls should return freshly allocated objec

@@ Diff output truncated at 10240 characters. @@



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