[Bf-blender-cvs] [4e45265dc6c] master: Cleanup: spelling in comments & strings

Campbell Barton noreply at git.blender.org
Tue Nov 30 00:18:14 CET 2021


Commit: 4e45265dc6cafe0bf6f36a14a469288183059858
Author: Campbell Barton
Date:   Tue Nov 30 09:04:50 2021 +1100
Branches: master
https://developer.blender.org/rB4e45265dc6cafe0bf6f36a14a469288183059858

Cleanup: spelling in comments & strings

===================================================================

M	intern/cycles/blender/session.cpp
M	intern/cycles/device/optix/device_impl.cpp
M	intern/cycles/kernel/bvh/bvh.h
M	intern/cycles/kernel/types.h
M	source/blender/blenkernel/BKE_blendfile_link_append.h
M	source/blender/blenkernel/BKE_bpath.h
M	source/blender/blenkernel/BKE_modifier.h
M	source/blender/blenkernel/intern/blendfile_link_append.c
M	source/blender/blenkernel/intern/image.c
M	source/blender/blenkernel/intern/lib_id.c
M	source/blender/blenkernel/intern/scene.c
M	source/blender/blenlib/BLI_virtual_array.hh
M	source/blender/blenloader/BLO_undofile.h
M	source/blender/blenloader/BLO_writefile.h
M	source/blender/blenloader/intern/versioning_300.c
M	source/blender/depsgraph/intern/node/deg_node.h
M	source/blender/editors/asset/intern/asset_indexer.cc
M	source/blender/editors/asset/intern/asset_ops.cc
M	source/blender/editors/include/ED_file_indexer.h
M	source/blender/editors/interface/interface.c
M	source/blender/editors/interface/interface_view.cc
M	source/blender/editors/sculpt_paint/paint_intern.h
M	source/blender/editors/space_file/asset_catalog_tree_view.cc
M	source/blender/editors/space_file/filelist.c
M	source/blender/editors/space_file/filesel.c
M	source/blender/editors/undo/memfile_undo.c
M	source/blender/gpencil_modifiers/intern/lineart/lineart_cpu.c
M	source/blender/makesdna/DNA_effect_types.h
M	source/blender/makesdna/DNA_outliner_types.h
M	source/blender/makesdna/DNA_pointcache_types.h
M	source/blender/makesdna/DNA_space_types.h
M	source/blender/modifiers/intern/MOD_solidify_nonmanifold.c
M	source/blender/nodes/intern/derived_node_tree.cc
M	source/blender/python/bmesh/bmesh_py_types.c
M	source/blender/python/gpu/gpu_py_offscreen.c
M	source/blender/windowmanager/message_bus/wm_message_bus.h

===================================================================

diff --git a/intern/cycles/blender/session.cpp b/intern/cycles/blender/session.cpp
index 2c4e57404b8..b8165186b4f 100644
--- a/intern/cycles/blender/session.cpp
+++ b/intern/cycles/blender/session.cpp
@@ -629,7 +629,7 @@ void BlenderSession::bake(BL::Depsgraph &b_depsgraph_,
       integrator->set_use_emission((bake_filter & BL::BakeSettings::pass_filter_EMIT) != 0);
     }
 
-    /* Always use transpanent background for baking. */
+    /* Always use transparent background for baking. */
     scene->background->set_transparent(true);
 
     /* Load built-in images from Blender. */
diff --git a/intern/cycles/device/optix/device_impl.cpp b/intern/cycles/device/optix/device_impl.cpp
index 1d893d9c65b..7a78504f458 100644
--- a/intern/cycles/device/optix/device_impl.cpp
+++ b/intern/cycles/device/optix/device_impl.cpp
@@ -335,7 +335,7 @@ bool OptiXDevice::load_kernels(const uint kernel_features)
 #  if OPTIX_ABI_VERSION >= 55
       builtin_options.builtinISModuleType = OPTIX_PRIMITIVE_TYPE_ROUND_CATMULLROM;
       builtin_options.buildFlags = OPTIX_BUILD_FLAG_PREFER_FAST_TRACE;
-      builtin_options.curveEndcapFlags = OPTIX_CURVE_ENDCAP_DEFAULT; /* Disable endcaps. */
+      builtin_options.curveEndcapFlags = OPTIX_CURVE_ENDCAP_DEFAULT; /* Disable end-caps. */
 #  else
       builtin_options.builtinISModuleType = OPTIX_PRIMITIVE_TYPE_ROUND_CUBIC_BSPLINE;
 #  endif
@@ -1281,7 +1281,7 @@ void OptiXDevice::build_bvh(BVH *bvh, Progress &progress, bool refit)
       }
       else {
         /* Disable visibility test any-hit program, since it is already checked during
-         * intersection. Those trace calls that require anyhit can force it with a ray flag. */
+         * intersection. Those trace calls that require any-hit can force it with a ray flag. */
         build_flags |= OPTIX_GEOMETRY_FLAG_DISABLE_ANYHIT;
 
         build_input.type = OPTIX_BUILD_INPUT_TYPE_CUSTOM_PRIMITIVES;
@@ -1449,7 +1449,7 @@ void OptiXDevice::build_bvh(BVH *bvh, Progress &progress, bool refit)
         }
       }
 #  if OPTIX_ABI_VERSION < 55
-      /* Cannot disable any-hit program for thick curves, since it needs to filter out endcaps. */
+      /* Cannot disable any-hit program for thick curves, since it needs to filter out end-caps. */
       else
 #  endif
       {
diff --git a/intern/cycles/kernel/bvh/bvh.h b/intern/cycles/kernel/bvh/bvh.h
index 33d2e44471a..37cfac25060 100644
--- a/intern/cycles/kernel/bvh/bvh.h
+++ b/intern/cycles/kernel/bvh/bvh.h
@@ -250,7 +250,7 @@ ccl_device_intersect bool scene_intersect(KernelGlobals kg,
   uint ray_mask = visibility & 0xFF;
   if (0 == ray_mask && (visibility & ~0xFF) != 0) {
     ray_mask = 0xFF;
-    /* No further intersector setup required: Default MetalRT behaviour is anyhit */
+    /* No further intersector setup required: Default MetalRT behavior is any-hit. */
   }
   else if (visibility & PATH_RAY_SHADOW_OPAQUE) {
     /* No further intersector setup required: Shadow ray early termination is controlled by the
diff --git a/intern/cycles/kernel/types.h b/intern/cycles/kernel/types.h
index b15230e627f..b44386e0da0 100644
--- a/intern/cycles/kernel/types.h
+++ b/intern/cycles/kernel/types.h
@@ -1204,7 +1204,7 @@ typedef struct KernelIntegrator {
   /* Closure filter. */
   int filter_closures;
 
-  /* MIS debuging */
+  /* MIS debugging. */
   int direct_light_sampling_type;
 
   /* padding */
diff --git a/source/blender/blenkernel/BKE_blendfile_link_append.h b/source/blender/blenkernel/BKE_blendfile_link_append.h
index 9e4a498f5e7..cda6a620326 100644
--- a/source/blender/blenkernel/BKE_blendfile_link_append.h
+++ b/source/blender/blenkernel/BKE_blendfile_link_append.h
@@ -72,13 +72,13 @@ short BKE_blendfile_link_append_context_item_idcode_get(
     struct BlendfileLinkAppendContext *lapp_context, struct BlendfileLinkAppendContextItem *item);
 
 typedef enum eBlendfileLinkAppendForeachItemFlag {
-  /** Loop over directly linked items (i.e. those explicitely defined by user code). */
+  /** Loop over directly linked items (i.e. those explicitly defined by user code). */
   BKE_BLENDFILE_LINK_APPEND_FOREACH_ITEM_FLAG_DO_DIRECT = 1 << 0,
   /** Loop over indirectly linked items (i.e. those defined by internal code, as dependencies of
    * direct ones).
    *
-   * IMPORTANT: Those 'indirect' items currently may not cover **all** indrectly linked data. See
-   * comments in #foreach_libblock_link_append_callback. */
+   * IMPORTANT: Those 'indirect' items currently may not cover **all** indirectly linked data.
+   * See comments in #foreach_libblock_link_append_callback. */
   BKE_BLENDFILE_LINK_APPEND_FOREACH_ITEM_FLAG_DO_INDIRECT = 1 << 0,
 } eBlendfileLinkAppendForeachItemFlag;
 /** Callback called by #BKE_blendfile_link_append_context_item_foreach over each (or a subset of
diff --git a/source/blender/blenkernel/BKE_bpath.h b/source/blender/blenkernel/BKE_bpath.h
index 984c7f609f6..338aec4ae4f 100644
--- a/source/blender/blenkernel/BKE_bpath.h
+++ b/source/blender/blenkernel/BKE_bpath.h
@@ -22,7 +22,7 @@
  */
 
 /* TODO: Make this module handle a bit more safely string length, instead of assuming buffers are
- * FILE_MAX len etc. */
+ * FILE_MAX length etc. */
 
 #pragma once
 
@@ -54,13 +54,13 @@ typedef enum eBPathForeachFlag {
    * `foreach_path` implementations and/or callbacks to implement specific behaviors. */
 
   /** Skip paths where a single dir is used with an array of files, eg. sequence strip images or
-   * pointcaches. In this case only use the first file path is processed.
+   * point-caches. In this case only use the first file path is processed.
    *
    * This is needed for directory manipulation callbacks which might otherwise modify the same
    * directory multiple times. */
   BKE_BPATH_FOREACH_PATH_SKIP_MULTIFILE = (1 << 8),
   /** Reload data (when the path is edited).
-   *  \note Ony used by Image IDType currently. */
+   *  \note Only used by Image IDType currently. */
   BKE_BPATH_FOREACH_PATH_RELOAD_EDITED = (1 << 9),
 } eBPathForeachFlag;
 
@@ -76,7 +76,7 @@ typedef bool (*BPathForeachPathFunctionCallback)(struct BPathForeachPathData *bp
                                                  char *r_path_dst,
                                                  const char *path_src);
 
-/** Storage for common data needed accross the BPath 'foreach_path' code. */
+/** Storage for common data needed across the BPath 'foreach_path' code. */
 typedef struct BPathForeachPathData {
   struct Main *bmain;
 
diff --git a/source/blender/blenkernel/BKE_modifier.h b/source/blender/blenkernel/BKE_modifier.h
index 8be563e4c96..eca6bc38da6 100644
--- a/source/blender/blenkernel/BKE_modifier.h
+++ b/source/blender/blenkernel/BKE_modifier.h
@@ -98,7 +98,7 @@ typedef enum {
   eModifierTypeFlag_RequiresOriginalData = (1 << 5),
 
   /**
-   * For modifiers that support pointcache,
+   * For modifiers that support point-cache,
    * so we can check to see if it has files we need to deal with.
    */
   eModifierTypeFlag_UsesPointCache = (1 << 6),
diff --git a/source/blender/blenkernel/intern/blendfile_link_append.c b/source/blender/blenkernel/intern/blendfile_link_append.c
index fb961dba482..17c44bbd5f5 100644
--- a/source/blender/blenkernel/intern/blendfile_link_append.c
+++ b/source/blender/blenkernel/intern/blendfile_link_append.c
@@ -18,8 +18,8 @@
  * \ingroup bke
  *
  * High level `.blend` file link/append code,
- * including linking/appending several IDs from different libraries, handling instanciations of
- * collections/objects/obdata in current scene.
+ * including linking/appending several IDs from different libraries, handling instantiations of
+ * collections/objects/object-data in current scene.
  */
 
 #include <stdlib.h>
@@ -110,7 +110,7 @@ typedef struct BlendfileLinkAppendContext {
   LinkNodePair items;
   int num_libraries;
   int num_items;
-  /** Linking/appending parameters. Including bmain, scene, viewlayer and view3d. */
+  /** Linking/appending parameters. Including `bmain`, `scene`, `viewlayer` and `view3d`. */
   LibraryLink_Params *params;
 
   /** Allows to easily find an existing items from an ID pointer. */
@@ -245,7 +245,7 @@ void BKE_blendfile_link_append_context_embedded_blendfile_set(
     BlendfileLinkAppendContext *lapp_context, const void *blendfile_mem, int blendfile_memsize)
 {
   BLI_assert_msg(lapp_context->blendfile_mem == NULL,
-                 "Please explicitely clear reference to an embedded blender memfile before "
+                 "Please explicitly clear reference to an embedded blender memfile before "
                  "setting a new one");
   lapp_context->blendfile_mem = blendfile_mem;
   lapp_context->blendfile_memsize = (size_t)blendfile_memsize;
@@ -530,7 +530,7 @@ static void loose_data_instantiate_object_base_instance_init(Main *bmain,
 }
 
 /* Tag obdata that actually need to be instantiated (those referenced by an object do not, since
- * the object will be instantiated instaed if needed. */
+ * the object will be instantiated instead if needed. */
 static void loose_data_instantiate_obdata_preprocess(
     LooseDataInstantiateContext *instantiate_context)
 {
@@ -854,7 +854,7 @@ static int foreach_libblock_link_append_callback(LibraryIDLinkCallbackData *cb_d
      * processed, so we need to recursively deal with them here. */
     /* NOTE: Since we are by-passing checks in `BKE_library_foreach_ID_link` by manually calling it
      * recursively, we need to take care of potential recursion cases ourselves (e.g.animdata of
-     * shapekey referencing the shapekey itself). */
+     * shape-key referencing the shape-key itself). */
     if (id != cb_data->id_self) {
       BKE_library_foreach_ID_link(
           cb_data->bmain, id, foreach_libblock_link_append_callback, data, IDWALK_NOP);
@@ -946,8 +946,8 @@ void BKE_blendfile_append(BlendfileLinkAppendContext *lapp_context, ReportList *
 
     /* Linked IDs should never be marked as needing post-processing (instantiation of loose
      * objects etc.).
-     * NOTE: This is dev test check, can be removed once we get rid of instantiation code in BLO
-     * completely.*/
+     * NOTE: This is a developer test check, can be removed once we get rid of instantiation code
+     * in BLO completely.*/
   

@@ Diff output truncated at 10240 characters. @@



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