[Bf-blender-cvs] [e5a7dd8ab6b] master: Cleanup: unify snap modes to geometry in a single flag

Germano Cavalcante noreply at git.blender.org
Fri Nov 12 20:30:17 CET 2021


Commit: e5a7dd8ab6bbad2a4e549815343c889738a44dbd
Author: Germano Cavalcante
Date:   Fri Nov 12 15:41:45 2021 -0300
Branches: master
https://developer.blender.org/rBe5a7dd8ab6bbad2a4e549815343c889738a44dbd

Cleanup: unify snap modes to geometry in a single flag

This combination was being repeated in some places.

===================================================================

M	source/blender/editors/space_view3d/view3d_cursor_snap.c
M	source/blender/editors/space_view3d/view3d_placement.c
M	source/blender/editors/transform/transform_snap.c
M	source/blender/makesdna/DNA_scene_types.h

===================================================================

diff --git a/source/blender/editors/space_view3d/view3d_cursor_snap.c b/source/blender/editors/space_view3d/view3d_cursor_snap.c
index 1213614704d..ac80a70011a 100644
--- a/source/blender/editors/space_view3d/view3d_cursor_snap.c
+++ b/source/blender/editors/space_view3d/view3d_cursor_snap.c
@@ -95,9 +95,7 @@ typedef struct SnapCursorDataIntern {
 
 static SnapCursorDataIntern g_data_intern = {
     .state_default = {.prevpoint = NULL,
-                      .snap_elem_force = (SCE_SNAP_MODE_VERTEX | SCE_SNAP_MODE_EDGE |
-                                          SCE_SNAP_MODE_FACE | SCE_SNAP_MODE_EDGE_PERPENDICULAR |
-                                          SCE_SNAP_MODE_EDGE_MIDPOINT),
+                      .snap_elem_force = SCE_SNAP_MODE_GEOM,
                       .plane_axis = 2,
                       .color_point = {255, 255, 255, 255},
                       .color_line = {255, 255, 255, 128},
diff --git a/source/blender/editors/space_view3d/view3d_placement.c b/source/blender/editors/space_view3d/view3d_placement.c
index cecd1765a17..8c1cab6bf14 100644
--- a/source/blender/editors/space_view3d/view3d_placement.c
+++ b/source/blender/editors/space_view3d/view3d_placement.c
@@ -45,10 +45,6 @@
 
 #include "view3d_intern.h"
 
-#define SNAP_MODE_GEOM \
-  (SCE_SNAP_MODE_VERTEX | SCE_SNAP_MODE_EDGE | SCE_SNAP_MODE_FACE | \
-   SCE_SNAP_MODE_EDGE_PERPENDICULAR | SCE_SNAP_MODE_EDGE_MIDPOINT)
-
 static const char *view3d_gzgt_placement_id = "VIEW3D_GGT_placement";
 
 /**
@@ -1308,7 +1304,7 @@ static int idp_rna_snap_target_get_fn(struct PointerRNA *UNUSED(ptr),
   }
 
   /* Make sure you keep a consistent #snap_mode. */
-  snap_state->snap_elem_force = SNAP_MODE_GEOM;
+  snap_state->snap_elem_force = SCE_SNAP_MODE_GEOM;
   return PLACE_SNAP_TO_GEOMETRY;
 }
 
@@ -1319,7 +1315,7 @@ static void idp_rna_snap_target_set_fn(struct PointerRNA *UNUSED(ptr),
   short snap_mode = 0; /* #toolsettings->snap_mode. */
   const enum ePlace_SnapTo snap_to = value;
   if (snap_to == PLACE_SNAP_TO_GEOMETRY) {
-    snap_mode = SNAP_MODE_GEOM;
+    snap_mode = SCE_SNAP_MODE_GEOM;
   }
 
   V3DSnapCursorState *snap_state = ED_view3d_cursor_snap_state_get();
diff --git a/source/blender/editors/transform/transform_snap.c b/source/blender/editors/transform/transform_snap.c
index 7f27d5fb180..63c868b6f01 100644
--- a/source/blender/editors/transform/transform_snap.c
+++ b/source/blender/editors/transform/transform_snap.c
@@ -918,8 +918,7 @@ static void snap_calc_view3d_fn(TransInfo *t, float *UNUSED(vec))
   mval[0] = t->mval[0];
   mval[1] = t->mval[1];
 
-  if (t->tsnap.mode & (SCE_SNAP_MODE_VERTEX | SCE_SNAP_MODE_EDGE | SCE_SNAP_MODE_FACE |
-                       SCE_SNAP_MODE_EDGE_MIDPOINT | SCE_SNAP_MODE_EDGE_PERPENDICULAR)) {
+  if (t->tsnap.mode & SCE_SNAP_MODE_GEOM) {
     zero_v3(no); /* objects won't set this */
     snap_elem = snapObjectsTransform(t, mval, &dist_px, loc, no);
     found = snap_elem != 0;
diff --git a/source/blender/makesdna/DNA_scene_types.h b/source/blender/makesdna/DNA_scene_types.h
index eeff5473d16..634e97f782f 100644
--- a/source/blender/makesdna/DNA_scene_types.h
+++ b/source/blender/makesdna/DNA_scene_types.h
@@ -2066,6 +2066,9 @@ enum {
 #define SCE_SNAP_MODE_VOLUME (1 << 3)
 #define SCE_SNAP_MODE_EDGE_MIDPOINT (1 << 4)
 #define SCE_SNAP_MODE_EDGE_PERPENDICULAR (1 << 5)
+#define SCE_SNAP_MODE_GEOM \
+  (SCE_SNAP_MODE_VERTEX | SCE_SNAP_MODE_EDGE | SCE_SNAP_MODE_FACE | \
+   SCE_SNAP_MODE_EDGE_PERPENDICULAR | SCE_SNAP_MODE_EDGE_MIDPOINT)
 
 /** #SequencerToolSettings.snap_mode */
 #define SEQ_SNAP_TO_STRIPS (1 << 0)



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