[Bf-blender-cvs] [0533f2851e7] master: Geometry Nodes: change selection output order in Cylinder node
Jacques Lucke
noreply at git.blender.org
Thu Nov 11 19:53:10 CET 2021
Commit: 0533f2851e7edfeb63ea8c3c31d5158fdf545e26
Author: Jacques Lucke
Date: Thu Nov 11 19:53:02 2021 +0100
Branches: master
https://developer.blender.org/rB0533f2851e7edfeb63ea8c3c31d5158fdf545e26
Geometry Nodes: change selection output order in Cylinder node
This new order is a bit more intuitive.
===================================================================
M source/blender/nodes/geometry/nodes/node_geo_mesh_primitive_cylinder.cc
===================================================================
diff --git a/source/blender/nodes/geometry/nodes/node_geo_mesh_primitive_cylinder.cc b/source/blender/nodes/geometry/nodes/node_geo_mesh_primitive_cylinder.cc
index 51ecff72e68..49fcb063a91 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_mesh_primitive_cylinder.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_mesh_primitive_cylinder.cc
@@ -56,8 +56,8 @@ static void geo_node_mesh_primitive_cylinder_declare(NodeDeclarationBuilder &b)
.description(N_("The height of the cylinder"));
b.add_output<decl::Geometry>(N_("Mesh"));
b.add_output<decl::Bool>(N_("Top")).field_source();
- b.add_output<decl::Bool>(N_("Bottom")).field_source();
b.add_output<decl::Bool>(N_("Side")).field_source();
+ b.add_output<decl::Bool>(N_("Bottom")).field_source();
}
static void geo_node_mesh_primitive_cylinder_layout(uiLayout *layout,
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