[Bf-blender-cvs] [371abaf66cc] temp-unity-build-test: prepare for unity builds

Jacques Lucke noreply at git.blender.org
Fri Nov 5 14:48:42 CET 2021


Commit: 371abaf66cc8c59a0727013a8be34721ab96662c
Author: Jacques Lucke
Date:   Fri Nov 5 13:11:26 2021 +0100
Branches: temp-unity-build-test
https://developer.blender.org/rB371abaf66cc8c59a0727013a8be34721ab96662c

prepare for unity builds

===================================================================

M	source/blender/blenkernel/intern/node.cc
M	source/blender/nodes/CMakeLists.txt
M	source/blender/nodes/composite/nodes/node_composite_movieclip.cc
M	source/blender/nodes/composite/nodes/node_composite_moviedistortion.cc
M	source/blender/nodes/composite/nodes/node_composite_planetrackdeform.cc
M	source/blender/nodes/composite/nodes/node_composite_stabilize2d.cc
M	source/blender/nodes/composite/nodes/node_composite_sunbeams.cc
M	source/blender/nodes/composite/nodes/node_composite_trackpos.cc
M	source/blender/nodes/function/nodes/node_fn_boolean_math.cc
M	source/blender/nodes/function/nodes/node_fn_float_compare.cc
M	source/blender/nodes/function/nodes/node_fn_float_to_int.cc
M	source/blender/nodes/function/nodes/node_fn_rotate_euler.cc
M	source/blender/nodes/geometry/nodes/legacy/node_geo_attribute_clamp.cc
M	source/blender/nodes/geometry/nodes/legacy/node_geo_attribute_color_ramp.cc
M	source/blender/nodes/geometry/nodes/legacy/node_geo_attribute_combine_xyz.cc
M	source/blender/nodes/geometry/nodes/legacy/node_geo_attribute_compare.cc
M	source/blender/nodes/geometry/nodes/legacy/node_geo_attribute_curve_map.cc
M	source/blender/nodes/geometry/nodes/legacy/node_geo_attribute_fill.cc
M	source/blender/nodes/geometry/nodes/legacy/node_geo_attribute_map_range.cc
M	source/blender/nodes/geometry/nodes/legacy/node_geo_attribute_math.cc
M	source/blender/nodes/geometry/nodes/legacy/node_geo_attribute_mix.cc
M	source/blender/nodes/geometry/nodes/legacy/node_geo_attribute_randomize.cc
M	source/blender/nodes/geometry/nodes/legacy/node_geo_attribute_sample_texture.cc
M	source/blender/nodes/geometry/nodes/legacy/node_geo_attribute_separate_xyz.cc
M	source/blender/nodes/geometry/nodes/legacy/node_geo_attribute_vector_math.cc
M	source/blender/nodes/geometry/nodes/legacy/node_geo_attribute_vector_rotate.cc
M	source/blender/nodes/geometry/nodes/legacy/node_geo_curve_endpoints.cc
M	source/blender/nodes/geometry/nodes/legacy/node_geo_curve_select_by_handle_type.cc
M	source/blender/nodes/geometry/nodes/legacy/node_geo_curve_set_handles.cc
M	source/blender/nodes/geometry/nodes/legacy/node_geo_curve_spline_type.cc
M	source/blender/nodes/geometry/nodes/legacy/node_geo_curve_to_points.cc
M	source/blender/nodes/geometry/nodes/legacy/node_geo_delete_geometry.cc
M	source/blender/nodes/geometry/nodes/legacy/node_geo_edge_split.cc
M	source/blender/nodes/geometry/nodes/legacy/node_geo_point_distribute.cc
M	source/blender/nodes/geometry/nodes/legacy/node_geo_point_scale.cc
M	source/blender/nodes/geometry/nodes/legacy/node_geo_point_separate.cc
M	source/blender/nodes/geometry/nodes/legacy/node_geo_point_translate.cc
M	source/blender/nodes/geometry/nodes/node_geo_curve_handle_type_selection.cc
M	source/blender/nodes/geometry/nodes/node_geo_curve_reverse.cc
M	source/blender/nodes/geometry/nodes/node_geo_curve_set_handles.cc
M	source/blender/nodes/geometry/nodes/node_geo_curve_spline_type.cc
M	source/blender/nodes/geometry/nodes/node_geo_curve_subdivide.cc
M	source/blender/nodes/geometry/nodes/node_geo_curve_to_points.cc
M	source/blender/nodes/geometry/nodes/node_geo_delete_geometry.cc
M	source/blender/nodes/geometry/nodes/node_geo_distribute_points_on_faces.cc
M	source/blender/nodes/geometry/nodes/node_geo_edge_split.cc
M	source/blender/nodes/geometry/nodes/node_geo_raycast.cc
M	source/blender/nodes/geometry/nodes/node_geo_separate_geometry.cc
M	source/blender/nodes/geometry/nodes/node_geo_set_curve_radius.cc
M	source/blender/nodes/geometry/nodes/node_geo_set_point_radius.cc
M	source/blender/nodes/geometry/nodes/node_geo_transfer_attribute.cc
M	source/blender/nodes/shader/nodes/node_shader_hair_info.c
M	source/blender/nodes/shader/nodes/node_shader_holdout.c
M	source/blender/nodes/shader/nodes/node_shader_map_range.cc
M	source/blender/nodes/shader/nodes/node_shader_math.cc
M	source/blender/nodes/shader/nodes/node_shader_mixRgb.cc
M	source/blender/nodes/shader/nodes/node_shader_particle_info.c
M	source/blender/nodes/shader/nodes/node_shader_rgb.c
M	source/blender/nodes/shader/nodes/node_shader_script.c
M	source/blender/nodes/shader/nodes/node_shader_tex_noise.cc
M	source/blender/nodes/shader/nodes/node_shader_tex_voronoi.cc
M	source/blender/nodes/shader/nodes/node_shader_tex_white_noise.cc
M	source/blender/nodes/shader/nodes/node_shader_vector_math.cc
M	source/blender/nodes/shader/nodes/node_shader_vector_rotate.cc
M	source/blender/nodes/texture/node_texture_tree.c
M	source/blender/nodes/texture/nodes/node_texture_bricks.c
M	source/blender/nodes/texture/nodes/node_texture_image.c
M	source/blender/nodes/texture/nodes/node_texture_output.c
M	source/blender/nodes/texture/nodes/node_texture_proc.c

===================================================================

diff --git a/source/blender/blenkernel/intern/node.cc b/source/blender/blenkernel/intern/node.cc
index 0827a15dea0..912543e5a88 100644
--- a/source/blender/blenkernel/intern/node.cc
+++ b/source/blender/blenkernel/intern/node.cc
@@ -5703,52 +5703,52 @@ static void registerShaderNodes()
 
 static void registerTextureNodes()
 {
-  register_node_type_tex_group();
-
-  register_node_type_tex_math();
-  register_node_type_tex_mix_rgb();
-  register_node_type_tex_valtorgb();
-  register_node_type_tex_rgbtobw();
-  register_node_type_tex_valtonor();
-  register_node_type_tex_curve_rgb();
-  register_node_type_tex_curve_time();
-  register_node_type_tex_invert();
-  register_node_type_tex_hue_sat();
-  register_node_type_tex_coord();
-  register_node_type_tex_distance();
-  register_node_type_tex_compose();
-  register_node_type_tex_decompose();
-
-  register_node_type_tex_output();
-  register_node_type_tex_viewer();
-  register_node_type_sh_script();
-  register_node_type_sh_tangent();
-  register_node_type_sh_normal_map();
-  register_node_type_sh_hair_info();
-  register_node_type_sh_volume_info();
-
-  register_node_type_tex_checker();
-  register_node_type_tex_texture();
-  register_node_type_tex_bricks();
-  register_node_type_tex_image();
-  register_node_type_sh_bsdf_refraction();
-  register_node_type_sh_ambient_occlusion();
-
-  register_node_type_tex_rotate();
-  register_node_type_tex_translate();
-  register_node_type_tex_scale();
-  register_node_type_tex_at();
-
-  register_node_type_tex_proc_voronoi();
-  register_node_type_tex_proc_blend();
-  register_node_type_tex_proc_magic();
-  register_node_type_tex_proc_marble();
-  register_node_type_tex_proc_clouds();
-  register_node_type_tex_proc_wood();
-  register_node_type_tex_proc_musgrave();
-  register_node_type_tex_proc_noise();
-  register_node_type_tex_proc_stucci();
-  register_node_type_tex_proc_distnoise();
+  // register_node_type_tex_group();
+
+  // register_node_type_tex_math();
+  // register_node_type_tex_mix_rgb();
+  // register_node_type_tex_valtorgb();
+  // register_node_type_tex_rgbtobw();
+  // register_node_type_tex_valtonor();
+  // register_node_type_tex_curve_rgb();
+  // register_node_type_tex_curve_time();
+  // register_node_type_tex_invert();
+  // register_node_type_tex_hue_sat();
+  // register_node_type_tex_coord();
+  // register_node_type_tex_distance();
+  // register_node_type_tex_compose();
+  // register_node_type_tex_decompose();
+
+  // register_node_type_tex_output();
+  // register_node_type_tex_viewer();
+  // register_node_type_sh_script();
+  // register_node_type_sh_tangent();
+  // register_node_type_sh_normal_map();
+  // register_node_type_sh_hair_info();
+  // register_node_type_sh_volume_info();
+
+  // register_node_type_tex_checker();
+  // register_node_type_tex_texture();
+  // register_node_type_tex_bricks();
+  // register_node_type_tex_image();
+  // register_node_type_sh_bsdf_refraction();
+  // register_node_type_sh_ambient_occlusion();
+
+  // register_node_type_tex_rotate();
+  // register_node_type_tex_translate();
+  // register_node_type_tex_scale();
+  // register_node_type_tex_at();
+
+  // register_node_type_tex_proc_voronoi();
+  // register_node_type_tex_proc_blend();
+  // register_node_type_tex_proc_magic();
+  // register_node_type_tex_proc_marble();
+  // register_node_type_tex_proc_clouds();
+  // register_node_type_tex_proc_wood();
+  // register_node_type_tex_proc_musgrave();
+  // register_node_type_tex_proc_noise();
+  // register_node_type_tex_proc_stucci();
+  // register_node_type_tex_proc_distnoise();
 }
 
 static void registerGeometryNodes()
diff --git a/source/blender/nodes/CMakeLists.txt b/source/blender/nodes/CMakeLists.txt
index f4ca9f51b1b..19935bebaea 100644
--- a/source/blender/nodes/CMakeLists.txt
+++ b/source/blender/nodes/CMakeLists.txt
@@ -389,29 +389,29 @@ set(SRC
   shader/node_shader_tree.c
   shader/node_shader_util.c
 
-  texture/nodes/node_texture_at.c
-  texture/nodes/node_texture_bricks.c
-  texture/nodes/node_texture_checker.c
-  texture/nodes/node_texture_common.c
-  texture/nodes/node_texture_compose.c
-  texture/nodes/node_texture_coord.c
-  texture/nodes/node_texture_curves.c
-  texture/nodes/node_texture_decompose.c
-  texture/nodes/node_texture_distance.c
-  texture/nodes/node_texture_hueSatVal.c
-  texture/nodes/node_texture_image.c
-  texture/nodes/node_texture_invert.c
-  texture/nodes/node_texture_math.c
-  texture/nodes/node_texture_mixRgb.c
-  texture/nodes/node_texture_output.c
-  texture/nodes/node_texture_proc.c
-  texture/nodes/node_texture_rotate.c
-  texture/nodes/node_texture_scale.c
-  texture/nodes/node_texture_texture.c
-  texture/nodes/node_texture_translate.c
-  texture/nodes/node_texture_valToNor.c
-  texture/nodes/node_texture_valToRgb.c
-  texture/nodes/node_texture_viewer.c
+  # texture/nodes/node_texture_at.c
+  # texture/nodes/node_texture_bricks.c
+  # texture/nodes/node_texture_checker.c
+  # texture/nodes/node_texture_common.c
+  # texture/nodes/node_texture_compose.c
+  # texture/nodes/node_texture_coord.c
+  # texture/nodes/node_texture_curves.c
+  # texture/nodes/node_texture_decompose.c
+  # texture/nodes/node_texture_distance.c
+  # texture/nodes/node_texture_hueSatVal.c
+  # texture/nodes/node_texture_image.c
+  # texture/nodes/node_texture_invert.c
+  # texture/nodes/node_texture_math.c
+  # texture/nodes/node_texture_mixRgb.c
+  # texture/nodes/node_texture_output.c
+  # texture/nodes/node_texture_proc.c
+  # texture/nodes/node_texture_rotate.c
+  # texture/nodes/node_texture_scale.c
+  # texture/nodes/node_texture_texture.c
+  # texture/nodes/node_texture_translate.c
+  # texture/nodes/node_texture_valToNor.c
+  # texture/nodes/node_texture_valToRgb.c
+  # texture/nodes/node_texture_viewer.c
   texture/node_texture_tree.c
   texture/node_texture_util.c
 
diff --git a/source/blender/nodes/composite/nodes/node_composite_movieclip.cc b/source/blender/nodes/composite/nodes/node_composite_movieclip.cc
index 5d63a1b8002..bf7e9d6d3ec 100644
--- a/source/blender/nodes/composite/nodes/node_composite_movieclip.cc
+++ b/source/blender/nodes/composite/nodes/node_composite_movieclip.cc
@@ -40,7 +40,7 @@ static void cmp_node_movieclip_declare(NodeDeclarationBuilder &b)
 
 }  // namespace blender::nodes
 
-static void init(const bContext *C, PointerRNA *ptr)
+static void cmp_node_movieclip_init(const bContext *C, PointerRNA *ptr)
 {
   bNode *node = (bNode *)ptr->data;
   Scene *scene = CTX_data_scene(C);
@@ -59,7 +59,7 @@ void register_node_type_cmp_movieclip(void)
 
   cmp_node_type_base(&ntype, CMP_NODE_MOVIECLIP, "Movie Clip", NODE_CLASS_INPUT, NODE_PREVIEW);
   ntype.declare = blender::nodes::cmp_node_movieclip_declare;
-  ntype.initfunc_api = init;
+  ntype.initfunc_api = cmp_node_movieclip_init;
   node_type_storage(
       &ntype, "MovieClipUser", node_free_standard_storage, node_copy_standard_storage);
 
diff --git a/source/blender/nodes/composite/nodes/node_composite_moviedistortion.cc b/source/blender/nodes/composite/nodes/node_composite_moviedistortion.cc
index 2bac30cc152..e4bb19df3d6 100644
--- a/source/blender/nodes/composite/nodes/node_composite_moviedistortion.cc
+++ b/source/blender/nodes/composite/nodes/node_composite_moviedistortion.cc
@@ -38,7 +38,10 @@ static bNodeSocketTemplate cmp_node_moviedistortion_out[] = {
     {-1, ""},
 };
 
-static void label(bNodeTree *UNUSED(ntree), bNode *node, char *label, int maxlen)
+static void cmp_node_moviedistortion_label(bNodeTree *UNUSED(ntree),
+                                           bNode *node,
+                                           char *label,
+                                           int maxlen)
 {
   if (node->custom1 == 0) {
     BLI_strncpy(label, IFACE_("Undistortion"), maxlen);
@@ -48,7 +51,7 @@ static void label(bNodeTree *UNUSED(ntree), bNode *node, char *label, int maxlen
   }
 }
 
-static void init(const bContext *C, PointerRNA *ptr)
+static void cmp_node_moviedistortion_init(const bContext *C, PointerRNA *ptr)
 {
   bNode *node = (bNode *)ptr->data;
   Scene *scene = CTX_data_scene(C);
@@ -57,7 +60,7 @@ static void init(const bContext *C, PointerRNA *ptr)
   id_us_plus(node->id);
 }
 
-static void storage_free(bNode *node)
+static void cmp_node_moviedistortion_storage_free(bNode *node)
 {
   if (node->storage) {
     BKE_tracking_distortion_free((MovieDistortion *)node->storage);
@@ -66,7 +69,9 @@ static void storage_free(bNode *node)
   node->storage = nullptr;
 }
 
-static void storage_copy(bNodeTree *UNUSED(dest_ntree), bNode *dest_node, const bNode *src_node)
+static void cmp_node_moviedistortion_storage_copy(bNodeTree *UNUSED(dest_ntree),
+                                                  bNode *dest_node,
+                                                  const bNode *src_node)
 {
   if (src_node->storage) {
     dest_node->storage = BKE_tracking_distortion_copy((MovieDistortion *)src_node->storage);
@@ -79,10 +84,13 @@ void register_node_type_cmp_moviedistortion(void)
 
   cmp_node_type_base(&ntype, CMP_NODE_MOVIEDISTORTION, "Movie Distortion", NODE_CLASS_DISTORT, 0);
   node_type_socket_templates(&ntype, cmp_node_moviedistortion_in, cmp_node_moviedistortion_out);
-  node_type_label(&ntype, label);
+  node_type_label(&ntype, cmp_node_moviedistortion_label);
 
-  ntype.initfunc_api = init;
-  node_type_storage(&ntype, nullptr, storage_free, storage_copy);
+  ntype.initfunc_api = cmp_node_moviedistortion_init;
+  node_type_storage(&ntype,
+                    nullptr,
+                    cmp_node_moviedistortion_storage_free,
+                    cmp_node_moviedistortion_storage_copy);
 
   nodeRegisterType(&ntype);
 }
diff --git a/source/blender/nodes/composite/nodes/node_composite_planetrackdeform.cc b/source/blender/nodes/composite/nodes/node_composite_planetrackdeform.cc
index e122b710b7b..09fd3b8e204 100644
--- a/source/blender/nodes/composite/nodes/node_composite_planetrackdeform.cc
+++ b/source/blender/nodes/composite/nodes/node_composite_planetrackdeform.cc
@@ -32,7 +32,7 @@ static bNodeSocketTemplate cmp_node_planetrackdeform_out[] = {
     {-1, ""},
 };
 
-static void init(bNodeTree *UNUSED(ntree), bNode *node)
+static void node_cmp_planetrackdeform_init(b

@@ Diff output truncated at 10240 characters. @@



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