[Bf-blender-cvs] [6489f2212b9] blender-v2.93-release: Fix T88386: Continuous Grab occasionally jumping on Arm64 MacOS
Germano Cavalcante
noreply at git.blender.org
Tue Nov 2 13:52:38 CET 2021
Commit: 6489f2212b96fc7d2ab5abd23e487dd76e7b7c07
Author: Germano Cavalcante
Date: Wed Aug 11 23:28:34 2021 -0300
Branches: blender-v2.93-release
https://developer.blender.org/rB6489f2212b96fc7d2ab5abd23e487dd76e7b7c07
Fix T88386: Continuous Grab occasionally jumping on Arm64 MacOS
During the processing of a continuous drag event, other mouse move
events may be in the queue waiting to be processed.
But when a mouse wrapping happens, these waiting mouse move events
become out of date as they report a mouse position prior to wrapping.
The current code ignores these events by comparing their `timestamp` to
the time recorded in the last mouse wrapping.
The bug happens because the computed value in
`mach_absolute_time() * 1e-9` for some reason is incompatible with the
value of `[event timestamp]`.
Since macOS 10.6, we have a new way to get the amount of time the
system has been awake. `[[NSProcessInfo processInfo] systemUptime]`.
Using this updated method fixed the problem.
Differential Revision: https://developer.blender.org/D12202
===================================================================
M intern/ghost/intern/GHOST_SystemCocoa.mm
===================================================================
diff --git a/intern/ghost/intern/GHOST_SystemCocoa.mm b/intern/ghost/intern/GHOST_SystemCocoa.mm
index 050c90097c5..31ce5649fdf 100644
--- a/intern/ghost/intern/GHOST_SystemCocoa.mm
+++ b/intern/ghost/intern/GHOST_SystemCocoa.mm
@@ -1628,7 +1628,7 @@ GHOST_TSuccess GHOST_SystemCocoa::handleMouseEvent(void *eventPtr)
y_accum + (y_mouse - warped_y_mouse));
/* This is the current time that matches NSEvent timestamp. */
- m_last_warp_timestamp = mach_absolute_time() * 1e-9;
+ m_last_warp_timestamp = [[NSProcessInfo processInfo] systemUptime];
}
// Generate event
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