[Bf-blender-cvs] [dfa3dcbab95] master: Fix T88625: Multiobject UV hiding/unhiding does not work with UV_SYNC_SELECTION
Philipp Oeser
noreply at git.blender.org
Thu May 27 17:31:40 CEST 2021
Commit: dfa3dcbab9524e9f6da9be17eec4c74708a4889c
Author: Philipp Oeser
Date: Thu May 27 15:30:02 2021 +0200
Branches: master
https://developer.blender.org/rBdfa3dcbab9524e9f6da9be17eec4c74708a4889c
Fix T88625: Multiobject UV hiding/unhiding does not work with UV_SYNC_SELECTION
Oversight in {rB470f17f21c06}.
Hiding was only done for the first mesh, then the operator finished (in
case of UV_SYNC_SELECTION).
Now just continue to the next.
Maniphest Tasks: T88625
Differential Revision: https://developer.blender.org/D11413
===================================================================
M source/blender/editors/uvedit/uvedit_ops.c
===================================================================
diff --git a/source/blender/editors/uvedit/uvedit_ops.c b/source/blender/editors/uvedit/uvedit_ops.c
index e11341429a6..708f04bf044 100644
--- a/source/blender/editors/uvedit/uvedit_ops.c
+++ b/source/blender/editors/uvedit/uvedit_ops.c
@@ -1471,7 +1471,7 @@ static int uv_hide_exec(bContext *C, wmOperator *op)
if (EDBM_mesh_hide(em, swap)) {
EDBM_update_generic(ob->data, true, false);
}
- return OPERATOR_FINISHED;
+ continue;
}
BM_ITER_MESH (efa, &iter, em->bm, BM_FACES_OF_MESH) {
@@ -1609,7 +1609,7 @@ static int uv_reveal_exec(bContext *C, wmOperator *op)
if (EDBM_mesh_reveal(em, select)) {
EDBM_update_generic(ob->data, true, false);
}
- return OPERATOR_FINISHED;
+ continue;
}
if (use_face_center) {
if (em->selectmode == SCE_SELECT_FACE) {
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