[Bf-blender-cvs] [f3944cf5039] master: Win: Add launcher to hide the console window flash
Ray Molenkamp
noreply at git.blender.org
Thu May 27 04:02:40 CEST 2021
Commit: f3944cf503966a93a124e389d9232d7f833c0077
Author: Ray Molenkamp
Date: Wed May 26 20:02:35 2021 -0600
Branches: master
https://developer.blender.org/rBf3944cf503966a93a124e389d9232d7f833c0077
Win: Add launcher to hide the console window flash
This patch fixes a long-standing complaint from users:
the console window shortly flashing when they start
blender.
This is done by adding a new executable called
blender-launcher.exe which starts blender.exe while
hiding the console.
Any command line parameters given to blender-launcher
will be passed on to blender.exe so it'll be a drop
in replacement.
Starting blender.exe on its own will still function as
a proper console app so no changes required here for
users that use blender for batch processing.
Notable changes:
Registering blender (-R switch) will now register
blender-launcher as the preferred executable.
This patch updates the installer and updates the
shortcuts to start blender-launcher.exe rather
than blender.exe
Differential Revision: https://developer.blender.org/D11094
Reviewed by: brecht, harley
===================================================================
M build_files/cmake/packaging.cmake
M source/blender/blenlib/intern/winstuff.c
M source/blender/windowmanager/intern/wm_init_exit.c
M source/creator/CMakeLists.txt
A source/creator/blender-launcher.c
===================================================================
diff --git a/build_files/cmake/packaging.cmake b/build_files/cmake/packaging.cmake
index 4a0a4f2493d..265b3c0e2ab 100644
--- a/build_files/cmake/packaging.cmake
+++ b/build_files/cmake/packaging.cmake
@@ -104,8 +104,8 @@ if(WIN32)
set(CPACK_WIX_LIGHT_EXTRA_FLAGS -dcl:medium)
endif()
-set(CPACK_PACKAGE_EXECUTABLES "blender" "blender")
-set(CPACK_CREATE_DESKTOP_LINKS "blender" "blender")
+set(CPACK_PACKAGE_EXECUTABLES "blender-launcher" "blender")
+set(CPACK_CREATE_DESKTOP_LINKS "blender-launcher" "blender")
include(CPack)
diff --git a/source/blender/blenlib/intern/winstuff.c b/source/blender/blenlib/intern/winstuff.c
index 333b6783087..3aa61d1fec5 100644
--- a/source/blender/blenlib/intern/winstuff.c
+++ b/source/blender/blenlib/intern/winstuff.c
@@ -94,9 +94,9 @@ void BLI_windows_register_blend_extension(const bool background)
GetModuleFileName(0, BlPath, MAX_PATH);
/* Replace the actual app name with the wrapper. */
- blender_app = strstr(BlPath, "blender-app.exe");
+ blender_app = strstr(BlPath, "blender.exe");
if (blender_app != NULL) {
- strcpy(blender_app, "blender.exe");
+ strcpy(blender_app, "blender-launcher.exe");
}
/* root is HKLM by default */
diff --git a/source/blender/windowmanager/intern/wm_init_exit.c b/source/blender/windowmanager/intern/wm_init_exit.c
index 56fd51ac6fd..0dcb817ad15 100644
--- a/source/blender/windowmanager/intern/wm_init_exit.c
+++ b/source/blender/windowmanager/intern/wm_init_exit.c
@@ -343,8 +343,13 @@ void WM_init(bContext *C, int argc, const char **argv)
(void)argv; /* unused */
#endif
- if (!G.background && !wm_start_with_console) {
- GHOST_toggleConsole(3);
+ if (!G.background) {
+ if (wm_start_with_console) {
+ GHOST_toggleConsole(1);
+ }
+ else {
+ GHOST_toggleConsole(3);
+ }
}
BKE_material_copybuf_clear();
diff --git a/source/creator/CMakeLists.txt b/source/creator/CMakeLists.txt
index c2893317924..baea3ad1f9b 100644
--- a/source/creator/CMakeLists.txt
+++ b/source/creator/CMakeLists.txt
@@ -285,6 +285,15 @@ if(WITH_PYTHON_MODULE)
else()
add_executable(blender ${EXETYPE} ${SRC})
+ if(WIN32)
+ add_executable(blender-launcher WIN32
+ blender-launcher.c
+ ${CMAKE_SOURCE_DIR}/release/windows/icons/winblender.rc
+ ${CMAKE_BINARY_DIR}/blender.exe.manifest
+ )
+ target_compile_definitions (blender-launcher PRIVATE -D_UNICODE -DUNICODE)
+ target_link_libraries(blender-launcher Pathcch.lib)
+ endif()
endif()
if(WITH_BUILDINFO)
@@ -1212,7 +1221,7 @@ endif()
if(WIN32 AND NOT WITH_PYTHON_MODULE)
install(
- TARGETS blender
+ TARGETS blender blender-launcher
COMPONENT Blender
DESTINATION "."
)
diff --git a/source/creator/blender-launcher.c b/source/creator/blender-launcher.c
new file mode 100644
index 00000000000..86b0f4f3b97
--- /dev/null
+++ b/source/creator/blender-launcher.c
@@ -0,0 +1,92 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+#include <Windows.h>
+#include <strsafe.h>
+
+#include <PathCch.h>
+
+int WINAPI wWinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, PWSTR pCmdLine, int nCmdShow)
+{
+ STARTUPINFO siStartInfo = {0};
+ PROCESS_INFORMATION procInfo;
+ wchar_t path[MAX_PATH];
+
+ siStartInfo.wShowWindow = SW_HIDE;
+ siStartInfo.dwFlags = STARTF_USESHOWWINDOW;
+
+ /* Get the path to the currently running executable (blender-launcher.exe) */
+
+ DWORD nSize = GetModuleFileName(NULL, path, MAX_PATH);
+ if (!nSize) {
+ return -1;
+ }
+
+ /* GetModuleFileName returns the number of characters written, but GetLastError needs to be
+ * called to see if it ran out of space or not. However where would we be without exceptions
+ * to the rule: "If the buffer is too small to hold the module name, the function returns nSize.
+ * The last error code remains ERROR_SUCCESS." - source: MSDN. */
+
+ if (GetLastError() == ERROR_SUCCESS && nSize == MAX_PATH) {
+ return -1;
+ }
+
+ /* Remove the filename (blender-launcher.exe) from path. */
+ if (PathCchRemoveFileSpec(path, MAX_PATH) != S_OK) {
+ return -1;
+ }
+
+ /* Add blender.exe to path, resulting in the full path to the blender executable. */
+ if (PathCchCombine(path, MAX_PATH, path, L"blender.exe") != S_OK) {
+ return -1;
+ }
+
+ int required_size_chars = lstrlenW(path) + /* Module name */
+ 3 + /* 2 quotes + Space */
+ lstrlenW(pCmdLine) + /* Original command line */
+ 1; /* Zero terminator */
+ size_t required_size_bytes = required_size_chars * sizeof(wchar_t);
+ wchar_t *buffer = (wchar_t *)malloc(required_size_bytes);
+ if (!buffer) {
+ return -1;
+ }
+
+ if (StringCbPrintfEx(buffer,
+ required_size_bytes,
+ NULL,
+ NULL,
+ STRSAFE_NULL_ON_FAILURE,
+ L"\"%s\" %s",
+ path,
+ pCmdLine) != S_OK) {
+ free(buffer);
+ return -1;
+ }
+
+ BOOL success = CreateProcess(
+ path, buffer, NULL, NULL, TRUE, CREATE_NEW_CONSOLE, NULL, NULL, &siStartInfo, &procInfo);
+
+ if (success) {
+ /* Handles in PROCESS_INFORMATION must be closed with CloseHandle when they are no longer
+ * needed - MSDN. Closing the handles will NOT terminate the thread/process that we just
+ * started. */
+ CloseHandle(procInfo.hThread);
+ CloseHandle(procInfo.hProcess);
+ }
+
+ free(buffer);
+ return success ? 0 : -1;
+}
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