[Bf-blender-cvs] [cdc1ddf20bc] blender-v2.93-release: Cleanup: clang-format

Campbell Barton noreply at git.blender.org
Tue May 18 05:36:18 CEST 2021


Commit: cdc1ddf20bcf6b0a3783039a3828847afd3fd633
Author: Campbell Barton
Date:   Tue May 18 12:53:27 2021 +1000
Branches: blender-v2.93-release
https://developer.blender.org/rBcdc1ddf20bcf6b0a3783039a3828847afd3fd633

Cleanup: clang-format

===================================================================

M	intern/cycles/render/geometry.cpp
M	intern/cycles/render/geometry.h
M	intern/cycles/render/hair.cpp
M	intern/cycles/render/hair.h
M	intern/cycles/render/mesh.h
M	source/blender/blenkernel/intern/node.cc
M	source/blender/draw/engines/eevee/eevee_cryptomatte.c

===================================================================

diff --git a/intern/cycles/render/geometry.cpp b/intern/cycles/render/geometry.cpp
index a1bb8b35ca0..6ab927a7909 100644
--- a/intern/cycles/render/geometry.cpp
+++ b/intern/cycles/render/geometry.cpp
@@ -46,7 +46,7 @@ CCL_NAMESPACE_BEGIN
 
 /* Geometry */
 
-PackFlags operator |=(PackFlags &pack_flags, uint32_t value)
+PackFlags operator|=(PackFlags &pack_flags, uint32_t value)
 {
   pack_flags = (PackFlags)((uint32_t)pack_flags | value);
   return pack_flags;
@@ -1324,7 +1324,8 @@ void GeometryManager::device_update_bvh(Device *device,
     // Iterate over scene mesh list instead of objects, since 'optix_prim_offset' was calculated
     // based on that list, which may be ordered differently from the object list.
     foreach (Geometry *geom, scene->geometry) {
-      /* Make a copy of the pack_flags so the current geometry's flags do not pollute the others'. */
+      /* Make a copy of the pack_flags so the current geometry's flags do not pollute the others'.
+       */
       PackFlags geom_pack_flags = pack_flags;
 
       if (geom->is_modified()) {
@@ -1950,7 +1951,8 @@ void GeometryManager::device_update(Device *device,
    * Also update the BVH if the transformations change, we cannot rely on tagging the Geometry
    * as modified in this case, as we may accumulate displacement if the vertices do not also
    * change. */
-  bool need_update_scene_bvh = (scene->bvh == nullptr || (update_flags & (TRANSFORM_MODIFIED | VISIBILITY_MODIFIED)) != 0);
+  bool need_update_scene_bvh = (scene->bvh == nullptr ||
+                                (update_flags & (TRANSFORM_MODIFIED | VISIBILITY_MODIFIED)) != 0);
   {
     scoped_callback_timer timer([scene](double time) {
       if (scene->update_stats) {
diff --git a/intern/cycles/render/geometry.h b/intern/cycles/render/geometry.h
index 4fd867d9894..4d11d04e4c8 100644
--- a/intern/cycles/render/geometry.h
+++ b/intern/cycles/render/geometry.h
@@ -59,7 +59,7 @@ enum PackFlags : uint32_t {
   PACK_ALL = (PACK_GEOMETRY | PACK_VERTICES | PACK_VISIBILITY),
 };
 
-PackFlags operator |= (PackFlags &pack_flags, uint32_t value);
+PackFlags operator|=(PackFlags &pack_flags, uint32_t value);
 
 /* Geometry
  *
@@ -144,7 +144,10 @@ class Geometry : public Node {
                    int n,
                    int total);
 
-  virtual void pack_primitives(PackedBVH *pack, int object, uint visibility, PackFlags pack_flags) = 0;
+  virtual void pack_primitives(PackedBVH *pack,
+                               int object,
+                               uint visibility,
+                               PackFlags pack_flags) = 0;
 
   /* Check whether the geometry should have own BVH built separately. Briefly,
    * own BVH is needed for geometry, if:
diff --git a/intern/cycles/render/hair.cpp b/intern/cycles/render/hair.cpp
index 1cae16d7f32..72fc612c0c0 100644
--- a/intern/cycles/render/hair.cpp
+++ b/intern/cycles/render/hair.cpp
@@ -522,7 +522,8 @@ void Hair::pack_primitives(PackedBVH *pack, int object, uint visibility, PackFla
     uint type = has_motion_blur() ?
                     ((curve_shape == CURVE_RIBBON) ? PRIMITIVE_MOTION_CURVE_RIBBON :
                                                      PRIMITIVE_MOTION_CURVE_THICK) :
-                    ((curve_shape == CURVE_RIBBON) ? PRIMITIVE_CURVE_RIBBON : PRIMITIVE_CURVE_THICK);
+                    ((curve_shape == CURVE_RIBBON) ? PRIMITIVE_CURVE_RIBBON :
+                                                     PRIMITIVE_CURVE_THICK);
 
     size_t index = 0;
     for (size_t j = 0; j < num_curves(); ++j) {
diff --git a/intern/cycles/render/hair.h b/intern/cycles/render/hair.h
index 9c553624077..1a8f422e8c4 100644
--- a/intern/cycles/render/hair.h
+++ b/intern/cycles/render/hair.h
@@ -146,7 +146,10 @@ class Hair : public Geometry {
   /* BVH */
   void pack_curves(Scene *scene, float4 *curve_key_co, float4 *curve_data, size_t curvekey_offset);
 
-  void pack_primitives(PackedBVH *pack, int object, uint visibility, PackFlags pack_flags) override;
+  void pack_primitives(PackedBVH *pack,
+                       int object,
+                       uint visibility,
+                       PackFlags pack_flags) override;
 };
 
 CCL_NAMESPACE_END
diff --git a/intern/cycles/render/mesh.h b/intern/cycles/render/mesh.h
index 23a4b91d626..e9e79f7f20d 100644
--- a/intern/cycles/render/mesh.h
+++ b/intern/cycles/render/mesh.h
@@ -232,7 +232,10 @@ class Mesh : public Geometry {
                   size_t tri_offset);
   void pack_patches(uint *patch_data, uint vert_offset, uint face_offset, uint corner_offset);
 
-  void pack_primitives(PackedBVH *pack, int object, uint visibility, PackFlags pack_flags) override;
+  void pack_primitives(PackedBVH *pack,
+                       int object,
+                       uint visibility,
+                       PackFlags pack_flags) override;
 
   void tessellate(DiagSplit *split);
 
diff --git a/source/blender/blenkernel/intern/node.cc b/source/blender/blenkernel/intern/node.cc
index cf5f7163c17..68ae6963a3e 100644
--- a/source/blender/blenkernel/intern/node.cc
+++ b/source/blender/blenkernel/intern/node.cc
@@ -2219,8 +2219,8 @@ bNodeLink *nodeAddLink(
     ntree->update |= NTREE_UPDATE_LINKS;
   }
 
-  if(link->tosock->flag & SOCK_MULTI_INPUT){
-    link->multi_input_socket_index = node_count_links(ntree,link->tosock) - 1;
+  if (link->tosock->flag & SOCK_MULTI_INPUT) {
+    link->multi_input_socket_index = node_count_links(ntree, link->tosock) - 1;
   }
 
   return link;
diff --git a/source/blender/draw/engines/eevee/eevee_cryptomatte.c b/source/blender/draw/engines/eevee/eevee_cryptomatte.c
index eace4eb18f6..70d48ea6040 100644
--- a/source/blender/draw/engines/eevee/eevee_cryptomatte.c
+++ b/source/blender/draw/engines/eevee/eevee_cryptomatte.c
@@ -158,9 +158,9 @@ void EEVEE_cryptomatte_output_init(EEVEE_ViewLayerData *UNUSED(sldata),
   const ViewLayer *view_layer = draw_ctx->view_layer;
 
   const int num_cryptomatte_layers = eevee_cryptomatte_layers_count(view_layer);
-  eGPUTextureFormat format = (num_cryptomatte_layers == 1) ? GPU_R32F :
-                             (num_cryptomatte_layers == 2) ? GPU_RG32F :
-                                                             GPU_RGBA32F;
+  eGPUTextureFormat format = (num_cryptomatte_layers == 1) ?
+                                 GPU_R32F :
+                                 (num_cryptomatte_layers == 2) ? GPU_RG32F : GPU_RGBA32F;
   const float *viewport_size = DRW_viewport_size_get();
   const int buffer_size = viewport_size[0] * viewport_size[1];



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