[Bf-blender-cvs] [73080ddf38b] master: Add comment regarding Fade Inactive Geometry property in overlays popover

Pablo Dobarro noreply at git.blender.org
Tue May 18 00:52:42 CEST 2021


Commit: 73080ddf38bf568f8f7bc05e64c83a41fe92fd2e
Author: Pablo Dobarro
Date:   Tue May 18 00:51:11 2021 +0200
Branches: master
https://developer.blender.org/rB73080ddf38bf568f8f7bc05e64c83a41fe92fd2e

Add comment regarding Fade Inactive Geometry property in overlays popover

Reviewed By: campbellbarton

Differential Revision: https://developer.blender.org/D11249

===================================================================

M	release/scripts/startup/bl_ui/space_view3d.py

===================================================================

diff --git a/release/scripts/startup/bl_ui/space_view3d.py b/release/scripts/startup/bl_ui/space_view3d.py
index df004b21077..18c6564b7d4 100644
--- a/release/scripts/startup/bl_ui/space_view3d.py
+++ b/release/scripts/startup/bl_ui/space_view3d.py
@@ -6169,6 +6169,12 @@ class VIEW3D_PT_overlay_geometry(Panel):
         sub.prop(overlay, "wireframe_opacity", text="Opacity")
 
         row = col.row(align=True)
+
+        # These properties should be always available in the UI for all modes
+        # other than Object.
+        # Even when the Fade Inactive Geometry overlay is not affecting the
+        # current active object depending on its mode, it will always affect
+        # the rest of the scene.
         if context.mode != 'OBJECT':
             row.prop(overlay, "show_fade_inactive", text="")
             sub = row.row()



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