[Bf-blender-cvs] [3f4f1096460] master: Python GPU: New 'capabilities' module

Germano Cavalcante noreply at git.blender.org
Fri May 14 17:27:04 CEST 2021


Commit: 3f4f109646059ee0780bb40dbd65b3bc8c3a8f3f
Author: Germano Cavalcante
Date:   Fri May 14 11:15:00 2021 -0300
Branches: master
https://developer.blender.org/rB3f4f109646059ee0780bb40dbd65b3bc8c3a8f3f

Python GPU: New 'capabilities' module

This module exposes the capabilities defined in the GPU module in C.

This will be useful for porting existing code in `bgl` to `gpu`.

Reviewed By: fclem, brecht, campbellbarton

Maniphest Tasks: T80730

Part of D11147

===================================================================

M	source/blender/gpu/GPU_capabilities.h
M	source/blender/gpu/intern/gpu_capabilities.cc
M	source/blender/gpu/intern/gpu_capabilities_private.hh
M	source/blender/gpu/opengl/gl_backend.cc
M	source/blender/python/gpu/CMakeLists.txt
M	source/blender/python/gpu/gpu_py_api.c
A	source/blender/python/gpu/gpu_py_capabilities.c
A	source/blender/python/gpu/gpu_py_capabilities.h

===================================================================

diff --git a/source/blender/gpu/GPU_capabilities.h b/source/blender/gpu/GPU_capabilities.h
index b95053a3715..f54ecece659 100644
--- a/source/blender/gpu/GPU_capabilities.h
+++ b/source/blender/gpu/GPU_capabilities.h
@@ -37,6 +37,15 @@ int GPU_max_textures(void);
 int GPU_max_textures_vert(void);
 int GPU_max_textures_geom(void);
 int GPU_max_textures_frag(void);
+int GPU_max_uniforms_vert(void);
+int GPU_max_uniforms_frag(void);
+int GPU_max_batch_indices(void);
+int GPU_max_batch_vertices(void);
+int GPU_max_vertex_attribs(void);
+int GPU_max_varying_floats(void);
+
+int GPU_extensions_len(void);
+const char *GPU_extension_get(int i);
 
 int GPU_texture_size_with_limit(int res, bool limit_gl_texture_size);
 
diff --git a/source/blender/gpu/intern/gpu_capabilities.cc b/source/blender/gpu/intern/gpu_capabilities.cc
index 6d9182dcf17..d8764502800 100644
--- a/source/blender/gpu/intern/gpu_capabilities.cc
+++ b/source/blender/gpu/intern/gpu_capabilities.cc
@@ -82,6 +82,46 @@ int GPU_max_textures(void)
   return GCaps.max_textures;
 }
 
+int GPU_max_uniforms_vert(void)
+{
+  return GCaps.max_uniforms_vert;
+}
+
+int GPU_max_uniforms_frag(void)
+{
+  return GCaps.max_uniforms_frag;
+}
+
+int GPU_max_batch_indices(void)
+{
+  return GCaps.max_batch_indices;
+}
+
+int GPU_max_batch_vertices(void)
+{
+  return GCaps.max_batch_vertices;
+}
+
+int GPU_max_vertex_attribs(void)
+{
+  return GCaps.max_vertex_attribs;
+}
+
+int GPU_max_varying_floats(void)
+{
+  return GCaps.max_varying_floats;
+}
+
+int GPU_extensions_len(void)
+{
+  return GCaps.extensions_len;
+}
+
+const char *GPU_extension_get(int i)
+{
+  return GCaps.extension_get ? GCaps.extension_get(i) : "\0";
+}
+
 bool GPU_mip_render_workaround(void)
 {
   return GCaps.mip_render_workaround;
diff --git a/source/blender/gpu/intern/gpu_capabilities_private.hh b/source/blender/gpu/intern/gpu_capabilities_private.hh
index 2b3292749f8..7c1d4590ce8 100644
--- a/source/blender/gpu/intern/gpu_capabilities_private.hh
+++ b/source/blender/gpu/intern/gpu_capabilities_private.hh
@@ -41,6 +41,15 @@ struct GPUCapabilities {
   int max_textures_vert = 0;
   int max_textures_geom = 0;
   int max_textures_frag = 0;
+  int max_uniforms_vert = 0;
+  int max_uniforms_frag = 0;
+  int max_batch_indices = 0;
+  int max_batch_vertices = 0;
+  int max_vertex_attribs = 0;
+  int max_varying_floats = 0;
+  int extensions_len = 0;
+  const char *(*extension_get)(int);
+
   bool mem_stats_support = false;
   bool shader_image_load_store_support = false;
   /* OpenGL related workarounds. */
diff --git a/source/blender/gpu/opengl/gl_backend.cc b/source/blender/gpu/opengl/gl_backend.cc
index a04d4be0e52..89bad1c9a4b 100644
--- a/source/blender/gpu/opengl/gl_backend.cc
+++ b/source/blender/gpu/opengl/gl_backend.cc
@@ -142,9 +142,9 @@ void GLBackend::platform_init()
         GPG.support_level = GPU_SUPPORT_LEVEL_LIMITED;
       }
     }
+    GPG.create_key(GPG.support_level, vendor, renderer, version);
+    GPG.create_gpu_name(vendor, renderer, version);
   }
-  GPG.create_key(GPG.support_level, vendor, renderer, version);
-  GPG.create_gpu_name(vendor, renderer, version);
 }
 
 void GLBackend::platform_exit()
@@ -204,6 +204,11 @@ static bool detect_mip_render_workaround()
   return enable_workaround;
 }
 
+const char *gl_extension_get(int i)
+{
+  return (char *)glGetStringi(GL_EXTENSIONS, i);
+}
+
 static void detect_workarounds()
 {
   const char *vendor = (const char *)glGetString(GL_VENDOR);
@@ -419,6 +424,16 @@ void GLBackend::capabilities_init()
   glGetIntegerv(GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, &GCaps.max_textures_vert);
   glGetIntegerv(GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS, &GCaps.max_textures_geom);
   glGetIntegerv(GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, &GCaps.max_textures);
+  glGetIntegerv(GL_MAX_VERTEX_UNIFORM_COMPONENTS, &GCaps.max_uniforms_vert);
+  glGetIntegerv(GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, &GCaps.max_uniforms_frag);
+  glGetIntegerv(GL_MAX_ELEMENTS_INDICES, &GCaps.max_batch_indices);
+  glGetIntegerv(GL_MAX_ELEMENTS_VERTICES, &GCaps.max_batch_vertices);
+  glGetIntegerv(GL_MAX_VERTEX_ATTRIBS, &GCaps.max_vertex_attribs);
+  glGetIntegerv(GL_MAX_VARYING_FLOATS, &GCaps.max_varying_floats);
+
+  glGetIntegerv(GL_NUM_EXTENSIONS, &GCaps.extensions_len);
+  GCaps.extension_get = gl_extension_get;
+
   GCaps.mem_stats_support = GLEW_NVX_gpu_memory_info || GLEW_ATI_meminfo;
   GCaps.shader_image_load_store_support = GLEW_ARB_shader_image_load_store;
   /* GL specific capabilities. */
diff --git a/source/blender/python/gpu/CMakeLists.txt b/source/blender/python/gpu/CMakeLists.txt
index fe5c559fcc0..9742664d107 100644
--- a/source/blender/python/gpu/CMakeLists.txt
+++ b/source/blender/python/gpu/CMakeLists.txt
@@ -37,6 +37,7 @@ set(SRC
   gpu_py_api.c
   gpu_py_batch.c
   gpu_py_buffer.c
+  gpu_py_capabilities.c
   gpu_py_element.c
   gpu_py_framebuffer.c
   gpu_py_matrix.c
@@ -54,6 +55,7 @@ set(SRC
   gpu_py_api.h
   gpu_py_batch.h
   gpu_py_buffer.h
+  gpu_py_capabilities.h
   gpu_py_element.h
   gpu_py_framebuffer.h
   gpu_py_matrix.h
diff --git a/source/blender/python/gpu/gpu_py_api.c b/source/blender/python/gpu/gpu_py_api.c
index 0bc18e73d0c..18e5fa41c44 100644
--- a/source/blender/python/gpu/gpu_py_api.c
+++ b/source/blender/python/gpu/gpu_py_api.c
@@ -30,6 +30,7 @@
 
 #include "../generic/python_utildefines.h"
 
+#include "gpu_py_capabilities.h"
 #include "gpu_py_matrix.h"
 #include "gpu_py_select.h"
 #include "gpu_py_state.h"
@@ -61,6 +62,9 @@ PyObject *BPyInit_gpu(void)
   PyModule_AddObject(mod, "types", (submodule = bpygpu_types_init()));
   PyDict_SetItem(sys_modules, PyModule_GetNameObject(submodule), submodule);
 
+  PyModule_AddObject(mod, "capabilities", (submodule = bpygpu_capabilities_init()));
+  PyDict_SetItem(sys_modules, PyModule_GetNameObject(submodule), submodule);
+
   PyModule_AddObject(mod, "matrix", (submodule = bpygpu_matrix_init()));
   PyDict_SetItem(sys_modules, PyModule_GetNameObject(submodule), submodule);
 
diff --git a/source/blender/python/gpu/gpu_py_capabilities.c b/source/blender/python/gpu/gpu_py_capabilities.c
new file mode 100644
index 00000000000..cedce485253
--- /dev/null
+++ b/source/blender/python/gpu/gpu_py_capabilities.c
@@ -0,0 +1,148 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+/** \file
+ * \ingroup bpygpu
+ *
+ * - Use ``bpygpu_`` for local API.
+ * - Use ``BPyGPU`` for public API.
+ */
+
+#include <Python.h>
+
+#include "BLI_utildefines.h"
+
+#include "GPU_capabilities.h"
+
+#include "gpu_py_capabilities.h" /* own include */
+
+/* -------------------------------------------------------------------- */
+/** \name Functions
+ * \{ */
+
+static PyObject *pygpu_max_texture_size_get(PyObject *UNUSED(self))
+{
+  return PyLong_FromLong(GPU_max_texture_size());
+}
+
+static PyObject *pygpu_max_texture_layers_get(PyObject *UNUSED(self))
+{
+  return PyLong_FromLong(GPU_max_texture_layers());
+}
+
+static PyObject *pygpu_max_textures_get(PyObject *UNUSED(self))
+{
+  return PyLong_FromLong(GPU_max_textures());
+}
+
+static PyObject *pygpu_max_textures_vert_get(PyObject *UNUSED(self))
+{
+  return PyLong_FromLong(GPU_max_textures_vert());
+}
+
+static PyObject *pygpu_max_textures_geom_get(PyObject *UNUSED(self))
+{
+  return PyLong_FromLong(GPU_max_textures_geom());
+}
+
+static PyObject *pygpu_max_textures_frag_get(PyObject *UNUSED(self))
+{
+  return PyLong_FromLong(GPU_max_textures_frag());
+}
+
+static PyObject *pygpu_max_uniforms_vert_get(PyObject *UNUSED(self))
+{
+  return PyLong_FromLong(GPU_max_uniforms_vert());
+}
+
+static PyObject *pygpu_max_uniforms_frag_get(PyObject *UNUSED(self))
+{
+  return PyLong_FromLong(GPU_max_uniforms_frag());
+}
+
+static PyObject *pygpu_max_batch_indices_get(PyObject *UNUSED(self))
+{
+  return PyLong_FromLong(GPU_max_batch_indices());
+}
+
+static PyObject *pygpu_max_batch_vertices_get(PyObject *UNUSED(self))
+{
+  return PyLong_FromLong(GPU_max_batch_vertices());
+}
+
+static PyObject *pygpu_max_vertex_attribs_get(PyObject *UNUSED(self))
+{
+  return PyLong_FromLong(GPU_max_vertex_attribs());
+}
+
+static PyObject *pygpu_max_varying_floats_get(PyObject *UNUSED(self))
+{
+  return PyLong_FromLong(GPU_max_varying_floats());
+}
+
+static PyObject *pygpu_extensions_get(PyObject *UNUSED(self))
+{
+  int extensions_len = GPU_extensions_len();
+  PyObject *ret = PyTuple_New(extensions_len);
+  PyObject **ob_items = ((PyTupleObject *)ret)->ob_item;
+  for (int i = 0; i < extensions_len; i++) {
+    ob_items[i] = PyUnicode_FromString(GPU_extension_get(i));
+  }
+
+  return ret;
+}
+
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Module
+ * \{ */
+
+static struct PyMethodDef pygpu_capabilities__tp_methods[] = {
+    {"max_texture_size_get", (PyCFunction)pygpu_max_texture_size_get, METH_NOARGS, NULL},
+    {"max_texture_layers_get", (PyCFunction)pygpu_max_texture_layers_get, METH_NOARGS, NULL},
+    {"max_textures_get", (PyCFunction)pygpu_max_textures_get, METH_NOARGS, NULL},
+    {"max_textures_vert_get", (PyCFunction)pygpu_max_textures_vert_get, METH_NOARGS, NULL},
+    {"max_textures_geom_get", (PyCFunction)pygpu_max_textures_geom_get, METH_NOARGS, NULL},
+    {"max_textures_frag_get", (PyCFunction)pygpu_max_textures_frag_get, METH_NOARGS, NULL},
+    {"max_uniforms_vert_get", (PyCFunction)pygpu_max_uniforms_vert_get, METH_NOARGS, NULL},
+    {"max_uniforms_frag_get", (PyCFunction)pygpu_max_uniforms_frag_get, METH_NOARGS, NULL},
+    {"max_batch_indices_get", (PyCFunction)pygpu_max_batch_indices_get,

@@ Diff output truncated at 10240 characters. @@



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