[Bf-blender-cvs] [c1c0b661c01] master: Cleanup: clang-format

Campbell Barton noreply at git.blender.org
Fri May 14 09:39:03 CEST 2021


Commit: c1c0b661c0147faf565f6fde080c356504710a70
Author: Campbell Barton
Date:   Fri May 14 17:35:08 2021 +1000
Branches: master
https://developer.blender.org/rBc1c0b661c0147faf565f6fde080c356504710a70

Cleanup: clang-format

===================================================================

M	intern/cycles/render/geometry.cpp
M	intern/cycles/render/geometry.h
M	intern/cycles/render/hair.cpp
M	intern/cycles/render/hair.h
M	intern/cycles/render/mesh.h
M	source/blender/compositor/intern/COM_ChunkOrderHotspot.cc
M	source/blender/editors/sculpt_paint/paint_cursor.c
M	source/blender/functions/FN_generic_virtual_array.hh
M	tests/python/bl_blendfile_library_overrides.py
M	tests/python/compositor_render_tests.py
M	tests/python/operators.py

===================================================================

diff --git a/intern/cycles/render/geometry.cpp b/intern/cycles/render/geometry.cpp
index 5d8fc236e99..16fc36231b4 100644
--- a/intern/cycles/render/geometry.cpp
+++ b/intern/cycles/render/geometry.cpp
@@ -46,7 +46,7 @@ CCL_NAMESPACE_BEGIN
 
 /* Geometry */
 
-PackFlags operator |=(PackFlags &pack_flags, uint32_t value)
+PackFlags operator|=(PackFlags &pack_flags, uint32_t value)
 {
   pack_flags = (PackFlags)((uint32_t)pack_flags | value);
   return pack_flags;
@@ -1325,7 +1325,8 @@ void GeometryManager::device_update_bvh(Device *device,
     // Iterate over scene mesh list instead of objects, since 'optix_prim_offset' was calculated
     // based on that list, which may be ordered differently from the object list.
     foreach (Geometry *geom, scene->geometry) {
-      /* Make a copy of the pack_flags so the current geometry's flags do not pollute the others'. */
+      /* Make a copy of the pack_flags so the current geometry's flags do not pollute the others'.
+       */
       PackFlags geom_pack_flags = pack_flags;
 
       if (geom->is_modified()) {
@@ -1951,7 +1952,8 @@ void GeometryManager::device_update(Device *device,
    * Also update the BVH if the transformations change, we cannot rely on tagging the Geometry
    * as modified in this case, as we may accumulate displacement if the vertices do not also
    * change. */
-  bool need_update_scene_bvh = (scene->bvh == nullptr || (update_flags & (TRANSFORM_MODIFIED | VISIBILITY_MODIFIED)) != 0);
+  bool need_update_scene_bvh = (scene->bvh == nullptr ||
+                                (update_flags & (TRANSFORM_MODIFIED | VISIBILITY_MODIFIED)) != 0);
   {
     scoped_callback_timer timer([scene](double time) {
       if (scene->update_stats) {
diff --git a/intern/cycles/render/geometry.h b/intern/cycles/render/geometry.h
index 4fd867d9894..4d11d04e4c8 100644
--- a/intern/cycles/render/geometry.h
+++ b/intern/cycles/render/geometry.h
@@ -59,7 +59,7 @@ enum PackFlags : uint32_t {
   PACK_ALL = (PACK_GEOMETRY | PACK_VERTICES | PACK_VISIBILITY),
 };
 
-PackFlags operator |= (PackFlags &pack_flags, uint32_t value);
+PackFlags operator|=(PackFlags &pack_flags, uint32_t value);
 
 /* Geometry
  *
@@ -144,7 +144,10 @@ class Geometry : public Node {
                    int n,
                    int total);
 
-  virtual void pack_primitives(PackedBVH *pack, int object, uint visibility, PackFlags pack_flags) = 0;
+  virtual void pack_primitives(PackedBVH *pack,
+                               int object,
+                               uint visibility,
+                               PackFlags pack_flags) = 0;
 
   /* Check whether the geometry should have own BVH built separately. Briefly,
    * own BVH is needed for geometry, if:
diff --git a/intern/cycles/render/hair.cpp b/intern/cycles/render/hair.cpp
index 1cae16d7f32..72fc612c0c0 100644
--- a/intern/cycles/render/hair.cpp
+++ b/intern/cycles/render/hair.cpp
@@ -522,7 +522,8 @@ void Hair::pack_primitives(PackedBVH *pack, int object, uint visibility, PackFla
     uint type = has_motion_blur() ?
                     ((curve_shape == CURVE_RIBBON) ? PRIMITIVE_MOTION_CURVE_RIBBON :
                                                      PRIMITIVE_MOTION_CURVE_THICK) :
-                    ((curve_shape == CURVE_RIBBON) ? PRIMITIVE_CURVE_RIBBON : PRIMITIVE_CURVE_THICK);
+                    ((curve_shape == CURVE_RIBBON) ? PRIMITIVE_CURVE_RIBBON :
+                                                     PRIMITIVE_CURVE_THICK);
 
     size_t index = 0;
     for (size_t j = 0; j < num_curves(); ++j) {
diff --git a/intern/cycles/render/hair.h b/intern/cycles/render/hair.h
index 9c553624077..1a8f422e8c4 100644
--- a/intern/cycles/render/hair.h
+++ b/intern/cycles/render/hair.h
@@ -146,7 +146,10 @@ class Hair : public Geometry {
   /* BVH */
   void pack_curves(Scene *scene, float4 *curve_key_co, float4 *curve_data, size_t curvekey_offset);
 
-  void pack_primitives(PackedBVH *pack, int object, uint visibility, PackFlags pack_flags) override;
+  void pack_primitives(PackedBVH *pack,
+                       int object,
+                       uint visibility,
+                       PackFlags pack_flags) override;
 };
 
 CCL_NAMESPACE_END
diff --git a/intern/cycles/render/mesh.h b/intern/cycles/render/mesh.h
index 23a4b91d626..e9e79f7f20d 100644
--- a/intern/cycles/render/mesh.h
+++ b/intern/cycles/render/mesh.h
@@ -232,7 +232,10 @@ class Mesh : public Geometry {
                   size_t tri_offset);
   void pack_patches(uint *patch_data, uint vert_offset, uint face_offset, uint corner_offset);
 
-  void pack_primitives(PackedBVH *pack, int object, uint visibility, PackFlags pack_flags) override;
+  void pack_primitives(PackedBVH *pack,
+                       int object,
+                       uint visibility,
+                       PackFlags pack_flags) override;
 
   void tessellate(DiagSplit *split);
 
diff --git a/source/blender/compositor/intern/COM_ChunkOrderHotspot.cc b/source/blender/compositor/intern/COM_ChunkOrderHotspot.cc
index 79afcc9deea..b8e19fc2c34 100644
--- a/source/blender/compositor/intern/COM_ChunkOrderHotspot.cc
+++ b/source/blender/compositor/intern/COM_ChunkOrderHotspot.cc
@@ -30,4 +30,4 @@ double ChunkOrderHotspot::calc_distance(int x, int y)
   return result;
 }
 
-}  // namespace blender::compositor
\ No newline at end of file
+}  // namespace blender::compositor
diff --git a/source/blender/editors/sculpt_paint/paint_cursor.c b/source/blender/editors/sculpt_paint/paint_cursor.c
index 12e4dee6f99..3829aeebbeb 100644
--- a/source/blender/editors/sculpt_paint/paint_cursor.c
+++ b/source/blender/editors/sculpt_paint/paint_cursor.c
@@ -1675,7 +1675,8 @@ static void paint_cursor_draw_3d_view_brush_cursor_inactive(PaintCursorContext *
   GPU_matrix_mul(pcontext->vc.obact->obmat);
 
   /* Drawing Cursor overlays in 3D object space. */
-  if (is_brush_tool && brush->sculpt_tool == SCULPT_TOOL_GRAB && (brush->flag & BRUSH_GRAB_ACTIVE_VERTEX)) {
+  if (is_brush_tool && brush->sculpt_tool == SCULPT_TOOL_GRAB &&
+      (brush->flag & BRUSH_GRAB_ACTIVE_VERTEX)) {
     SCULPT_geometry_preview_lines_update(pcontext->C, pcontext->ss, pcontext->radius);
     sculpt_geometry_preview_lines_draw(
         pcontext->pos, pcontext->brush, pcontext->is_multires, pcontext->ss);
diff --git a/source/blender/functions/FN_generic_virtual_array.hh b/source/blender/functions/FN_generic_virtual_array.hh
index d8641f7ae80..c89423375c9 100644
--- a/source/blender/functions/FN_generic_virtual_array.hh
+++ b/source/blender/functions/FN_generic_virtual_array.hh
@@ -688,7 +688,7 @@ class GVArray_For_EmbeddedVArray : public GVArray_For_VArray<T> {
 
  public:
   template<typename... Args>
-  GVArray_For_EmbeddedVArray(const int64_t size, Args &&...args)
+  GVArray_For_EmbeddedVArray(const int64_t size, Args &&... args)
       : GVArray_For_VArray<T>(size), embedded_varray_(std::forward<Args>(args)...)
   {
     this->varray_ = &embedded_varray_;
@@ -703,7 +703,7 @@ class GVMutableArray_For_EmbeddedVMutableArray : public GVMutableArray_For_VMuta
 
  public:
   template<typename... Args>
-  GVMutableArray_For_EmbeddedVMutableArray(const int64_t size, Args &&...args)
+  GVMutableArray_For_EmbeddedVMutableArray(const int64_t size, Args &&... args)
       : GVMutableArray_For_VMutableArray<T>(size), embedded_varray_(std::forward<Args>(args)...)
   {
     this->varray_ = &embedded_varray_;
diff --git a/tests/python/bl_blendfile_library_overrides.py b/tests/python/bl_blendfile_library_overrides.py
index e2c6432b380..48625a1ecdb 100644
--- a/tests/python/bl_blendfile_library_overrides.py
+++ b/tests/python/bl_blendfile_library_overrides.py
@@ -75,7 +75,7 @@ class TestLibraryOverrides(TestHelper, unittest.TestCase):
         assert(override_operation.operation == 'REPLACE')
         # Setting location.y overridded all elements in the location array. -1 is a wildcard.
         assert(override_operation.subitem_local_index == -1)
-        
+
     def test_link_permissive(self):
         """
         Linked assets with a permissive template.
diff --git a/tests/python/compositor_render_tests.py b/tests/python/compositor_render_tests.py
index 6a026ae88d2..fbdae595c51 100644
--- a/tests/python/compositor_render_tests.py
+++ b/tests/python/compositor_render_tests.py
@@ -61,4 +61,3 @@ def main():
 
 if not inside_blender and __name__ == "__main__":
     main()
-
diff --git a/tests/python/operators.py b/tests/python/operators.py
index 4c863edfbdb..c209b01c20c 100644
--- a/tests/python/operators.py
+++ b/tests/python/operators.py
@@ -316,13 +316,13 @@ def main():
         # normal case
         MeshTest("CubeFaceUnsubdivide", "testCubeUnsubdivide", "expectedCubeUnsubdivide",
                  [OperatorSpecEditMode("unsubdivide", {}, "FACE", {i for i in range(6)})]),
-        
+
         # T87259 - test cases
         MeshTest("CubeEdgeUnsubdivide", "testCubeEdgeUnsubdivide", "expectedCubeEdgeUnsubdivide",
                  [OperatorSpecEditMode("unsubdivide", {}, "EDGE", {i for i in range(6)})]),
         MeshTest("UVSphereUnsubdivide", "testUVSphereUnsubdivide", "expectedUVSphereUnsubdivide",
                 [OperatorSpecEditMode("unsubdivide", {'iterations': 9}, "FACE", {i for i in range(512)})]),
-        
+
         # vert connect path
         # Tip: It works only if there is an already existing face or more than 2 vertices.
         MeshTest("CubeVertConnectPath", "testCubeVertConnectPath", "expectedCubeVertConnectPath",



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