[Bf-blender-cvs] [aee91769966] temp-lineart-contained: Enable CLog for GPU test cases.
Jeroen Bakker
noreply at git.blender.org
Wed May 12 04:15:48 CEST 2021
Commit: aee91769966e51adc7fb256eaea594160d413265
Author: Jeroen Bakker
Date: Mon May 10 07:59:10 2021 +0200
Branches: temp-lineart-contained
https://developer.blender.org/rBaee91769966e51adc7fb256eaea594160d413265
Enable CLog for GPU test cases.
===================================================================
M source/blender/gpu/tests/gpu_testing.cc
===================================================================
diff --git a/source/blender/gpu/tests/gpu_testing.cc b/source/blender/gpu/tests/gpu_testing.cc
index b9fc78dc084..6b0a78e797d 100644
--- a/source/blender/gpu/tests/gpu_testing.cc
+++ b/source/blender/gpu/tests/gpu_testing.cc
@@ -2,6 +2,9 @@
#include "testing/testing.h"
+#include "CLG_log.h"
+
+#include "CLG_log.h"
#include "GPU_context.h"
#include "GPU_init_exit.h"
#include "gpu_testing.hh"
@@ -13,6 +16,7 @@ namespace blender::gpu {
void GPUTest::SetUp()
{
GHOST_GLSettings glSettings = {0};
+ CLG_init();
ghost_system = GHOST_CreateSystem();
ghost_context = GHOST_CreateOpenGLContext(ghost_system, glSettings);
context = GPU_context_create(nullptr);
@@ -26,6 +30,7 @@ void GPUTest::TearDown()
GPU_context_discard(context);
GHOST_DisposeOpenGLContext(ghost_system, ghost_context);
GHOST_DisposeSystem(ghost_system);
+ CLG_exit();
}
} // namespace blender::gpu
More information about the Bf-blender-cvs
mailing list