[Bf-blender-cvs] [c63d40c1653] master: Enable CLog for GPU test cases.

Jeroen Bakker noreply at git.blender.org
Mon May 10 07:59:41 CEST 2021


Commit: c63d40c165329a6f52fe01d8b395768db84ae5db
Author: Jeroen Bakker
Date:   Mon May 10 07:59:10 2021 +0200
Branches: master
https://developer.blender.org/rBc63d40c165329a6f52fe01d8b395768db84ae5db

Enable CLog for GPU test cases.

===================================================================

M	source/blender/gpu/tests/gpu_testing.cc

===================================================================

diff --git a/source/blender/gpu/tests/gpu_testing.cc b/source/blender/gpu/tests/gpu_testing.cc
index b9fc78dc084..6b0a78e797d 100644
--- a/source/blender/gpu/tests/gpu_testing.cc
+++ b/source/blender/gpu/tests/gpu_testing.cc
@@ -2,6 +2,9 @@
 
 #include "testing/testing.h"
 
+#include "CLG_log.h"
+
+#include "CLG_log.h"
 #include "GPU_context.h"
 #include "GPU_init_exit.h"
 #include "gpu_testing.hh"
@@ -13,6 +16,7 @@ namespace blender::gpu {
 void GPUTest::SetUp()
 {
   GHOST_GLSettings glSettings = {0};
+  CLG_init();
   ghost_system = GHOST_CreateSystem();
   ghost_context = GHOST_CreateOpenGLContext(ghost_system, glSettings);
   context = GPU_context_create(nullptr);
@@ -26,6 +30,7 @@ void GPUTest::TearDown()
   GPU_context_discard(context);
   GHOST_DisposeOpenGLContext(ghost_system, ghost_context);
   GHOST_DisposeSystem(ghost_system);
+  CLG_exit();
 }
 
 }  // namespace blender::gpu



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