[Bf-blender-cvs] [d0c63a2abe6] blender-v2.93-release: Cleanup: make format (clang-format)
Dalai Felinto
noreply at git.blender.org
Fri May 7 15:41:46 CEST 2021
Commit: d0c63a2abe60d95b899c7122a754fe82e2077da2
Author: Dalai Felinto
Date: Fri May 7 15:41:42 2021 +0200
Branches: blender-v2.93-release
https://developer.blender.org/rBd0c63a2abe60d95b899c7122a754fe82e2077da2
Cleanup: make format (clang-format)
===================================================================
M source/blender/draw/engines/eevee/eevee_volumes.c
M source/blender/editors/space_clip/tracking_ops_track.c
M source/blender/editors/space_sequencer/sequencer_draw.c
M source/blender/io/collada/Materials.cpp
===================================================================
diff --git a/source/blender/draw/engines/eevee/eevee_volumes.c b/source/blender/draw/engines/eevee/eevee_volumes.c
index 3d24cd6fab5..809d6010f10 100644
--- a/source/blender/draw/engines/eevee/eevee_volumes.c
+++ b/source/blender/draw/engines/eevee/eevee_volumes.c
@@ -394,9 +394,10 @@ static bool eevee_volume_object_grids_init(Object *ob, ListBase *gpu_grids, DRWS
* - Grid exists and texture was loaded -> use texture.
* - Grid exists but has zero size or failed to load -> use zero.
* - Grid does not exist -> use default value. */
- GPUTexture *grid_tex = (drw_grid) ? drw_grid->texture :
- (volume_grid) ? e_data.dummy_zero :
- eevee_volume_default_texture(gpu_grid->default_value);
+ GPUTexture *grid_tex = (drw_grid) ? drw_grid->texture :
+ (volume_grid) ?
+ e_data.dummy_zero :
+ eevee_volume_default_texture(gpu_grid->default_value);
DRW_shgroup_uniform_texture(grp, gpu_grid->sampler_name, grid_tex);
diff --git a/source/blender/editors/space_clip/tracking_ops_track.c b/source/blender/editors/space_clip/tracking_ops_track.c
index ddab613e170..0a99d1020f6 100644
--- a/source/blender/editors/space_clip/tracking_ops_track.c
+++ b/source/blender/editors/space_clip/tracking_ops_track.c
@@ -24,8 +24,8 @@
#include "MEM_guardedalloc.h"
#include "BLI_math.h"
-#include "BLI_utildefines.h"
#include "BLI_string.h"
+#include "BLI_utildefines.h"
#include "BLT_translation.h"
@@ -405,7 +405,7 @@ static char *track_markers_desc(bContext *UNUSED(C), wmOperatorType *UNUSED(op),
{
const bool backwards = RNA_boolean_get(ptr, "backwards");
const bool sequence = RNA_boolean_get(ptr, "sequence");
-
+
if (backwards && sequence) {
return BLI_strdup(TIP_("Track the selected markers backward for the entire clip"));
}
diff --git a/source/blender/editors/space_sequencer/sequencer_draw.c b/source/blender/editors/space_sequencer/sequencer_draw.c
index 9c4aa5bf27d..370a1942d20 100644
--- a/source/blender/editors/space_sequencer/sequencer_draw.c
+++ b/source/blender/editors/space_sequencer/sequencer_draw.c
@@ -1522,7 +1522,8 @@ static void *sequencer_OCIO_transform_ibuf(const bContext *C,
ImBuf *ibuf,
bool *r_glsl_used,
eGPUTextureFormat *r_format,
- eGPUDataFormat *r_data, void **r_buffer_cache_handle)
+ eGPUDataFormat *r_data,
+ void **r_buffer_cache_handle)
{
void *display_buffer;
bool force_fallback = false;
@@ -1682,7 +1683,8 @@ static void sequencer_draw_display_buffer(const bContext *C,
data = GPU_DATA_UBYTE;
}
else {
- display_buffer = sequencer_OCIO_transform_ibuf(C, ibuf, &glsl_used, &format, &data, &buffer_cache_handle);
+ display_buffer = sequencer_OCIO_transform_ibuf(
+ C, ibuf, &glsl_used, &format, &data, &buffer_cache_handle);
}
if (draw_backdrop) {
diff --git a/source/blender/io/collada/Materials.cpp b/source/blender/io/collada/Materials.cpp
index 2cc80de2ec1..194a9ea397e 100644
--- a/source/blender/io/collada/Materials.cpp
+++ b/source/blender/io/collada/Materials.cpp
@@ -105,7 +105,7 @@ bNodeTree *MaterialNode::prepare_material_nodetree()
return ntree;
}
-void MaterialNode::update_material_nodetree()
+void MaterialNode::update_material_nodetree()
{
ntreeUpdateTree(CTX_data_main(mContext), ntree);
}
More information about the Bf-blender-cvs
mailing list