[Bf-blender-cvs] [36593405713] master: Cleanup: logical error in path select picking
Campbell Barton
noreply at git.blender.org
Mon Mar 29 09:22:28 CEST 2021
Commit: 36593405713745854f4da933282ca3c3a5041063
Author: Campbell Barton
Date: Mon Mar 29 16:45:37 2021 +1100
Branches: master
https://developer.blender.org/rB36593405713745854f4da933282ca3c3a5041063
Cleanup: logical error in path select picking
Resolve logical error in edbm_shortest_path_pick_invoke
where any discrepancy between EDBM_unified_findnearest and
edbm_elem_find_nearest caused the active-object to be cleared.
While it's not a problem at the moment, using a larger threshold
for path picking exposes the error.
===================================================================
M source/blender/editors/mesh/editmesh_path.c
===================================================================
diff --git a/source/blender/editors/mesh/editmesh_path.c b/source/blender/editors/mesh/editmesh_path.c
index 2cb8da37260..b7f671a4157 100644
--- a/source/blender/editors/mesh/editmesh_path.c
+++ b/source/blender/editors/mesh/editmesh_path.c
@@ -669,18 +669,17 @@ static int edbm_shortest_path_pick_invoke(bContext *C, wmOperator *op, const wmE
return edbm_shortest_path_pick_exec(C, op);
}
- Base *basact = NULL;
BMVert *eve = NULL;
BMEdge *eed = NULL;
BMFace *efa = NULL;
ViewContext vc;
- BMEditMesh *em;
bool track_active = true;
em_setup_viewcontext(C, &vc);
copy_v2_v2_int(vc.mval, event->mval);
- em = vc.em;
+ Base *basact = BASACT(vc.view_layer);
+ BMEditMesh *em = vc.em;
view3d_operator_needs_opengl(C);
More information about the Bf-blender-cvs
mailing list