[Bf-blender-cvs] [25c02ea703f] master: Cleanup: Add namespace to compositor.

Jeroen Bakker noreply at git.blender.org
Mon Mar 29 08:20:56 CEST 2021


Commit: 25c02ea703f90709625f34bb7c3f9e18be7dd58c
Author: Jeroen Bakker
Date:   Tue Mar 23 17:12:27 2021 +0100
Branches: master
https://developer.blender.org/rB25c02ea703f90709625f34bb7c3f9e18be7dd58c

Cleanup: Add namespace to compositor.

===================================================================

M	source/blender/compositor/COM_defines.h
M	source/blender/compositor/intern/COM_CPUDevice.cc
M	source/blender/compositor/intern/COM_CPUDevice.h
M	source/blender/compositor/intern/COM_ChunkOrder.cc
M	source/blender/compositor/intern/COM_ChunkOrder.h
M	source/blender/compositor/intern/COM_ChunkOrderHotspot.cc
M	source/blender/compositor/intern/COM_ChunkOrderHotspot.h
M	source/blender/compositor/intern/COM_CompositorContext.cc
M	source/blender/compositor/intern/COM_CompositorContext.h
M	source/blender/compositor/intern/COM_Converter.cc
M	source/blender/compositor/intern/COM_Converter.h
M	source/blender/compositor/intern/COM_Debug.cc
M	source/blender/compositor/intern/COM_Debug.h
M	source/blender/compositor/intern/COM_Device.h
M	source/blender/compositor/intern/COM_ExecutionGroup.cc
M	source/blender/compositor/intern/COM_ExecutionGroup.h
M	source/blender/compositor/intern/COM_ExecutionSystem.cc
M	source/blender/compositor/intern/COM_ExecutionSystem.h
M	source/blender/compositor/intern/COM_MemoryBuffer.cc
M	source/blender/compositor/intern/COM_MemoryBuffer.h
M	source/blender/compositor/intern/COM_MemoryProxy.cc
M	source/blender/compositor/intern/COM_MemoryProxy.h
M	source/blender/compositor/intern/COM_MetaData.cc
M	source/blender/compositor/intern/COM_MetaData.h
M	source/blender/compositor/intern/COM_Node.cc
M	source/blender/compositor/intern/COM_Node.h
M	source/blender/compositor/intern/COM_NodeConverter.cc
M	source/blender/compositor/intern/COM_NodeConverter.h
M	source/blender/compositor/intern/COM_NodeGraph.cc
M	source/blender/compositor/intern/COM_NodeGraph.h
M	source/blender/compositor/intern/COM_NodeOperation.cc
M	source/blender/compositor/intern/COM_NodeOperation.h
M	source/blender/compositor/intern/COM_NodeOperationBuilder.cc
M	source/blender/compositor/intern/COM_NodeOperationBuilder.h
M	source/blender/compositor/intern/COM_OpenCLDevice.cc
M	source/blender/compositor/intern/COM_OpenCLDevice.h
M	source/blender/compositor/intern/COM_SingleThreadedOperation.cc
M	source/blender/compositor/intern/COM_SingleThreadedOperation.h
M	source/blender/compositor/intern/COM_WorkPackage.cc
M	source/blender/compositor/intern/COM_WorkPackage.h
M	source/blender/compositor/intern/COM_WorkScheduler.cc
M	source/blender/compositor/intern/COM_WorkScheduler.h
M	source/blender/compositor/intern/COM_compositor.cc
M	source/blender/compositor/nodes/COM_AlphaOverNode.cc
M	source/blender/compositor/nodes/COM_AlphaOverNode.h
M	source/blender/compositor/nodes/COM_AntiAliasingNode.cc
M	source/blender/compositor/nodes/COM_AntiAliasingNode.h
M	source/blender/compositor/nodes/COM_BilateralBlurNode.cc
M	source/blender/compositor/nodes/COM_BilateralBlurNode.h
M	source/blender/compositor/nodes/COM_BlurNode.cc
M	source/blender/compositor/nodes/COM_BlurNode.h
M	source/blender/compositor/nodes/COM_BokehBlurNode.cc
M	source/blender/compositor/nodes/COM_BokehBlurNode.h
M	source/blender/compositor/nodes/COM_BokehImageNode.cc
M	source/blender/compositor/nodes/COM_BokehImageNode.h
M	source/blender/compositor/nodes/COM_BoxMaskNode.cc
M	source/blender/compositor/nodes/COM_BoxMaskNode.h
M	source/blender/compositor/nodes/COM_BrightnessNode.cc
M	source/blender/compositor/nodes/COM_BrightnessNode.h
M	source/blender/compositor/nodes/COM_ChannelMatteNode.cc
M	source/blender/compositor/nodes/COM_ChannelMatteNode.h
M	source/blender/compositor/nodes/COM_ChromaMatteNode.cc
M	source/blender/compositor/nodes/COM_ChromaMatteNode.h
M	source/blender/compositor/nodes/COM_ColorBalanceNode.cc
M	source/blender/compositor/nodes/COM_ColorBalanceNode.h
M	source/blender/compositor/nodes/COM_ColorCorrectionNode.cc
M	source/blender/compositor/nodes/COM_ColorCorrectionNode.h
M	source/blender/compositor/nodes/COM_ColorCurveNode.cc
M	source/blender/compositor/nodes/COM_ColorCurveNode.h
M	source/blender/compositor/nodes/COM_ColorExposureNode.cc
M	source/blender/compositor/nodes/COM_ColorExposureNode.h
M	source/blender/compositor/nodes/COM_ColorMatteNode.cc
M	source/blender/compositor/nodes/COM_ColorMatteNode.h
M	source/blender/compositor/nodes/COM_ColorNode.cc
M	source/blender/compositor/nodes/COM_ColorNode.h
M	source/blender/compositor/nodes/COM_ColorRampNode.cc
M	source/blender/compositor/nodes/COM_ColorRampNode.h
M	source/blender/compositor/nodes/COM_ColorSpillNode.cc
M	source/blender/compositor/nodes/COM_ColorSpillNode.h
M	source/blender/compositor/nodes/COM_ColorToBWNode.cc
M	source/blender/compositor/nodes/COM_ColorToBWNode.h
M	source/blender/compositor/nodes/COM_CombineColorNode.cc
M	source/blender/compositor/nodes/COM_CombineColorNode.h
M	source/blender/compositor/nodes/COM_CompositorNode.cc
M	source/blender/compositor/nodes/COM_CompositorNode.h
M	source/blender/compositor/nodes/COM_ConvertAlphaNode.cc
M	source/blender/compositor/nodes/COM_ConvertAlphaNode.h
M	source/blender/compositor/nodes/COM_CornerPinNode.cc
M	source/blender/compositor/nodes/COM_CornerPinNode.h
M	source/blender/compositor/nodes/COM_CropNode.cc
M	source/blender/compositor/nodes/COM_CropNode.h
M	source/blender/compositor/nodes/COM_CryptomatteNode.cc
M	source/blender/compositor/nodes/COM_CryptomatteNode.h
M	source/blender/compositor/nodes/COM_DefocusNode.cc
M	source/blender/compositor/nodes/COM_DefocusNode.h
M	source/blender/compositor/nodes/COM_DenoiseNode.cc
M	source/blender/compositor/nodes/COM_DenoiseNode.h
M	source/blender/compositor/nodes/COM_DespeckleNode.cc
M	source/blender/compositor/nodes/COM_DespeckleNode.h
M	source/blender/compositor/nodes/COM_DifferenceMatteNode.cc
M	source/blender/compositor/nodes/COM_DifferenceMatteNode.h
M	source/blender/compositor/nodes/COM_DilateErodeNode.cc
M	source/blender/compositor/nodes/COM_DilateErodeNode.h
M	source/blender/compositor/nodes/COM_DirectionalBlurNode.cc
M	source/blender/compositor/nodes/COM_DirectionalBlurNode.h
M	source/blender/compositor/nodes/COM_DisplaceNode.cc
M	source/blender/compositor/nodes/COM_DisplaceNode.h
M	source/blender/compositor/nodes/COM_DistanceMatteNode.cc
M	source/blender/compositor/nodes/COM_DistanceMatteNode.h
M	source/blender/compositor/nodes/COM_DoubleEdgeMaskNode.cc
M	source/blender/compositor/nodes/COM_DoubleEdgeMaskNode.h
M	source/blender/compositor/nodes/COM_EllipseMaskNode.cc
M	source/blender/compositor/nodes/COM_EllipseMaskNode.h
M	source/blender/compositor/nodes/COM_FilterNode.cc
M	source/blender/compositor/nodes/COM_FilterNode.h
M	source/blender/compositor/nodes/COM_FlipNode.cc
M	source/blender/compositor/nodes/COM_FlipNode.h
M	source/blender/compositor/nodes/COM_GammaNode.cc
M	source/blender/compositor/nodes/COM_GammaNode.h
M	source/blender/compositor/nodes/COM_GlareNode.cc
M	source/blender/compositor/nodes/COM_GlareNode.h
M	source/blender/compositor/nodes/COM_HueSaturationValueCorrectNode.cc
M	source/blender/compositor/nodes/COM_HueSaturationValueCorrectNode.h
M	source/blender/compositor/nodes/COM_HueSaturationValueNode.cc
M	source/blender/compositor/nodes/COM_HueSaturationValueNode.h
M	source/blender/compositor/nodes/COM_IDMaskNode.cc
M	source/blender/compositor/nodes/COM_IDMaskNode.h
M	source/blender/compositor/nodes/COM_ImageNode.cc
M	source/blender/compositor/nodes/COM_ImageNode.h
M	source/blender/compositor/nodes/COM_InpaintNode.cc
M	source/blender/compositor/nodes/COM_InpaintNode.h
M	source/blender/compositor/nodes/COM_InvertNode.cc
M	source/blender/compositor/nodes/COM_InvertNode.h
M	source/blender/compositor/nodes/COM_KeyingNode.cc
M	source/blender/compositor/nodes/COM_KeyingNode.h
M	source/blender/compositor/nodes/COM_KeyingScreenNode.cc
M	source/blender/compositor/nodes/COM_KeyingScreenNode.h
M	source/blender/compositor/nodes/COM_LensDistortionNode.cc
M	source/blender/compositor/nodes/COM_LensDistortionNode.h
M	source/blender/compositor/nodes/COM_LuminanceMatteNode.cc
M	source/blender/compositor/nodes/COM_LuminanceMatteNode.h
M	source/blender/compositor/nodes/COM_MapRangeNode.cc
M	source/blender/compositor/nodes/COM_MapRangeNode.h
M	source/blender/compositor/nodes/COM_MapUVNode.cc
M	source/blender/compositor/nodes/COM_MapUVNode.h
M	source/blender/compositor/nodes/COM_MapValueNode.cc
M	source/blender/compositor/nodes/COM_MapValueNode.h
M	source/blender/compositor/nodes/COM_MaskNode.cc
M	source/blender/compositor/nodes/COM_MaskNode.h
M	source/blender/compositor/nodes/COM_MathNode.cc
M	source/blender/compositor/nodes/COM_MathNode.h
M	source/blender/compositor/nodes/COM_MixNode.cc
M	source/blender/compositor/nodes/COM_MixNode.h
M	source/blender/compositor/nodes/COM_MovieClipNode.cc
M	source/blender/compositor/nodes/COM_MovieClipNode.h
M	source/blender/compositor/nodes/COM_MovieDistortionNode.cc
M	source/blender/compositor/nodes/COM_MovieDistortionNode.h
M	source/blender/compositor/nodes/COM_NormalNode.cc
M	source/blender/compositor/nodes/COM_NormalNode.h
M	source/blender/compositor/nodes/COM_NormalizeNode.cc
M	source/blender/compositor/nodes/COM_NormalizeNode.h
M	source/blender/compositor/nodes/COM_OutputFileNode.cc
M	source/blender/compositor/nodes/COM_OutputFileNode.h
M	source/blender/compositor/nodes/COM_PixelateNode.cc
M	source/blender/compositor/nodes/COM_PixelateNode.h
M	source/blender/compositor/nodes/COM_PlaneTrackDeformNode.cc
M	source/blender/compositor/nodes/COM_PlaneTrackDeformNode.h
M	source/blender/compositor/nodes/COM_RenderLayersNode.cc
M	source/blender/compositor/nodes/COM_RenderLayersNode.h
M	source/blender/compositor/nodes/COM_RotateNode.cc
M	source/blender/compositor/nodes/COM_RotateNode.h
M	source/blender/compositor/nodes/COM_ScaleNode.cc
M	source/blender/compositor/nodes/COM_ScaleNode.h
M	source/blender/compositor/nodes/COM_SeparateColorNode.cc
M	source/blender/compositor/nodes/COM_SeparateColorNode.h
M	source/blender/compositor/nodes/COM_SetAlphaNode.cc
M	source/blender/compositor/nodes/COM_SetAlphaNode.h
M	source/blender/compositor/nodes/COM_SocketProxyNode.cc
M	source/blender/compositor/nodes/COM_SocketProxyNode.h
M	source/blender/compositor/nodes/COM_SplitViewerNode.cc
M	source/blender/compositor/nodes/COM_SplitViewerNode.h
M	source/blender/compositor/nodes/COM_Stabilize2dNode.cc
M	source/blender/compositor/nodes/COM_Stabilize2dNode.h
M	source/blender/compositor/nodes/COM_SunBeamsNode.cc
M	source/blender/compositor/nodes/COM_SunBeamsNode.h
M	source/blender/compositor/nodes/COM_SwitchNode.cc
M	source/blender/compositor/nodes/COM_SwitchNode.h
M	source/blender/compositor/nodes/COM_SwitchViewNode.cc
M	source/blender/compositor/nodes/COM_SwitchViewNode.h
M	source/blender/compositor/nodes/COM_TextureNode.cc
M	source/blender/compositor/nodes/COM_TextureNode.h
M	source/blender/compositor/nodes/COM_TimeNode.cc
M	source/blender/compositor/nodes/COM_TimeNode.h
M	source/blender/compositor/nodes/COM_TonemapNode.cc
M	source/blender/compositor/nodes/COM_TonemapNode.h
M	source/blender/compositor/nodes/COM_TrackPositionNode.cc
M	source/blender/compositor/nodes/COM_TrackPositionNode.h
M	source/blender/compositor/nodes/COM_TransformNode.cc
M	source/blender/compositor/nodes/COM_TransformNode.h
M	source/blender/compositor/nodes/COM_TranslateNode.cc
M	source/blender/compositor/nodes/COM_TranslateNode.h
M	source/blender/compositor/nodes/COM_ValueNode.cc
M	source/blender/compositor/nodes/COM_ValueNode.h
M	source/blender/compositor/nodes/COM_VectorBlurNode.cc
M	source/blender/compositor/nodes/COM_VectorBlurNode.h
M	source/blender/compositor/nodes/COM_VectorCurveNode.cc
M	source/blender/compositor/nodes/COM_VectorCurveNode.h
M	source/blender/compositor/nodes/COM_ViewLevelsNode.cc
M	source/blender/compositor/nodes/COM_ViewLevelsNode.h
M	source/blender/compositor/nodes/COM_ViewerNode.cc
M	source/blender/compositor/nodes/COM_ViewerNode.h
M	source/blender/compositor/nodes/COM_ZCombineNode.cc
M	source/blender/compositor/nodes/COM_ZCombineNode.h
M	source/blender/compositor/operations/COM_AlphaOverKeyOperation.cc
M	source/blender/compositor/operations/COM_AlphaOverKeyOperation.h
M	source/blender/compositor/operations/COM_AlphaOverMixedOperation.cc
M	source/blender/compositor/operations/COM_AlphaOverMixedOperation.h
M	source/blender/compositor/operations/COM_AlphaOverPremultiplyOperation.cc
M	source/blender/compositor/operations/COM_AlphaOverPremultiplyOperation.h
M	source/blender/compositor/operations/COM_AntiAliasOperation.cc
M	source/blender/compositor/operations/COM_AntiAliasOperation.h
M	source/blender/compositor/operations/COM_BilateralBlurOperation.cc
M	source/blender/compositor/operations/COM_BilateralBlurOperation.h
M	source/blender/compositor/operations/COM_BlurBaseOperation.cc
M	source/blender/compositor/operations/COM_BlurBaseOperation.h
M	source/blender/compositor/operations/COM_BokehBlurOperation.cc
M	source/blender/compositor/operations/COM_BokehBlurOperation.h
M	source/blender/compositor/operations/COM_BokehImageOperation.cc
M	source/blender/compositor/operations/COM_BokehImageOperation.h
M	source/blender/compositor/operations/COM_BoxMaskOperation.cc
M	source/blender/compositor/operations/COM_BoxMaskOperation.h
M	source/blender/compositor/operations/COM_BrightnessOperation.cc
M	source/blender/compositor/operations/COM_BrightnessOperation.h
M	source/blender/compositor/operations/COM_CalculateMeanOperation.cc
M	source/blender/compositor/operations/COM_CalculateMeanOperation.h
M	source/blender/compositor/operations/COM_CalculateStandardDeviationOperation.cc
M	source/blender/compositor/operations/COM_CalculateStandardDeviationOperation.h
M	source/blender/compositor/operations/COM_ChangeHSVOperation.cc
M	source/blender/compositor/operations/COM_ChangeHSVOperation.h
M	source/blender/compositor/operations/COM_ChannelMatteOperation.cc
M	source/blender/compositor/operations/COM_ChannelMatteOperation.h
M	source/blender/compositor/operations/COM_ChromaMatteOperation.cc
M	source/blender/compositor/operations/COM_ChromaMatteOperation.h
M	source/blender/compositor/operations/COM_ColorBalanceASCCDLOperation.cc
M	source/blender/compositor/operations/COM_ColorBalanceASCCDLOperation.h
M	source/blender/compositor/operations/COM_ColorBalanceLGGOperation.cc
M	source/blender/compositor/operations/COM_ColorBalanceLGGOperation.h
M	source/blender/compositor/operations/COM_ColorCorrectionOperation.cc
M	source/blender/compositor/operations/COM_ColorCorrectionOperation.h
M	source/blender/compositor/operations/COM_ColorCurveOperation.cc
M	source/blender/compositor/operations/COM_ColorCurveOperation.h
M	source/blender/compositor/operations/COM_ColorExposureOperation.cc
M	source/blender/compositor/operations/COM_ColorExposureOperation.h
M	source/blender/compositor/operations/COM_ColorMatteOperation.cc
M	source/blender/compositor/operations/COM_ColorMatteOperation.h
M	source/blender/compositor/operations/COM_ColorRampOperation.cc
M	source/blender/compositor/operations/COM_ColorRampOperation.h
M	source/blender/compositor/operations/COM_ColorSpillOperation.cc
M	source/blender/compositor/operations/COM_ColorSpillOperation.h
M	source/blender/compositor/operations/COM_CompositorOperation.cc
M	source/blender/compositor/operations/COM_CompositorOperation.h
M	source/blender/compositor/operations/COM_ConvertColorProfileOperation.cc
M	source/blender/compositor/operations/COM_ConvertColorProfileOperation.h
M	source/blender/compositor/operations/COM_ConvertDepthToRadiusOperation.cc
M	source/blender/compositor/operations/COM_ConvertDepthToRadiusOperation.h
M	source/blender/compositor/operations/COM_ConvertOperation.cc
M	source/blender/compositor/operations/COM_ConvertOperation.h
M	source/blender/compositor/operations/COM_ConvolutionEdgeFilterOperation.cc
M	source/blender/compositor/operations/COM_ConvolutionEdgeFilterOperation.h
M	source/blender/compositor/operations/COM_ConvolutionFilterOperation.cc
M	source/blender/compositor/operations/COM_ConvolutionFilterOperation.h
M	source/blender/compositor/operations/COM_CropOperation.cc
M	source/blender/compositor/operations/COM_CropOperation.h
M	source/blender/compositor/operations/COM_CryptomatteOperation.cc
M	source/blender/compositor/operations/COM_CryptomatteOperation.h
M	source/blender/compositor/operations/COM_CurveBaseOperation.cc
M	source/blender/compositor/operations/COM_CurveBaseOperation.h
M	source/blender/compositor/operations/COM_DenoiseOperation.cc
M	source/blender/compositor/operations/COM_DenoiseOperation.h
M	source/blender/compositor/operations/COM_DespeckleOperation.cc
M	source/blender/compositor/operations/COM_DespeckleOperation.h
M	source/blender/compositor/operations/COM_DifferenceMatteOperation.cc
M	source/blender/compositor/operations/COM_DifferenceMatteOperation.h
M	source/blender/compositor/operations/COM_DilateErodeOperation.cc
M	source/blender/compositor/operations/COM_DilateErodeOperation.h
M	source/blender/compositor/operations/COM_DirectionalBlurOperation.cc
M	source/blender/compositor/operations/COM_DirectionalBlurOperation.h
M	source/blender/compositor/operations/COM_DisplaceOperation.cc
M	source/blender/compositor/operations/COM_DisplaceOperation.h
M	source/blender/compositor/operations/COM_DisplaceSimpleOperation.cc
M	source/blender/compositor/operations/COM_DisplaceSimpleOperation.h
M	source/blender/compositor/operations/COM_DistanceRGBMatteOperation.cc
M	source/blender/compositor/operations/COM_DistanceRGBMatteOperation.h
M	source/blender/compositor/operations/COM_DistanceYCCMatteOperation.cc
M	source/blender/compositor/operations/COM_DistanceYCCMatteOperation.h
M	source/blender/compositor/operations/COM_DotproductOperation.cc
M	source/blender/compositor/operations/COM_DotproductOperation.h
M	source/blender/compositor/operations/COM_DoubleEdgeMaskOperation.cc
M	source/blender/compositor/operations/COM_DoubleEdgeMaskOperation.h
M	source/blender/compositor/operations/COM_EllipseMaskOperation.cc
M	source/blender/compositor/operations/COM_EllipseMaskOperation.h
M	source/blender/compositor/operations/COM_FastGaussianBlurOperation.cc
M	source/blender/compositor/operations/COM_FastGaussianBlurOperation.h
M	source/blender/compositor/operations/COM_FlipOperation.cc
M	source/blender/compositor/operations/COM_FlipOperation.h
M	source/blender/compositor/operations/COM_GammaCorrectOperation.cc
M	source/blender/compositor/operations/COM_GammaCorrectOperation.h
M	source/blender/compositor/operations/COM_GammaOperation.cc
M	source/blender/compositor/operations/COM_GammaOperation.h
M	source/blender/compositor/operations/COM_GaussianAlphaXBlurOperation.cc
M	source/blender/compositor/operations/COM_GaussianAlphaXBlurOperation.h
M	source/blender/compositor/operations/COM_GaussianAlphaYBlurOperation.cc
M	source/blender/compositor/operations/COM_GaussianAlphaYBlurOperation.h
M	source/blender/compositor/operations/COM_GaussianBokehBlurOperation.cc
M	source/blender/compositor/operations/COM_GaussianBokehBlurOperation.h
M	source/blender/compositor/operations/COM_GaussianXBlurOperation.cc
M	source/blender/compositor/operations/COM_GaussianXBlurOperation.h
M	source/blender/compositor/operations/COM_GaussianYBlurOperation.cc
M	source/blender/compositor/operations/COM_GaussianYBlurOperation.h
M	source/blender/compositor/operations/COM_GlareBaseOperation.cc
M	source/blender/compositor/operations/COM_GlareBaseOperation.h
M	source/blender/compositor/operations/COM_GlareFogGlowOperation.cc
M	source/blender/compositor/operations/COM_GlareFogGlowOperation.h
M	source/blender/compositor/operations/COM_GlareGhostOperation.cc
M	source/blender/compositor/operations/COM_GlareGhostOperation.h
M	source/blender/compositor/operations/COM_GlareSimpleStarOperation.cc
M	source/blender/compositor/operations/COM_GlareSimpleStarOperation.h
M	source/blender/compositor/operations/COM_GlareStreaksOperation.cc
M	source/blender/compositor/operations/COM_GlareStreaksOperation.h
M	source/blender/compositor/operations/COM_GlareThresholdOperation.cc
M	source/blender/compositor/operations/COM_GlareThresholdOperation.h
M	source/blender/compositor/operations/COM_HueSaturationValueCorrectOperation.cc
M	source/blender/compositor/operations/COM_HueSaturationValueCorrectOperation.h
M	source/blender/compositor/operations/COM_IDMaskOperation.cc
M	source/blender/compositor/operations/COM_IDMaskOperation.h
M	source/blender/compositor/operations/COM_ImageOperation.cc
M	source/blender/compositor/operations/COM_ImageOperation.h
M	source/blender/compositor/operations/COM_InpaintOperation.cc
M	source/blender/compositor/operations/COM_InpaintOperation.h
M	source/blender/compositor/operations/COM_InvertOperation.cc
M	source/blender/compositor/operations/COM_InvertOperation.h
M	source/blender/compositor/operations/COM_KeyingBlurOperation.cc
M	source/blender/compositor/operations/COM_KeyingBlurOperation.h
M	source/blender/compositor/operations/COM_KeyingClipOperation.cc
M	source/blender/compositor/operations/COM_KeyingClipOperation.h
M	source/blender/compositor/operations/COM_KeyingDespillOperation.cc
M	source/blender/compositor/operations/COM_KeyingDespillOperation.h
M	source/blender/compositor/operations/COM_KeyingOperation.cc
M	source/blender/compositor/operations/COM_KeyingOperation.h
M	source/blender/compositor/operations/COM_KeyingScreenOperation.cc
M	source/blender/compositor/operations/COM_KeyingScreenOperation.h
M	source/blender/compositor/operations/COM_LuminanceMatteOperation.cc
M	source/blender/compositor/operations/COM_LuminanceMatteOperation.h
M	source/blender/compositor/operations/COM_MapRangeOperation.cc
M	source/blender/compositor/operations/COM_MapRangeOperation.h
M	source/blender/compositor/operations/COM_MapUVOperation.cc
M	source/blender/compositor/operations/COM_MapUVOperation.h
M	source/blender/compositor/operations/COM_MapValueOperation.cc
M	source/blender/compositor/operations/COM_MapValueOperation.h
M	source/blender/compositor/operations/COM_MaskOperation.cc
M	source/blender/compositor/operations/COM_MaskOperation.h
M	source/blender/compositor/operations/COM_MathBaseOperation.cc
M	source/blender/compositor/operations/COM_MathBaseOperation.h
M	source/blender/compositor/operations/COM_MixOperation.cc
M	source/blender/compositor/operations/COM_MixOperation.h
M	source/blender/compositor/operations/COM_MovieClipAttributeOperation.cc
M	source/blender/compositor/operations/COM_MovieClipAttributeOperation.h
M	source/blender/compositor/operations/COM_MovieClipOperation.cc
M	source/blender/compositor/operations/COM_MovieClipOperation.h
M	source/blender/compositor/operations/COM_MovieDistortionOperation.cc
M	source/blender/compositor/operations/COM_MovieDistortionOperation.h
M	source/blender/compositor/operations/COM_MultilayerImageOperation.cc
M	source/blender/compositor/operations/COM_MultilayerImageOperation.h
M	source/blender/compositor/operations/COM_NormalizeOperation.cc
M	source/blender/compositor/operations/COM_NormalizeOperation.h
M	source/blender/compositor/operations/COM_OutputFileMultiViewOperation.cc
M	source/blender/compositor/operations/COM_OutputFileMultiViewOperation.h
M	source/blender/compositor/operations/COM_OutputFileOperation.cc
M	source/blender/compositor/operations/COM_OutputFileOperation.h
M	source/blender/compositor/operations/COM_PixelateOperation.cc
M	source/blender/compositor/operations/COM_PixelateOperation.h
M	source/blender/compositor/operations/COM_PlaneCornerPinOperation.cc
M	source/blender/compositor/operations/COM_PlaneCornerPinOperation.h
M	source/blender/compositor/operations/COM_PlaneDistortCommonOperation.cc
M	source/blender/compositor/operations/COM_PlaneDistortCommonOperation.h
M	source/blender/compositor/operations/COM_PlaneTrackOperation.cc
M	source/blender/compositor/operations/COM_PlaneTrackOperation.h
M	source/blender/compositor/operations/COM_PreviewOperation.cc
M	source/blender/compositor/operations/COM_PreviewOperation.h
M	source/blender/compositor/operations/COM_ProjectorLensDistortionOperation.cc
M	source/blender/compositor/operations/COM_ProjectorLensDistortionOperation.h
M	source/blender/compositor/operations/COM_QualityStepHelper.cc
M	source/blender/compositor/operations/COM_QualityStepHelper.h
M	source/blender/compositor/operations/COM_ReadBufferOperation.cc
M	source/blender/compositor/operations/COM_ReadBufferOperation.h
M	source/blender/compositor/operations/COM_RenderLayersProg.cc
M	source/blender/compositor/operations/COM_RenderLayersProg.h
M	source/blender/compositor/operations/COM_RotateOperation.cc
M	source/blender/compositor/operations/COM_RotateOperation.h
M	source/blender/compositor/operations/COM_SMAAOperation.cc
M	source/blender/compositor/operations/COM_SMAAOperation.h
M	source/blender/compositor/operations/COM_ScaleOperation.cc
M	source/blender/compositor/operations/COM_ScaleOperation.h
M	source/blender/compositor/operations/COM_ScreenLensDistortionOperation.cc
M	source/blender/compositor/operations/COM_ScreenLensDistortionOperation.h
M	source/blender/compositor/operations/COM_SetAlphaMultiplyOperation.cc
M	source/blender/compositor/operations/COM_SetAlphaMultiplyOperation.h
M	source/blender/compositor/operations/COM_SetAlphaReplaceOperation.cc
M	source/blender/compositor/operations/COM_SetAlphaReplaceOperation.h
M	source/blender/compositor/operations/COM_SetColorOperation.cc
M	source/blender/compositor/operations/COM_SetColorOperation.h
M	source/blender/compositor/operations/COM_SetSamplerOperation.cc
M	source/blender/compositor/operations/COM_SetSamplerOperation.h
M	source/blender/compositor/operations/COM_SetValueOperation.cc
M	source/blender/compositor/operations/COM_SetValueOperation.h
M	source/blender/compositor/operations/COM_SetVectorOperation.cc
M	source/blender/compositor/operations/COM_SetVectorOperation.h
M	source/blender/compositor/operations/COM_SocketProxyOperation.cc
M	source/blender/compositor/operations/COM_SocketProxyOperation.h
M	source/blender/compositor/operations/COM_SplitOperation.cc
M	source/blender/compositor/operations/COM_SplitOperation.h
M	source/blender/compositor/operations/COM_SunBeamsOperation.cc
M	source/blender/compositor/operations/COM_SunBeamsOperation.h
M	source/blender/compositor/operations/COM_TextureOperation.cc
M	source/blender/compositor/operations/COM_TextureOperation.h
M	source/blender/compositor/operations/COM_TonemapOperation.cc
M	source/blender/compositor/operations/COM_TonemapOperation.h
M	source/blender/compositor/operations/COM_TrackPositionOperation.cc
M	source/blender/compositor/operations/COM_TrackPositionOperation.h
M	source/blender/compositor/operations/COM_TranslateOperation.cc
M	source/blender/compositor/operations/COM_TranslateOperation.h
M	source/blender/compositor/operations/COM_VariableSizeBokehBlurOperation.cc
M	source/blender/compositor/operations/COM_VariableSizeBokehBlurOperation.h
M	source/blender/compositor/operations/COM_VectorBlurOperation.cc
M	source/blender/compositor/operations/COM_VectorBlurOperation.h
M	source/blender/compositor/operations/COM_VectorCurveOperation.cc
M	source/blender/compositor/operations/COM_VectorCurveOperation.h
M	source/blender/compositor/operations/COM_ViewerOperation.cc
M	source/blender/compositor/operations/COM_ViewerOperation.h
M	source/blender/compositor/operations/COM_WrapOperation.cc
M	source/blender/compositor/operations/COM_WrapOperation.h
M	source/blender/compositor/operations/COM_WriteBufferOperation.cc
M	source/blender/compositor/operations/COM_WriteBufferOperation.h
M	source/blender/compositor/operations/COM_ZCombineOperation.cc
M	source/blender/compositor/operations/COM_ZCombineOperation.h

===================================================================

diff --git a/source/blender/compositor/COM_defines.h b/source/blender/compositor/COM_defines.h
index 266f532ebb8..127b137a2e5 100644
--- a/source/blender/compositor/COM_defines.h
+++ b/source/blender/compositor/COM_defines.h
@@ -18,6 +18,8 @@
 
 #pragma once
 
+namespace blender::compositor {
+
 /**
  * \brief possible data types for sockets
  * \ingroup Model
@@ -89,3 +91,5 @@ enum class ChunkOrdering {
 #define COM_NUM_CHANNELS_COLOR 4
 
 #define COM_BLUR_BOKEH_PIXELS 512
+
+}  // namespace blender::compositor
diff --git a/source/blender/compositor/intern/COM_CPUDevice.cc b/source/blender/compositor/intern/COM_CPUDevice.cc
index b520a437008..e3081ca7bf4 100644
--- a/source/blender/compositor/intern/COM_CPUDevice.cc
+++ b/source/blender/compositor/intern/COM_CPUDevice.cc
@@ -18,6 +18,8 @@
 
 #include "COM_CPUDevice.h"
 
+namespace blender::compositor {
+
 CPUDevice::CPUDevice(int thread_id) : m_thread_id(thread_id)
 {
 }
@@ -34,3 +36,5 @@ void CPUDevice::execute(WorkPackage *work)
 
   executionGroup->finalizeChunkExecution(chunkNumber, nullptr);
 }
+
+}  // namespace blender::compositor
diff --git a/source/blender/compositor/intern/COM_CPUDevice.h b/source/blender/compositor/intern/COM_CPUDevice.h
index 6df1f41419d..99629890b30 100644
--- a/source/blender/compositor/intern/COM_CPUDevice.h
+++ b/source/blender/compositor/intern/COM_CPUDevice.h
@@ -20,6 +20,8 @@
 
 #include "COM_Device.h"
 
+namespace blender::compositor {
+
 /**
  * \brief class representing a CPU device.
  * \note for every hardware thread in the system a CPUDevice instance
@@ -43,3 +45,5 @@ class CPUDevice : public Device {
  protected:
   int m_thread_id;
 };
+
+}  // namespace blender::compositor
diff --git a/source/blender/compositor/intern/COM_ChunkOrder.cc b/source/blender/compositor/intern/COM_ChunkOrder.cc
index 9687154120d..a03718d720d 100644
--- a/source/blender/compositor/intern/COM_ChunkOrder.cc
+++ b/source/blender/compositor/intern/COM_ChunkOrder.cc
@@ -20,6 +20,8 @@
 
 #include "BLI_math.h"
 
+namespace blender::compositor {
+
 void ChunkOrder::update_distance(ChunkOrderHotspot *hotspots, unsigned int len_hotspots)
 {
   double new_distance = DBL_MAX;
@@ -36,3 +38,5 @@ bool operator<(const ChunkOrder &a, const ChunkOrder &b)
 {
   return a.distance < b.distance;
 }
+
+}  // namespace blender::compositor
diff --git a/source/blender/compositor/intern/COM_ChunkOrder.h b/source/blender/compositor/intern/COM_ChunkOrder.h
index a634309f345..a697f9231d9 100644
--- a/source/blender/compositor/intern/COM_ChunkOrder.h
+++ b/source/blender/compositor/intern/COM_ChunkOrder.h
@@ -24,6 +24,8 @@
 
 #include "COM_ChunkOrderHotspot.h"
 
+namespace blender::compositor {
+
 /** Helper to determine the order how chunks are prioritized during execution. */
 struct ChunkOrder {
   unsigned int index = 0;
@@ -39,3 +41,5 @@ struct ChunkOrder {
   MEM_CXX_CLASS_ALLOC_FUNCS("COM:ChunkOrderHotspot")
 #endif
 };
+
+}  // namespace blender::compositor
diff --git a/source/blender/compositor/intern/COM_ChunkOrderHotspot.cc b/source/blender/compositor/intern/COM_ChunkOrderHotspot.cc
index d31ff518ecd..79afcc9deea 100644
--- a/source/blender/compositor/intern/COM_ChunkOrderHotspot.cc
+++ b/source/blender/compositor/intern/COM_ChunkOrderHotspot.cc
@@ -19,6 +19,8 @@
 #include "COM_ChunkOrderHotspot.h"
 #include <cmath>
 
+namespace blender::compositor {
+
 double ChunkOrderHotspot::calc_distance(int x, int y)
 {
   int dx = this->x - x;
@@ -27,3 +29,5 @@ double ChunkOrderHotspot::calc_distance(int x, int y)
   result += (double)this->addition;
   return result;
 }
+
+}  // namespace blender::compositor
\ No newline at end of file
diff --git a/source/blender/compositor/intern/COM_ChunkOrderHotspot.h b/source/blender/compositor/intern/COM_ChunkOrderHotspot.h
index d7f40921836..249b328f5c2 100644
--- a/source/blender/compositor/intern/COM_ChunkOrderHotspot.h
+++ b/source/blender/compositor/intern/COM_ChunkOrderHotspot.h
@@ -22,6 +22,8 @@
 #  include "MEM_guardedalloc.h"
 #endif
 
+namespace blender::compositor {
+
 struct ChunkOrderHotspot {
   int x;
   int y;
@@ -37,3 +39,5 @@ struct ChunkOrderHotspot {
   MEM_CXX_CLASS_ALLOC_FUNCS("COM:ChunkOrderHotspot")
 #endif
 };
+
+}  // namespace blender::compositor
diff --git a/source/blender/compositor/intern/COM_CompositorContext.cc b/source/blender/compositor/intern/COM_CompositorContext.cc
index a746ccbc09f..fdd47a6ca79 100644
--- a/source/blender/compositor/intern/COM_CompositorContext.cc
+++ b/source/blender/compositor/intern/COM_CompositorContext.cc
@@ -22,6 +22,8 @@
 
 #include "BLI_assert.h"
 
+namespace blender::compositor {
+
 CompositorContext::CompositorContext()
 {
   this->m_scene = nullptr;
@@ -38,3 +40,5 @@ int CompositorContext::getFramenumber() const
   BLI_assert(m_rd);
   return m_rd->cfra;
 }
+
+}  // namespace blender::compositor
diff --git a/source/blender/compositor/intern/COM_CompositorContext.h b/source/blender/compositor/intern/COM_CompositorContext.h
index 46cf65bbb79..c6468865fc8 100644
--- a/source/blender/compositor/intern/COM_CompositorContext.h
+++ b/source/blender/compositor/intern/COM_CompositorContext.h
@@ -26,6 +26,8 @@
 #include <string>
 #include <vector>
 
+namespace blender::compositor {
+
 /**
  * \brief Overall context of the compositor
  */
@@ -277,3 +279,5 @@ class CompositorContext {
     return m_rd->size * 0.01f;
   }
 };
+
+}  // namespace blender::compositor
diff --git a/source/blender/compositor/intern/COM_Converter.cc b/source/blender/compositor/intern/COM_Converter.cc
index 63c95acce3e..af593b2e1b5 100644
--- a/source/blender/compositor/intern/COM_Converter.cc
+++ b/source/blender/compositor/intern/COM_Converter.cc
@@ -116,6 +116,8 @@
 #include "COM_ViewerNode.h"
 #include "COM_ZCombineNode.h"
 
+namespace blender::compositor {
+
 bool COM_bnode_is_fast_node(const bNode &b_node)
 {
   return !ELEM(b_node.type,
@@ -567,3 +569,5 @@ void COM_convert_resolution(NodeOperationBuilder &builder,
     builder.addLink(translateOperation->getOutputSocket(), toSocket);
   }
 }
+
+}  // namespace blender::compositor
diff --git a/source/blender/compositor/intern/COM_Converter.h b/source/blender/compositor/intern/COM_Converter.h
index 59be34bf0e3..28136437103 100644
--- a/source/blender/compositor/intern/COM_Converter.h
+++ b/source/blender/compositor/intern/COM_Converter.h
@@ -18,14 +18,17 @@
 
 #pragma once
 
+#include "COM_NodeOperation.h"
+
 #ifdef WITH_CXX_GUARDEDALLOC
 #  include "MEM_guardedalloc.h"
 #endif
 
 struct bNode;
 
+namespace blender::compositor {
+
 class Node;
-class NodeOperation;
 class NodeOperationInput;
 class NodeOperationOutput;
 class NodeOperationBuilder;
@@ -65,3 +68,5 @@ NodeOperation *COM_convert_data_type(const NodeOperationOutput &from,
 void COM_convert_resolution(NodeOperationBuilder &builder,
                             NodeOperationOutput *fromSocket,
                             NodeOperationInput *toSocket);
+
+}  // namespace blender::compositor
diff --git a/source/blender/compositor/intern/COM_Debug.cc b/source/blender/compositor/intern/COM_Debug.cc
index c299bd1c72d..ac694768add 100644
--- a/source/blender/compositor/intern/COM_Debug.cc
+++ b/source/blender/compositor/intern/COM_Debug.cc
@@ -18,6 +18,8 @@
 
 #include "COM_Debug.h"
 
+namespace blender::compositor {
+
 #ifdef COM_DEBUG
 
 #  include <map>
@@ -495,3 +497,5 @@ void DebugInfo::graphviz(const ExecutionSystem * /*system*/)
 }
 
 #endif
+
+}  // namespace blender::compositor
diff --git a/source/blender/compositor/intern/COM_Debug.h b/source/blender/compositor/intern/COM_Debug.h
index 0107d8b396d..623e4332ac4 100644
--- a/source/blender/compositor/intern/COM_Debug.h
+++ b/source/blender/compositor/intern/COM_Debug.h
@@ -21,10 +21,12 @@
 #include <map>
 #include <string>
 
+#include "COM_NodeOperation.h"
 #include "COM_defines.h"
 
+namespace blender::compositor {
+
 class Node;
-class NodeOperation;
 class ExecutionSystem;
 class ExecutionGroup;
 
@@ -81,3 +83,5 @@ class DebugInfo {
   static GroupStateMap m_group_states;
 #endif
 };
+
+}  // namespace blender::compositor
diff --git a/source/blender/compositor/intern/COM_Device.h b/source/blender/compositor/intern/COM_Device.h
index 0a456760045..2a43c1be2b4 100644
--- a/source/blender/compositor/intern/COM_Device.h
+++ b/source/blender/compositor/intern/COM_Device.h
@@ -20,6 +20,8 @@
 
 #include "COM_WorkPackage.h"
 
+namespace blender::compositor {
+
 /**
  * \brief Abstract class for device implementations to be used by the Compositor.
  * devices are queried, initialized and used by the WorkScheduler.
@@ -46,3 +48,5 @@ class Device {
   MEM_CXX_CLASS_ALLOC_FUNCS("COM:Device")
 #endif
 };
+
+}  // namespace blender::compositor
diff --git a/source/blender/compositor/intern/COM_ExecutionGroup.cc b/source/blender/compositor/intern/COM_ExecutionGroup.cc
index f500327b7a7..071b1d41941 100644
--- a/source/blender/compositor/intern/COM_ExecutionGroup.cc
+++ b/source/blender/compositor/intern/COM_ExecutionGroup.cc
@@ -46,6 +46,8 @@
 #include "WM_api.h"
 #include "WM_types.h"
 
+namespace blender::compositor {
+
 ExecutionGroup::ExecutionGroup()
 {
   this->m_is_output = false;
@@ -607,3 +609,5 @@ void ExecutionGroup::setRenderBorder(float xmin, float xmax, float ymin, float y
     }
   }
 }
+
+}  // namespace blender::compositor
diff --git a/source/blender/compositor/intern/COM_ExecutionGroup.h b/source/blender/compositor/intern/COM_ExecutionGroup.h
index 13ff06cd5d1..f8bc5f43e31 100644
--- a/source/blender/compositor/intern/COM_ExecutionGroup.h
+++ b/source/blender/compositor/intern/COM_ExecutionGroup.h
@@ -33,8 +33,11 @@
 #include "COM_NodeOperation.h"
 #include <vector>
 
+namespace blender::compositor {
+
 class ExecutionSystem;
 class MemoryProxy;
+class MemoryBuffer;
 class ReadBufferOperation;
 class Device;
 
@@ -441,3 +444,5 @@ class ExecutionGroup {
   MEM_CXX_CLASS_ALLOC_FUNCS("COM:ExecutionGroup")
 #endif
 };
+
+}  // namespace blender::compositor
diff --git a/source/blender/compositor/intern/COM_ExecutionSystem.cc b/source/blender/compositor/intern/COM_ExecutionSystem.cc
index df97b8079b2..c8e3b11160b 100644
--- a/source/blender/compositor/intern/COM_ExecutionSystem.cc
+++ b/source/blender/compositor/intern/COM_ExecutionSystem.cc
@@ -37,6 +37,8 @@
 #  includ

@@ Diff output truncated at 10240 characters. @@



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