[Bf-blender-cvs] [ce9e0b53b14] sculpt-dev: Sculpt Expand: Default Face Set boundary modes to topology
Pablo Dobarro
noreply at git.blender.org
Thu Mar 25 02:50:23 CET 2021
Commit: ce9e0b53b14c1f8996020980342b0eb926e40cac
Author: Pablo Dobarro
Date: Wed Mar 24 21:20:09 2021 +0100
Branches: sculpt-dev
https://developer.blender.org/rBce9e0b53b14c1f8996020980342b0eb926e40cac
Sculpt Expand: Default Face Set boundary modes to topology
===================================================================
M source/blender/editors/sculpt_paint/sculpt_expand.c
===================================================================
diff --git a/source/blender/editors/sculpt_paint/sculpt_expand.c b/source/blender/editors/sculpt_paint/sculpt_expand.c
index 6e8a000112f..11aae88f66d 100644
--- a/source/blender/editors/sculpt_paint/sculpt_expand.c
+++ b/source/blender/editors/sculpt_paint/sculpt_expand.c
@@ -1012,7 +1012,8 @@ static void sculpt_expand_initialize_from_face_set_boundary(Object *ob,
BLI_BITMAP_ENABLE(enabled_vertices, i);
}
- if (BKE_pbvh_type(ss->pbvh) == PBVH_FACES) {
+ /* TODO: Default to topology. */
+ if (BKE_pbvh_type(ss->pbvh) == PBVH_FACES && false) {
sculpt_expand_geodesics_from_state_boundary(ob, expand_cache, enabled_vertices);
}
else {
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