[Bf-blender-cvs] [694609e5e34] asset-browser-poselib: Merge branch 'master' into asset-browser-poselib
Julian Eisel
noreply at git.blender.org
Fri Mar 19 17:24:35 CET 2021
Commit: 694609e5e34e87c47cb959d30caf28e2eaa4e457
Author: Julian Eisel
Date: Fri Mar 19 17:22:26 2021 +0100
Branches: asset-browser-poselib
https://developer.blender.org/rB694609e5e34e87c47cb959d30caf28e2eaa4e457
Merge branch 'master' into asset-browser-poselib
===================================================================
===================================================================
diff --cc source/blender/blenkernel/BKE_armature.h
index 8fc65c30459,a0ba1415b41..7f6d5ddb2bc
--- a/source/blender/blenkernel/BKE_armature.h
+++ b/source/blender/blenkernel/BKE_armature.h
@@@ -201,16 -201,6 +201,11 @@@ void BKE_pose_apply_action(struct Objec
struct bAction *action,
struct AnimationEvalContext *anim_eval_context);
+void BKE_pose_apply_action_blend(struct Object *ob,
+ struct bAction *action,
+ struct AnimationEvalContext *anim_eval_context,
+ float blend_factor);
+
- /* get_objectspace_bone_matrix has to be removed still */
- void get_objectspace_bone_matrix(struct Bone *bone,
- float M_accumulatedMatrix[4][4],
- int root,
- int posed);
void vec_roll_to_mat3(const float vec[3], const float roll, float r_mat[3][3]);
void vec_roll_to_mat3_normalized(const float nor[3], const float roll, float r_mat[3][3]);
void mat3_to_vec_roll(const float mat[3][3], float r_vec[3], float *r_roll);
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