[Bf-blender-cvs] [3861ee7f3f3] geometry-nodes-mesh-primitives: Rename function

Hans Goudey noreply at git.blender.org
Tue Mar 16 00:12:42 CET 2021


Commit: 3861ee7f3f3486cc67e4897e27383b69350a21c8
Author: Hans Goudey
Date:   Mon Mar 15 19:12:19 2021 -0400
Branches: geometry-nodes-mesh-primitives
https://developer.blender.org/rB3861ee7f3f3486cc67e4897e27383b69350a21c8

Rename function

===================================================================

M	source/blender/nodes/geometry/nodes/node_geo_mesh_primitive_uv_sphere.cc

===================================================================

diff --git a/source/blender/nodes/geometry/nodes/node_geo_mesh_primitive_uv_sphere.cc b/source/blender/nodes/geometry/nodes/node_geo_mesh_primitive_uv_sphere.cc
index 1fd9ab21a40..ae7a338bfdb 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_mesh_primitive_uv_sphere.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_mesh_primitive_uv_sphere.cc
@@ -217,7 +217,7 @@ static void calculate_sphere_faces(MutableSpan<MLoop> loops,
   }
 }
 
-static void calculate_uvs(Mesh *mesh, const float segments, const float rings)
+static void calculate_sphere_uvs(Mesh *mesh, const float segments, const float rings)
 {
   MeshComponent mesh_component;
   mesh_component.replace(mesh, GeometryOwnershipType::Editable);
@@ -274,7 +274,7 @@ static Mesh *create_uv_sphere_mesh(const float radius, const int segments, const
 
   calculate_sphere_faces(loops, polys, segments, rings);
 
-  calculate_uvs(mesh, segments, rings);
+  calculate_sphere_uvs(mesh, segments, rings);
 
   BLI_assert(BKE_mesh_is_valid(mesh));



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