[Bf-blender-cvs] [1e9edce1601] compositor-cryptomatte-workflow: Added support for external render engines.
Jeroen Bakker
noreply at git.blender.org
Mon Mar 15 12:07:18 CET 2021
Commit: 1e9edce1601d60f6fe63f343b330584e6a00c8b7
Author: Jeroen Bakker
Date: Mon Mar 15 12:06:52 2021 +0100
Branches: compositor-cryptomatte-workflow
https://developer.blender.org/rB1e9edce1601d60f6fe63f343b330584e6a00c8b7
Added support for external render engines.
===================================================================
M source/blender/compositor/nodes/COM_CryptomatteNode.cc
M source/blender/editors/interface/interface_eyedropper_color.c
===================================================================
diff --git a/source/blender/compositor/nodes/COM_CryptomatteNode.cc b/source/blender/compositor/nodes/COM_CryptomatteNode.cc
index 577acb59eca..4c698b5609f 100644
--- a/source/blender/compositor/nodes/COM_CryptomatteNode.cc
+++ b/source/blender/compositor/nodes/COM_CryptomatteNode.cc
@@ -82,6 +82,22 @@ static std::string prefix_from_node(const bNode &node)
return std::string(prefix, BLI_strnlen(prefix, sizeof(prefix)));
}
+static std::string combined_layer_pass_name(RenderLayer *render_layer, RenderPass *render_pass)
+{
+ if (render_layer->name[0] == '\0') {
+ return std::string(render_pass->name,
+ BLI_strnlen(render_pass->name, sizeof(render_pass->name)));
+ }
+
+ std::string combined_name =
+ blender::StringRef(render_layer->name,
+ BLI_strnlen(render_layer->name, sizeof(render_layer->name))) +
+ "." +
+ blender::StringRef(render_pass->name,
+ BLI_strnlen(render_pass->name, sizeof(render_pass->name)));
+ return combined_name;
+}
+
void CryptomatteNode::input_operations_from_render_source(
const CompositorContext &context,
const bNode &node,
@@ -106,12 +122,7 @@ void CryptomatteNode::input_operations_from_render_source(
RenderLayer *render_layer = RE_GetRenderLayer(render_result, view_layer->name);
if (render_layer) {
LISTBASE_FOREACH (RenderPass *, render_pass, &render_layer->passes) {
- const std::string combined_name =
- blender::StringRef(view_layer->name,
- strnlen(view_layer->name, sizeof(view_layer->name))) +
- "." +
- blender::StringRef(render_pass->name,
- strnlen(render_pass->name, sizeof(render_pass->name)));
+ const std::string combined_name = combined_layer_pass_name(render_layer, render_pass);
if (blender::StringRef(combined_name).startswith(prefix)) {
RenderLayersProg *op = new RenderLayersProg(
render_pass->name, COM_DT_COLOR, render_pass->channels);
@@ -167,13 +178,7 @@ void CryptomatteNode::input_operations_from_image_source(
const std::string prefix = prefix_from_node(node);
LISTBASE_FOREACH (RenderLayer *, render_layer, &image->rr->layers) {
LISTBASE_FOREACH (RenderPass *, render_pass, &render_layer->passes) {
- const std::string combined_name =
- blender::StringRef(render_layer->name,
- strnlen(render_layer->name, sizeof(render_layer->name))) +
- "." +
- blender::StringRef(render_pass->name,
- strnlen(render_pass->name, sizeof(render_pass->name)));
-
+ const std::string combined_name = combined_layer_pass_name(render_layer, render_pass);
if (blender::StringRef(combined_name).startswith(prefix)) {
MultilayerColorOperation *op = new MultilayerColorOperation(
render_layer, render_pass, view);
diff --git a/source/blender/editors/interface/interface_eyedropper_color.c b/source/blender/editors/interface/interface_eyedropper_color.c
index f20d7d88102..349086132dc 100644
--- a/source/blender/editors/interface/interface_eyedropper_color.c
+++ b/source/blender/editors/interface/interface_eyedropper_color.c
@@ -157,9 +157,14 @@ static bool eyedropper_cryptomatte_sample_renderlayer_fl(RenderLayer *render_lay
return false;
}
- const char *render_pass_name_prefix = prefix + render_layer_name_len + 1;
+ /* RenderResult from images can have no render layer name. */
+ const char *render_pass_name_prefix = render_layer_name_len ?
+ prefix + 1 + render_layer_name_len :
+ prefix;
+
LISTBASE_FOREACH (RenderPass *, render_pass, &render_layer->passes) {
- if (STRPREFIX(render_pass->name, render_pass_name_prefix)) {
+ if (STRPREFIX(render_pass->name, render_pass_name_prefix) &&
+ !STREQLEN(render_pass->name, render_pass_name_prefix, sizeof(render_pass->name))) {
BLI_assert(render_pass->channels == 4);
const int x = (int)(fpos[0] * render_pass->rectx);
const int y = (int)(fpos[1] * render_pass->recty);
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