[Bf-blender-cvs] [abda36c0760] sculpt-dev: Sculpt: Apply latest clang-format changes to the branch

Pablo Dobarro noreply at git.blender.org
Mon Mar 15 02:19:17 CET 2021


Commit: abda36c0760de280ec2d6c528297cf0b750be84b
Author: Pablo Dobarro
Date:   Sun Mar 14 21:15:47 2021 +0100
Branches: sculpt-dev
https://developer.blender.org/rBabda36c0760de280ec2d6c528297cf0b750be84b

Sculpt: Apply latest clang-format changes to the branch

===================================================================

M	source/blender/editors/sculpt_paint/paint_mask.c
M	source/blender/editors/sculpt_paint/sculpt.c
M	source/blender/editors/sculpt_paint/sculpt_boundary.c
M	source/blender/editors/sculpt_paint/sculpt_filter_mask.c
M	source/blender/editors/sculpt_paint/sculpt_gradient.c
M	source/blender/editors/sculpt_paint/sculpt_pose.c
M	source/blender/editors/sculpt_paint/sculpt_smooth.c
M	source/blender/editors/sculpt_paint/sculpt_transform.c

===================================================================

diff --git a/source/blender/editors/sculpt_paint/paint_mask.c b/source/blender/editors/sculpt_paint/paint_mask.c
index be189ed88a9..a760ec16706 100644
--- a/source/blender/editors/sculpt_paint/paint_mask.c
+++ b/source/blender/editors/sculpt_paint/paint_mask.c
@@ -1531,8 +1531,7 @@ static void project_gesture_tag_fairing_task_cb(void *__restrict userdata,
 
   SCULPT_undo_push_node(sgcontext->vc.obact, node, SCULPT_UNDO_COORDS);
 
-  BKE_pbvh_vertex_iter_begin(sgcontext->ss->pbvh, node, vd, PBVH_ITER_UNIQUE)
-  {
+  BKE_pbvh_vertex_iter_begin (sgcontext->ss->pbvh, node, vd, PBVH_ITER_UNIQUE) {
     if (!sculpt_gesture_is_vertex_effected(sgcontext, &vd)) {
       continue;
     }
@@ -1559,8 +1558,7 @@ static void project_gesture_project_fairing_boundary_task_cb(
 
   PBVHNode *node = sgcontext->nodes[i];
   PBVHVertexIter vd;
-  BKE_pbvh_vertex_iter_begin(sgcontext->ss->pbvh, node, vd, PBVH_ITER_UNIQUE)
-  {
+  BKE_pbvh_vertex_iter_begin (sgcontext->ss->pbvh, node, vd, PBVH_ITER_UNIQUE) {
     bool project_vertex = false;
     bool vertex_fairing_mask = project_operation->fairing_mask[vd.index];
 
diff --git a/source/blender/editors/sculpt_paint/sculpt.c b/source/blender/editors/sculpt_paint/sculpt.c
index 5d523852baa..13df5963055 100644
--- a/source/blender/editors/sculpt_paint/sculpt.c
+++ b/source/blender/editors/sculpt_paint/sculpt.c
@@ -3197,8 +3197,7 @@ static void do_fairing_brush_tag_store_task_cb_ex(void *__restrict userdata,
 
   const int thread_id = BLI_task_parallel_thread_id(tls);
 
-  BKE_pbvh_vertex_iter_begin(ss->pbvh, data->nodes[n], vd, PBVH_ITER_UNIQUE)
-  {
+  BKE_pbvh_vertex_iter_begin (ss->pbvh, data->nodes[n], vd, PBVH_ITER_UNIQUE) {
     if (!sculpt_brush_test_sq_fn(&test, vd.co)) {
       continue;
     }
@@ -3273,8 +3272,7 @@ static void do_fairing_brush_displace_task_cb_ex(void *__restrict userdata,
   SculptThreadedTaskData *data = userdata;
   SculptSession *ss = data->ob->sculpt;
   PBVHVertexIter vd;
-  BKE_pbvh_vertex_iter_begin(ss->pbvh, data->nodes[n], vd, PBVH_ITER_UNIQUE)
-  {
+  BKE_pbvh_vertex_iter_begin (ss->pbvh, data->nodes[n], vd, PBVH_ITER_UNIQUE) {
     if (!ss->cache->fairing_mask[vd.index]) {
       continue;
     }
@@ -3780,8 +3778,7 @@ static void do_scene_project_brush_task_cb_ex(void *__restrict userdata,
   SCULPT_orig_vert_data_init(&orig_data, data->ob, data->nodes[n]);
 
   PBVHVertexIter vd;
-  BKE_pbvh_vertex_iter_begin(ss->pbvh, data->nodes[n], vd, PBVH_ITER_UNIQUE)
-  {
+  BKE_pbvh_vertex_iter_begin (ss->pbvh, data->nodes[n], vd, PBVH_ITER_UNIQUE) {
     if (!sculpt_brush_test_sq_fn(&test, vd.co)) {
       continue;
     }
diff --git a/source/blender/editors/sculpt_paint/sculpt_boundary.c b/source/blender/editors/sculpt_paint/sculpt_boundary.c
index ebf65b28346..c2e8f2a8d90 100644
--- a/source/blender/editors/sculpt_paint/sculpt_boundary.c
+++ b/source/blender/editors/sculpt_paint/sculpt_boundary.c
@@ -1004,8 +1004,7 @@ static void do_boundary_brush_circle_task_cb_ex(void *__restrict userdata,
   SculptOrigVertData orig_data;
   SCULPT_orig_vert_data_init(&orig_data, data->ob, data->nodes[n]);
 
-  BKE_pbvh_vertex_iter_begin(ss->pbvh, data->nodes[n], vd, PBVH_ITER_UNIQUE)
-  {
+  BKE_pbvh_vertex_iter_begin (ss->pbvh, data->nodes[n], vd, PBVH_ITER_UNIQUE) {
     if (boundary->edit_info[vd.index].num_propagation_steps == -1) {
       continue;
     }
diff --git a/source/blender/editors/sculpt_paint/sculpt_filter_mask.c b/source/blender/editors/sculpt_paint/sculpt_filter_mask.c
index 90509232c11..e6285aa4332 100644
--- a/source/blender/editors/sculpt_paint/sculpt_filter_mask.c
+++ b/source/blender/editors/sculpt_paint/sculpt_filter_mask.c
@@ -622,8 +622,7 @@ static void ipmask_filter_apply_task_cb(void *__restrict userdata,
   PBVHNode *node = filter_cache->nodes[i];
   PBVHVertexIter vd;
   bool update = false;
-  BKE_pbvh_vertex_iter_begin(ss->pbvh, node, vd, PBVH_ITER_UNIQUE)
-  {
+  BKE_pbvh_vertex_iter_begin (ss->pbvh, node, vd, PBVH_ITER_UNIQUE) {
     if (SCULPT_automasking_factor_get(filter_cache->automasking, ss, vd.index) < 0.5f) {
       continue;
     }
@@ -818,8 +817,7 @@ static void ipmask_filter_apply_from_original_task_cb(
   const eSculptIPMaskFilterType filter_type = data->filter_type;
   bool update = false;
   SCULPT_orig_vert_data_init(&orig_data, data->ob, node);
-  BKE_pbvh_vertex_iter_begin(ss->pbvh, node, vd, PBVH_ITER_UNIQUE)
-  {
+  BKE_pbvh_vertex_iter_begin (ss->pbvh, node, vd, PBVH_ITER_UNIQUE) {
     if (SCULPT_automasking_factor_get(filter_cache->automasking, ss, vd.index) < 0.5f) {
       continue;
     }
@@ -893,8 +891,7 @@ static void ipmask_filter_restore_original_mask_task_cb(
   bool update = false;
   SCULPT_orig_vert_data_init(&orig_data, data->ob, node);
   PBVHVertexIter vd;
-  BKE_pbvh_vertex_iter_begin(ss->pbvh, node, vd, PBVH_ITER_UNIQUE)
-  {
+  BKE_pbvh_vertex_iter_begin (ss->pbvh, node, vd, PBVH_ITER_UNIQUE) {
     SCULPT_orig_vert_data_update(&orig_data, &vd);
     *vd.mask = orig_data.mask;
     update = true;
diff --git a/source/blender/editors/sculpt_paint/sculpt_gradient.c b/source/blender/editors/sculpt_paint/sculpt_gradient.c
index 73ec4d3dcd2..549c04b0525 100644
--- a/source/blender/editors/sculpt_paint/sculpt_gradient.c
+++ b/source/blender/editors/sculpt_paint/sculpt_gradient.c
@@ -89,8 +89,7 @@ static void sculpt_gradient_apply_task_cb(void *__restrict userdata,
   SCULPT_orig_vert_data_init(&orig_data, data->ob, data->nodes[n]);
 
   PBVHVertexIter vd;
-  BKE_pbvh_vertex_iter_begin(ss->pbvh, data->nodes[n], vd, PBVH_ITER_UNIQUE)
-  {
+  BKE_pbvh_vertex_iter_begin (ss->pbvh, data->nodes[n], vd, PBVH_ITER_UNIQUE) {
     float fade = vd.mask ? *vd.mask : 0.0f;
     fade *= SCULPT_automasking_factor_get(ss->filter_cache->automasking, ss, vd.index);
     if (fade == 0.0f) {
diff --git a/source/blender/editors/sculpt_paint/sculpt_pose.c b/source/blender/editors/sculpt_paint/sculpt_pose.c
index 8c4f68715b9..e668c8722d8 100644
--- a/source/blender/editors/sculpt_paint/sculpt_pose.c
+++ b/source/blender/editors/sculpt_paint/sculpt_pose.c
@@ -177,8 +177,7 @@ static void do_pose_brush_bend_task_cb_ex(void *__restrict userdata,
   SCULPT_orig_vert_data_init(&orig_data, data->ob, data->nodes[n]);
 
   PBVHVertexIter vd;
-  BKE_pbvh_vertex_iter_begin(ss->pbvh, data->nodes[n], vd, PBVH_ITER_UNIQUE)
-  {
+  BKE_pbvh_vertex_iter_begin (ss->pbvh, data->nodes[n], vd, PBVH_ITER_UNIQUE) {
     SCULPT_orig_vert_data_update(&orig_data, &vd);
 
     const float ik_chain_weight = segments[0].weights[vd.index] *
diff --git a/source/blender/editors/sculpt_paint/sculpt_smooth.c b/source/blender/editors/sculpt_paint/sculpt_smooth.c
index a68bacb2315..e3a158b91c0 100644
--- a/source/blender/editors/sculpt_paint/sculpt_smooth.c
+++ b/source/blender/editors/sculpt_paint/sculpt_smooth.c
@@ -577,8 +577,7 @@ static void SCULPT_do_directional_smooth_task_cb_ex(void *__restrict userdata,
       ss, &test, data->brush->falloff_shape);
   const int thread_id = BLI_task_parallel_thread_id(tls);
 
-  BKE_pbvh_vertex_iter_begin(ss->pbvh, data->nodes[n], vd, PBVH_ITER_UNIQUE)
-  {
+  BKE_pbvh_vertex_iter_begin (ss->pbvh, data->nodes[n], vd, PBVH_ITER_UNIQUE) {
     if (!sculpt_brush_test_sq_fn(&test, vd.co)) {
       continue;
     }
diff --git a/source/blender/editors/sculpt_paint/sculpt_transform.c b/source/blender/editors/sculpt_paint/sculpt_transform.c
index 4584f91b03a..efe3b8acafe 100644
--- a/source/blender/editors/sculpt_paint/sculpt_transform.c
+++ b/source/blender/editors/sculpt_paint/sculpt_transform.c
@@ -278,8 +278,7 @@ static void sculpt_elastic_transform_task_cb(void *__restrict userdata,
   SCULPT_undo_push_node(data->ob, node, SCULPT_UNDO_COORDS);
 
   PBVHVertexIter vd;
-  BKE_pbvh_vertex_iter_begin(ss->pbvh, node, vd, PBVH_ITER_UNIQUE)
-  {
+  BKE_pbvh_vertex_iter_begin (ss->pbvh, node, vd, PBVH_ITER_UNIQUE) {
     SCULPT_orig_vert_data_update(&orig_data, &vd);
     float transformed_co[3], orig_co[3], disp[3];
     const float fade = vd.mask ? *vd.mask : 0.0f;



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