[Bf-blender-cvs] [f7a6dd72183] geometry-nodes-mesh-primitives: Cleanup: remove static
Hans Goudey
noreply at git.blender.org
Sat Mar 13 23:39:20 CET 2021
Commit: f7a6dd72183ea7e7213c60c7e6aa5df659145614
Author: Hans Goudey
Date: Sat Mar 13 17:39:09 2021 -0500
Branches: geometry-nodes-mesh-primitives
https://developer.blender.org/rBf7a6dd72183ea7e7213c60c7e6aa5df659145614
Cleanup: remove static
===================================================================
M source/blender/nodes/geometry/nodes/node_geo_transform.cc
===================================================================
diff --git a/source/blender/nodes/geometry/nodes/node_geo_transform.cc b/source/blender/nodes/geometry/nodes/node_geo_transform.cc
index 539a7551be9..7ef970cbaf7 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_transform.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_transform.cc
@@ -57,10 +57,10 @@ static bool use_translate(const float3 rotation, const float3 scale)
return true;
}
-static void transform_mesh(Mesh *mesh,
- const float3 translation,
- const float3 rotation,
- const float3 scale)
+void transform_mesh(Mesh *mesh,
+ const float3 translation,
+ const float3 rotation,
+ const float3 scale)
{
/* Use only translation if rotation and scale are zero. */
if (use_translate(rotation, scale)) {
More information about the Bf-blender-cvs
mailing list