[Bf-blender-cvs] [f7a6dd72183] geometry-nodes-mesh-primitives: Cleanup: remove static

Hans Goudey noreply at git.blender.org
Sat Mar 13 23:39:20 CET 2021


Commit: f7a6dd72183ea7e7213c60c7e6aa5df659145614
Author: Hans Goudey
Date:   Sat Mar 13 17:39:09 2021 -0500
Branches: geometry-nodes-mesh-primitives
https://developer.blender.org/rBf7a6dd72183ea7e7213c60c7e6aa5df659145614

Cleanup: remove static

===================================================================

M	source/blender/nodes/geometry/nodes/node_geo_transform.cc

===================================================================

diff --git a/source/blender/nodes/geometry/nodes/node_geo_transform.cc b/source/blender/nodes/geometry/nodes/node_geo_transform.cc
index 539a7551be9..7ef970cbaf7 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_transform.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_transform.cc
@@ -57,10 +57,10 @@ static bool use_translate(const float3 rotation, const float3 scale)
   return true;
 }
 
-static void transform_mesh(Mesh *mesh,
-                           const float3 translation,
-                           const float3 rotation,
-                           const float3 scale)
+void transform_mesh(Mesh *mesh,
+                    const float3 translation,
+                    const float3 rotation,
+                    const float3 scale)
 {
   /* Use only translation if rotation and scale are zero. */
   if (use_translate(rotation, scale)) {



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