[Bf-blender-cvs] [258b15da74a] master: Cleanup: add BKE_pbvh_vertex_iter_begin to clang-format

Pablo Dobarro noreply at git.blender.org
Fri Mar 12 22:30:33 CET 2021


Commit: 258b15da74ad6f734d4e9870bbe051066a9a705c
Author: Pablo Dobarro
Date:   Fri Mar 12 22:20:51 2021 +0100
Branches: master
https://developer.blender.org/rB258b15da74ad6f734d4e9870bbe051066a9a705c

Cleanup: add BKE_pbvh_vertex_iter_begin to clang-format

Reviewed By: JacquesLucke

Differential Revision: https://developer.blender.org/D10707

===================================================================

M	.clang-format
M	source/blender/blenkernel/intern/pbvh.c
M	source/blender/editors/sculpt_paint/paint_mask.c
M	source/blender/editors/sculpt_paint/paint_vertex.c
M	source/blender/editors/sculpt_paint/sculpt.c
M	source/blender/editors/sculpt_paint/sculpt_boundary.c
M	source/blender/editors/sculpt_paint/sculpt_cloth.c
M	source/blender/editors/sculpt_paint/sculpt_expand.c
M	source/blender/editors/sculpt_paint/sculpt_face_set.c
M	source/blender/editors/sculpt_paint/sculpt_filter_color.c
M	source/blender/editors/sculpt_paint/sculpt_filter_mask.c
M	source/blender/editors/sculpt_paint/sculpt_filter_mesh.c
M	source/blender/editors/sculpt_paint/sculpt_mask_expand.c
M	source/blender/editors/sculpt_paint/sculpt_mask_init.c
M	source/blender/editors/sculpt_paint/sculpt_multiplane_scrape.c
M	source/blender/editors/sculpt_paint/sculpt_paint_color.c
M	source/blender/editors/sculpt_paint/sculpt_pose.c
M	source/blender/editors/sculpt_paint/sculpt_smooth.c
M	source/blender/editors/sculpt_paint/sculpt_transform.c
M	source/blender/editors/sculpt_paint/sculpt_undo.c

===================================================================

diff --git a/.clang-format b/.clang-format
index 8a992fea3a9..79aa893cada 100644
--- a/.clang-format
+++ b/.clang-format
@@ -161,6 +161,7 @@ PenaltyBreakString: 1000000
 # "^\s+[A-Z][A-Z0-9_]+\s*\([^\n]*\)\n\s*\{"
 ForEachMacros:
   - BEGIN_ANIMFILTER_SUBCHANNELS
+  - BKE_pbvh_vertex_iter_begin
   - BLI_FOREACH_SPARSE_RANGE
   - BLI_SMALLSTACK_ITER_BEGIN
   - BMO_ITER
diff --git a/source/blender/blenkernel/intern/pbvh.c b/source/blender/blenkernel/intern/pbvh.c
index 8a98780d918..77dde3a921a 100644
--- a/source/blender/blenkernel/intern/pbvh.c
+++ b/source/blender/blenkernel/intern/pbvh.c
@@ -137,8 +137,7 @@ static void update_node_vb(PBVH *pbvh, PBVHNode *node)
   if (node->flag & PBVH_Leaf) {
     PBVHVertexIter vd;
 
-    BKE_pbvh_vertex_iter_begin(pbvh, node, vd, PBVH_ITER_ALL)
-    {
+    BKE_pbvh_vertex_iter_begin (pbvh, node, vd, PBVH_ITER_ALL) {
       BB_expand(&vb, vd.co);
     }
     BKE_pbvh_vertex_iter_end;
@@ -1143,8 +1142,7 @@ static void pbvh_update_mask_redraw_task_cb(void *__restrict userdata,
     if (node->flag & PBVH_Leaf) {
       PBVHVertexIter vd;
 
-      BKE_pbvh_vertex_iter_begin(pbvh, node, vd, PBVH_ITER_ALL)
-      {
+      BKE_pbvh_vertex_iter_begin (pbvh, node, vd, PBVH_ITER_ALL) {
         if (vd.mask && *vd.mask < 1.0f) {
           has_unmasked = true;
         }
@@ -1191,8 +1189,7 @@ static void pbvh_update_visibility_redraw_task_cb(void *__restrict userdata,
     BKE_pbvh_node_fully_hidden_set(node, true);
     if (node->flag & PBVH_Leaf) {
       PBVHVertexIter vd;
-      BKE_pbvh_vertex_iter_begin(pbvh, node, vd, PBVH_ITER_ALL)
-      {
+      BKE_pbvh_vertex_iter_begin (pbvh, node, vd, PBVH_ITER_ALL) {
         if (vd.visible) {
           BKE_pbvh_node_fully_hidden_set(node, false);
           return;
diff --git a/source/blender/editors/sculpt_paint/paint_mask.c b/source/blender/editors/sculpt_paint/paint_mask.c
index 966f2ace931..7671f69ee05 100644
--- a/source/blender/editors/sculpt_paint/paint_mask.c
+++ b/source/blender/editors/sculpt_paint/paint_mask.c
@@ -131,8 +131,7 @@ static void mask_flood_fill_task_cb(void *__restrict userdata,
 
   SCULPT_undo_push_node(data->ob, node, SCULPT_UNDO_MASK);
 
-  BKE_pbvh_vertex_iter_begin(data->pbvh, node, vi, PBVH_ITER_UNIQUE)
-  {
+  BKE_pbvh_vertex_iter_begin (data->pbvh, node, vi, PBVH_ITER_UNIQUE) {
     float prevmask = *vi.mask;
     mask_flood_fill_set_elem(vi.mask, mode, value);
     if (prevmask != *vi.mask) {
@@ -757,8 +756,7 @@ static void face_set_gesture_apply_task_cb(void *__restrict userdata,
   PBVHVertexIter vd;
   bool any_updated = false;
 
-  BKE_pbvh_vertex_iter_begin(sgcontext->ss->pbvh, node, vd, PBVH_ITER_UNIQUE)
-  {
+  BKE_pbvh_vertex_iter_begin (sgcontext->ss->pbvh, node, vd, PBVH_ITER_UNIQUE) {
     if (sculpt_gesture_is_vertex_effected(sgcontext, &vd)) {
       SCULPT_vertex_face_set_set(sgcontext->ss, vd.index, face_set_operation->new_face_set_id);
       any_updated = true;
@@ -832,8 +830,7 @@ static void mask_gesture_apply_task_cb(void *__restrict userdata,
   bool any_masked = false;
   bool redraw = false;
 
-  BKE_pbvh_vertex_iter_begin(sgcontext->ss->pbvh, node, vd, PBVH_ITER_UNIQUE)
-  {
+  BKE_pbvh_vertex_iter_begin (sgcontext->ss->pbvh, node, vd, PBVH_ITER_UNIQUE) {
     if (sculpt_gesture_is_vertex_effected(sgcontext, &vd)) {
       float prevmask = *vd.mask;
       if (!any_masked) {
@@ -1415,8 +1412,7 @@ static void project_line_gesture_apply_task_cb(void *__restrict userdata,
 
   SCULPT_undo_push_node(sgcontext->vc.obact, node, SCULPT_UNDO_COORDS);
 
-  BKE_pbvh_vertex_iter_begin(sgcontext->ss->pbvh, node, vd, PBVH_ITER_UNIQUE)
-  {
+  BKE_pbvh_vertex_iter_begin (sgcontext->ss->pbvh, node, vd, PBVH_ITER_UNIQUE) {
     if (!sculpt_gesture_is_vertex_effected(sgcontext, &vd)) {
       continue;
     }
diff --git a/source/blender/editors/sculpt_paint/paint_vertex.c b/source/blender/editors/sculpt_paint/paint_vertex.c
index f45c244f675..fc52f6fea7c 100644
--- a/source/blender/editors/sculpt_paint/paint_vertex.c
+++ b/source/blender/editors/sculpt_paint/paint_vertex.c
@@ -1841,8 +1841,7 @@ static void do_wpaint_brush_blur_task_cb_ex(void *__restrict userdata,
 
   /* For each vertex */
   PBVHVertexIter vd;
-  BKE_pbvh_vertex_iter_begin(ss->pbvh, data->nodes[n], vd, PBVH_ITER_UNIQUE)
-  {
+  BKE_pbvh_vertex_iter_begin (ss->pbvh, data->nodes[n], vd, PBVH_ITER_UNIQUE) {
     /* Test to see if the vertex coordinates are within the spherical brush region. */
     if (sculpt_brush_test_sq_fn(&test, vd.co)) {
       /* For grid based pbvh, take the vert whose loop corresponds to the current grid.
@@ -1938,8 +1937,7 @@ static void do_wpaint_brush_smear_task_cb_ex(void *__restrict userdata,
 
     /* For each vertex */
     PBVHVertexIter vd;
-    BKE_pbvh_vertex_iter_begin(ss->pbvh, data->nodes[n], vd, PBVH_ITER_UNIQUE)
-    {
+    BKE_pbvh_vertex_iter_begin (ss->pbvh, data->nodes[n], vd, PBVH_ITER_UNIQUE) {
       /* Test to see if the vertex coordinates are within the spherical brush region. */
       if (sculpt_brush_test_sq_fn(&test, vd.co)) {
         /* For grid based pbvh, take the vert whose loop corresponds to the current grid.
@@ -2045,8 +2043,7 @@ static void do_wpaint_brush_draw_task_cb_ex(void *__restrict userdata,
 
   /* For each vertex */
   PBVHVertexIter vd;
-  BKE_pbvh_vertex_iter_begin(ss->pbvh, data->nodes[n], vd, PBVH_ITER_UNIQUE)
-  {
+  BKE_pbvh_vertex_iter_begin (ss->pbvh, data->nodes[n], vd, PBVH_ITER_UNIQUE) {
     /* Test to see if the vertex coordinates are within the spherical brush region. */
     if (sculpt_brush_test_sq_fn(&test, vd.co)) {
       /* Note: grids are 1:1 with corners (aka loops).
@@ -2114,8 +2111,7 @@ static void do_wpaint_brush_calc_average_weight_cb_ex(
 
   /* For each vertex */
   PBVHVertexIter vd;
-  BKE_pbvh_vertex_iter_begin(ss->pbvh, data->nodes[n], vd, PBVH_ITER_UNIQUE)
-  {
+  BKE_pbvh_vertex_iter_begin (ss->pbvh, data->nodes[n], vd, PBVH_ITER_UNIQUE) {
     /* Test to see if the vertex coordinates are within the spherical brush region. */
     if (sculpt_brush_test_sq_fn(&test, vd.co)) {
       const float angle_cos = (use_normal && vd.no) ? dot_vf3vs3(sculpt_normal_frontface, vd.no) :
@@ -2810,8 +2806,7 @@ static void do_vpaint_brush_calc_average_color_cb_ex(void *__restrict userdata,
 
   /* For each vertex */
   PBVHVertexIter vd;
-  BKE_pbvh_vertex_iter_begin(ss->pbvh, data->nodes[n], vd, PBVH_ITER_UNIQUE)
-  {
+  BKE_pbvh_vertex_iter_begin (ss->pbvh, data->nodes[n], vd, PBVH_ITER_UNIQUE) {
     /* Test to see if the vertex coordinates are within the spherical brush region. */
     if (sculpt_brush_test_sq_fn(&test, vd.co)) {
       const int v_index = has_grids ? data->me->mloop[vd.grid_indices[vd.g]].v :
@@ -2880,8 +2875,7 @@ static void do_vpaint_brush_draw_task_cb_ex(void *__restrict userdata,
 
   /* For each vertex */
   PBVHVertexIter vd;
-  BKE_pbvh_vertex_iter_begin(ss->pbvh, data->nodes[n], vd, PBVH_ITER_UNIQUE)
-  {
+  BKE_pbvh_vertex_iter_begin (ss->pbvh, data->nodes[n], vd, PBVH_ITER_UNIQUE) {
     /* Test to see if the vertex coordinates are within the spherical brush region. */
     if (sculpt_brush_test_sq_fn(&test, vd.co)) {
       /* Note: Grids are 1:1 with corners (aka loops).
@@ -2979,8 +2973,7 @@ static void do_vpaint_brush_blur_task_cb_ex(void *__restrict userdata,
 
   /* For each vertex */
   PBVHVertexIter vd;
-  BKE_pbvh_vertex_iter_begin(ss->pbvh, data->nodes[n], vd, PBVH_ITER_UNIQUE)
-  {
+  BKE_pbvh_vertex_iter_begin (ss->pbvh, data->nodes[n], vd, PBVH_ITER_UNIQUE) {
     /* Test to see if the vertex coordinates are within the spherical brush region. */
     if (sculpt_brush_test_sq_fn(&test, vd.co)) {
       /* For grid based pbvh, take the vert whose loop corresponds to the current grid.
@@ -3103,8 +3096,7 @@ static void do_vpaint_brush_smear_task_cb_ex(void *__restrict userdata,
 
     /* For each vertex */
     PBVHVertexIter vd;
-    BKE_pbvh_vertex_iter_begin(ss->pbvh, data->nodes[n], vd, PBVH_ITER_UNIQUE)
-    {
+    BKE_pbvh_vertex_iter_begin (ss->pbvh, data->nodes[n], vd, PBVH_ITER_UNIQUE) {
       /* Test to see if the vertex coordinates are within the spherical brush region. */
       if (sculpt_brush_test_sq_fn(&test, vd.co)) {
         /* For grid based pbvh, take the vert whose loop corresponds to the current grid.
diff --git a/source/blender/editors/sculpt_paint/sculpt.c b/source/blender/editors/sculpt_paint/sculpt.c
index d32391bfb67..964e5bdaa90 100644
--- a/source/blender/editors/sculpt_paint/sculpt.c
+++ b/source/blender/editors/sculpt_paint/sculpt.c
@@ -970,8 +970,7 @@ static void do_nearest_vertex_get_task_cb(void *__restrict userdata,
   NearestVertexTLSData *nvtd = tls->userdata_chunk;
   PBVHVertexIter vd;
 
-  BKE_pbvh_vertex_iter_begin(ss->pbvh, data->nodes[n], vd, PBVH_ITER_UNIQUE)
-  {
+  BKE_pbvh_vertex_iter_begin (ss->pbvh, data->nodes[n], vd, PBVH_ITER_UNIQUE) {
     float distance_squared = len_squared_v3v3(vd.co, data->nearest_vertex_search_co);
     if (distance_squared < nvtd->nearest_vertex_distance_squared &&
         distance_squared < data->max_distance_squared) {
@@ -1488,8 +1487,7 @@ static void paint_mesh_restore_co_task_cb(void *__restrict userdata,
 
   SCULPT_orig_vert_data_unode_init(&orig_data, data->ob, unode);
 
-  BKE_pbvh_vertex_iter_begin(ss->pbvh, data->nodes[n], vd, PBVH_ITER_UNIQUE)
-  {
+  BKE_pbvh_vertex_iter_begin (ss->pbvh, data->nodes[n], vd, PBVH_ITER_UNIQUE) {
     SCULPT_orig_vert_data_update(&orig_data, &vd);
 
     if (orig_data.unode->type == SCULPT_UNDO_COORDS) {
@@ -2050,8 +2048,7 @@ static void calc_area_normal_and_center_task_cb(void *__restrict userdata,
     }
   }
   else {
-    BKE_pbvh_vertex_iter_begin(ss->pbvh, data->nodes[n], vd, PBVH_ITER_UNIQUE)
-    {
+    BKE_pbvh_vertex_iter_begin (ss->pbvh, data->nodes[n], vd, PBVH_ITER_UNIQUE) {
       float co[3];
 
       /* For bm_vert only. */
@@ -2922,8 +2919,7 @@ static void do_topology_rake_bmesh_task_cb_ex(void *__restrict userdata,
   const int thread_id = BLI_task_parallel_thread_id(tls);
 
   PBVHVertexIter vd;
-  BKE_pbvh_vertex_iter_begin(ss->pbvh, data->nodes[n], vd, PBVH_ITER_UNIQUE)
-  {
+  BKE_pbvh_vertex_iter_begin (ss->pbvh, data->nodes[n], vd, PBVH_ITER_UNIQUE) {
     if (!sculpt_brush_test_sq_fn(&test,

@@ Diff output truncated at 10240 characters. @@



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