[Bf-blender-cvs] [f993a472480] geometry-nodes-mesh-primitives: remove extra whitespace

Hans Goudey noreply at git.blender.org
Thu Mar 11 23:15:10 CET 2021


Commit: f993a472480101b69221ecdba20b1ed3dbf1d920
Author: Hans Goudey
Date:   Thu Feb 25 18:03:33 2021 -0600
Branches: geometry-nodes-mesh-primitives
https://developer.blender.org/rBf993a472480101b69221ecdba20b1ed3dbf1d920

remove extra whitespace

===================================================================

M	source/blender/nodes/geometry/nodes/node_geo_mesh_primitive_uv_sphere.cc

===================================================================

diff --git a/source/blender/nodes/geometry/nodes/node_geo_mesh_primitive_uv_sphere.cc b/source/blender/nodes/geometry/nodes/node_geo_mesh_primitive_uv_sphere.cc
index af735da3162..c9dd6888857 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_mesh_primitive_uv_sphere.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_mesh_primitive_uv_sphere.cc
@@ -175,9 +175,7 @@ static void calculate_faces(MutableSpan<MLoop> loops,
   int ring_edge_index_start = segments;
   for (const int UNUSED(ring) : IndexRange(rings - 2)) {
     const int next_ring_vert_index_start = ring_vert_index_start + segments;
-
     const int next_ring_edge_index_start = ring_edge_index_start + segments * 2;
-
     const int ring_vertical_edge_index_start = ring_edge_index_start + segments;
 
     for (const int segment : IndexRange(segments)) {



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