[Bf-blender-cvs] [6114d909d6b] master: Fix T86417: Crash deleting Shader AOV from an empty list
Philipp Oeser
noreply at git.blender.org
Tue Mar 9 14:47:47 CET 2021
Commit: 6114d909d6b438cd8c0f2f82f8716b2994bc9f7e
Author: Philipp Oeser
Date: Tue Mar 9 14:13:59 2021 +0100
Branches: master
https://developer.blender.org/rB6114d909d6b438cd8c0f2f82f8716b2994bc9f7e
Fix T86417: Crash deleting Shader AOV from an empty list
Missing NULL check in {rB2bae11d5c08a}.
Candidate for corrective release I guess.
Maniphest Tasks: T86417
Differential Revision: https://developer.blender.org/D10666
===================================================================
M source/blender/editors/render/render_shading.c
===================================================================
diff --git a/source/blender/editors/render/render_shading.c b/source/blender/editors/render/render_shading.c
index bfad79a1da9..b4cac58db1f 100644
--- a/source/blender/editors/render/render_shading.c
+++ b/source/blender/editors/render/render_shading.c
@@ -1074,6 +1074,11 @@ static int view_layer_remove_aov_exec(bContext *C, wmOperator *UNUSED(op))
{
Scene *scene = CTX_data_scene(C);
ViewLayer *view_layer = CTX_data_view_layer(C);
+
+ if (view_layer->active_aov == NULL) {
+ return OPERATOR_FINISHED;
+ }
+
BKE_view_layer_remove_aov(view_layer, view_layer->active_aov);
RenderEngineType *engine_type = RE_engines_find(scene->r.engine);
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