[Bf-blender-cvs] [f882bee4311] master: Fix crash with pinned geometry node tree with no active object
Hans Goudey
noreply at git.blender.org
Fri Mar 5 17:13:48 CET 2021
Commit: f882bee4311d22fef01f33d95a6386a6ee2bef02
Author: Hans Goudey
Date: Fri Mar 5 10:13:42 2021 -0600
Branches: master
https://developer.blender.org/rBf882bee4311d22fef01f33d95a6386a6ee2bef02
Fix crash with pinned geometry node tree with no active object
The check for a null active object was after trying to retrieve the active
modifier from the object.
===================================================================
M source/blender/blenkernel/intern/node_ui_storage.cc
===================================================================
diff --git a/source/blender/blenkernel/intern/node_ui_storage.cc b/source/blender/blenkernel/intern/node_ui_storage.cc
index 6e0253eca31..97f52dd3727 100644
--- a/source/blender/blenkernel/intern/node_ui_storage.cc
+++ b/source/blender/blenkernel/intern/node_ui_storage.cc
@@ -62,8 +62,12 @@ const NodeUIStorage *BKE_node_tree_ui_storage_get_from_context(const bContext *C
}
const Object *active_object = CTX_data_active_object(C);
+ if (active_object == nullptr) {
+ return nullptr;
+ }
+
const ModifierData *active_modifier = BKE_object_active_modifier(active_object);
- if (active_object == nullptr || active_modifier == nullptr) {
+ if (active_modifier == nullptr) {
return nullptr;
}
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