[Bf-blender-cvs] [2ff490f9e3d] master: Fix: Crash Requesting GPU_SHADER_GPENCIL_FILL builtin shader.
Jeroen Bakker
noreply at git.blender.org
Mon Jun 28 08:55:20 CEST 2021
Commit: 2ff490f9e3d61cfc5e18f1eb660aff80da7d021a
Author: Jeroen Bakker
Date: Mon Jun 28 08:51:37 2021 +0200
Branches: master
https://developer.blender.org/rB2ff490f9e3d61cfc5e18f1eb660aff80da7d021a
Fix: Crash Requesting GPU_SHADER_GPENCIL_FILL builtin shader.
Shader doesn't have any shader code. Requesting the shader
would crash blender. Solved by removing the enum_value.
===================================================================
M source/blender/gpu/GPU_shader.h
===================================================================
diff --git a/source/blender/gpu/GPU_shader.h b/source/blender/gpu/GPU_shader.h
index 3923c920c9e..f834ee5b234 100644
--- a/source/blender/gpu/GPU_shader.h
+++ b/source/blender/gpu/GPU_shader.h
@@ -366,7 +366,6 @@ typedef enum eGPUBuiltinShader {
GPU_SHADER_INSTANCE_VARIYING_COLOR_VARIYING_SIZE, /* Uniformly scaled */
/* grease pencil drawing */
GPU_SHADER_GPENCIL_STROKE,
- GPU_SHADER_GPENCIL_FILL,
/* specialized for widget drawing */
GPU_SHADER_2D_AREA_EDGES,
GPU_SHADER_2D_WIDGET_BASE,
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