[Bf-blender-cvs] [53ba9f01e2e] master: Fix error in context menu when built without freestyle
Campbell Barton
noreply at git.blender.org
Tue Jun 22 09:20:35 CEST 2021
Commit: 53ba9f01e2e7e4efb25143ec45950eaecbe1317f
Author: Campbell Barton
Date: Tue Jun 22 17:19:02 2021 +1000
Branches: master
https://developer.blender.org/rB53ba9f01e2e7e4efb25143ec45950eaecbe1317f
Fix error in context menu when built without freestyle
===================================================================
M release/scripts/startup/bl_ui/space_view3d.py
===================================================================
diff --git a/release/scripts/startup/bl_ui/space_view3d.py b/release/scripts/startup/bl_ui/space_view3d.py
index 6fa59e048c2..bc66725b7fd 100644
--- a/release/scripts/startup/bl_ui/space_view3d.py
+++ b/release/scripts/startup/bl_ui/space_view3d.py
@@ -3727,6 +3727,8 @@ class VIEW3D_MT_edit_mesh_context_menu(Menu):
layout = self.layout
+ with_freestyle = bpy.app.build_options.freestyle
+
layout.operator_context = 'INVOKE_REGION_WIN'
# If nothing is selected
@@ -3844,10 +3846,11 @@ class VIEW3D_MT_edit_mesh_context_menu(Menu):
col.operator("mesh.mark_sharp")
col.operator("mesh.mark_sharp", text="Clear Sharp").clear = True
- col.separator()
+ if with_freestyle:
+ col.separator()
- col.operator("mesh.mark_freestyle_edge").clear = False
- col.operator("mesh.mark_freestyle_edge", text="Clear Freestyle Edge").clear = True
+ col.operator("mesh.mark_freestyle_edge").clear = False
+ col.operator("mesh.mark_freestyle_edge", text="Clear Freestyle Edge").clear = True
col.separator()
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