[Bf-blender-cvs] [feb6fd632f6] master: Cleanup: Rename spline interpolation functions

Hans Goudey noreply at git.blender.org
Mon Jun 21 05:06:06 CEST 2021


Commit: feb6fd632f6d6c645c715c5e5e8bcdb9b3eab057
Author: Hans Goudey
Date:   Sun Jun 20 22:05:57 2021 -0500
Branches: master
https://developer.blender.org/rBfeb6fd632f6d6c645c715c5e5e8bcdb9b3eab057

Cleanup: Rename spline interpolation functions

The names were slightly longer than they needed to be clear,
and when they are shorter they tend to fit on one line better.

===================================================================

M	source/blender/blenkernel/BKE_spline.hh
M	source/blender/blenkernel/intern/spline_base.cc
M	source/blender/blenkernel/intern/spline_bezier.cc
M	source/blender/blenkernel/intern/spline_nurbs.cc
M	source/blender/blenkernel/intern/spline_poly.cc
M	source/blender/nodes/geometry/nodes/node_geo_curve_resample.cc
M	source/blender/nodes/geometry/nodes/node_geo_curve_to_mesh.cc
M	source/blender/nodes/geometry/nodes/node_geo_curve_to_points.cc

===================================================================

diff --git a/source/blender/blenkernel/BKE_spline.hh b/source/blender/blenkernel/BKE_spline.hh
index f4a27c91e67..b5d06da4651 100644
--- a/source/blender/blenkernel/BKE_spline.hh
+++ b/source/blender/blenkernel/BKE_spline.hh
@@ -49,7 +49,7 @@ using SplinePtr = std::unique_ptr<Spline>;
  * evaluation happens in a layer on top of the evaluated points generated by the derived types.
  *
  * There are a few methods to evaluate a spline:
- *  1. #evaluated_positions and #interpolate_to_evaluated_points give data for the initial
+ *  1. #evaluated_positions and #interpolate_to_evaluated give data for the initial
  *     evaluated points, depending on the resolution.
  *  2. #lookup_evaluated_factor and #lookup_evaluated_factor are meant for one-off lookups
  *     along the length of a curve.
@@ -171,23 +171,23 @@ class Spline {
   blender::Array<float> sample_uniform_index_factors(const int samples_size) const;
   LookupResult lookup_data_from_index_factor(const float index_factor) const;
 
-  void sample_based_on_index_factors(const blender::fn::GVArray &src,
-                                     blender::Span<float> index_factors,
-                                     blender::fn::GMutableSpan dst) const;
+  void sample_with_index_factors(const blender::fn::GVArray &src,
+                                 blender::Span<float> index_factors,
+                                 blender::fn::GMutableSpan dst) const;
   template<typename T>
-  void sample_based_on_index_factors(const blender::VArray<T> &src,
-                                     blender::Span<float> index_factors,
-                                     blender::MutableSpan<T> dst) const
+  void sample_with_index_factors(const blender::VArray<T> &src,
+                                 blender::Span<float> index_factors,
+                                 blender::MutableSpan<T> dst) const
   {
-    this->sample_based_on_index_factors(
+    this->sample_with_index_factors(
         blender::fn::GVArray_For_VArray(src), index_factors, blender::fn::GMutableSpan(dst));
   }
   template<typename T>
-  void sample_based_on_index_factors(blender::Span<T> src,
-                                     blender::Span<float> index_factors,
-                                     blender::MutableSpan<T> dst) const
+  void sample_with_index_factors(blender::Span<T> src,
+                                 blender::Span<float> index_factors,
+                                 blender::MutableSpan<T> dst) const
   {
-    this->sample_based_on_index_factors(blender::VArray_For_Span(src), index_factors, dst);
+    this->sample_with_index_factors(blender::VArray_For_Span(src), index_factors, dst);
   }
 
   /**
@@ -195,14 +195,13 @@ class Spline {
    * evaluated points. For poly splines, the lifetime of the returned virtual array must not
    * exceed the lifetime of the input data.
    */
-  virtual blender::fn::GVArrayPtr interpolate_to_evaluated_points(
+  virtual blender::fn::GVArrayPtr interpolate_to_evaluated(
       const blender::fn::GVArray &source_data) const = 0;
-  blender::fn::GVArrayPtr interpolate_to_evaluated_points(blender::fn::GSpan data) const;
+  blender::fn::GVArrayPtr interpolate_to_evaluated(blender::fn::GSpan data) const;
   template<typename T>
-  blender::fn::GVArray_Typed<T> interpolate_to_evaluated_points(blender::Span<T> data) const
+  blender::fn::GVArray_Typed<T> interpolate_to_evaluated(blender::Span<T> data) const
   {
-    return blender::fn::GVArray_Typed<T>(
-        this->interpolate_to_evaluated_points(blender::fn::GSpan(data)));
+    return blender::fn::GVArray_Typed<T>(this->interpolate_to_evaluated(blender::fn::GSpan(data)));
   }
 
  protected:
@@ -333,7 +332,7 @@ class BezierSpline final : public Spline {
   };
   InterpolationData interpolation_data_from_index_factor(const float index_factor) const;
 
-  virtual blender::fn::GVArrayPtr interpolate_to_evaluated_points(
+  virtual blender::fn::GVArrayPtr interpolate_to_evaluated(
       const blender::fn::GVArray &source_data) const override;
 
   void evaluate_segment(const int index,
@@ -456,7 +455,7 @@ class NURBSpline final : public Spline {
 
   blender::Span<blender::float3> evaluated_positions() const final;
 
-  blender::fn::GVArrayPtr interpolate_to_evaluated_points(
+  blender::fn::GVArrayPtr interpolate_to_evaluated(
       const blender::fn::GVArray &source_data) const final;
 
  protected:
@@ -506,7 +505,7 @@ class PolySpline final : public Spline {
 
   blender::Span<blender::float3> evaluated_positions() const final;
 
-  blender::fn::GVArrayPtr interpolate_to_evaluated_points(
+  blender::fn::GVArrayPtr interpolate_to_evaluated(
       const blender::fn::GVArray &source_data) const final;
 
  protected:
diff --git a/source/blender/blenkernel/intern/spline_base.cc b/source/blender/blenkernel/intern/spline_base.cc
index e375fa929ed..b3514f23784 100644
--- a/source/blender/blenkernel/intern/spline_base.cc
+++ b/source/blender/blenkernel/intern/spline_base.cc
@@ -331,7 +331,7 @@ Span<float3> Spline::evaluated_normals() const
   }
 
   /* Rotate the generated normals with the interpolated tilt data. */
-  GVArray_Typed<float> tilts = this->interpolate_to_evaluated_points(this->tilts());
+  GVArray_Typed<float> tilts = this->interpolate_to_evaluated(this->tilts());
   for (const int i : normals.index_range()) {
     normals[i] = rotate_direction_around_axis(normals[i], tangents[i], tilts[i]);
   }
@@ -438,9 +438,9 @@ void Spline::bounds_min_max(float3 &min, float3 &max, const bool use_evaluated)
   }
 }
 
-GVArrayPtr Spline::interpolate_to_evaluated_points(GSpan data) const
+GVArrayPtr Spline::interpolate_to_evaluated(GSpan data) const
 {
-  return this->interpolate_to_evaluated_points(GVArray_For_GSpan(data));
+  return this->interpolate_to_evaluated(GVArray_For_GSpan(data));
 }
 
 /**
@@ -448,9 +448,9 @@ GVArrayPtr Spline::interpolate_to_evaluated_points(GSpan data) const
  * points) to arbitrary parameters in between the evaluated points. The interpolation is quite
  * simple, but this handles the cyclic and end point special cases.
  */
-void Spline::sample_based_on_index_factors(const GVArray &src,
-                                           Span<float> index_factors,
-                                           GMutableSpan dst) const
+void Spline::sample_with_index_factors(const GVArray &src,
+                                       Span<float> index_factors,
+                                       GMutableSpan dst) const
 {
   BLI_assert(src.size() == this->evaluated_points_size());
 
diff --git a/source/blender/blenkernel/intern/spline_bezier.cc b/source/blender/blenkernel/intern/spline_bezier.cc
index 88b680850cf..2aacc5cf720 100644
--- a/source/blender/blenkernel/intern/spline_bezier.cc
+++ b/source/blender/blenkernel/intern/spline_bezier.cc
@@ -545,9 +545,9 @@ BezierSpline::InterpolationData BezierSpline::interpolation_data_from_index_fact
 
 /* Use a spline argument to avoid adding this to the header. */
 template<typename T>
-static void interpolate_to_evaluated_points_impl(const BezierSpline &spline,
-                                                 const blender::VArray<T> &source_data,
-                                                 MutableSpan<T> result_data)
+static void interpolate_to_evaluated_impl(const BezierSpline &spline,
+                                          const blender::VArray<T> &source_data,
+                                          MutableSpan<T> result_data)
 {
   Span<float> mappings = spline.evaluated_mappings();
 
@@ -562,7 +562,7 @@ static void interpolate_to_evaluated_points_impl(const BezierSpline &spline,
   }
 }
 
-blender::fn::GVArrayPtr BezierSpline::interpolate_to_evaluated_points(
+blender::fn::GVArrayPtr BezierSpline::interpolate_to_evaluated(
     const blender::fn::GVArray &source_data) const
 {
   BLI_assert(source_data.size() == this->size());
@@ -581,7 +581,7 @@ blender::fn::GVArrayPtr BezierSpline::interpolate_to_evaluated_points(
     using T = decltype(dummy);
     if constexpr (!std::is_void_v<blender::attribute_math::DefaultMixer<T>>) {
       Array<T> values(eval_size);
-      interpolate_to_evaluated_points_impl<T>(*this, source_data.typed<T>(), values);
+      interpolate_to_evaluated_impl<T>(*this, source_data.typed<T>(), values);
       new_varray = std::make_unique<blender::fn::GVArray_For_ArrayContainer<Array<T>>>(
           std::move(values));
     }
diff --git a/source/blender/blenkernel/intern/spline_nurbs.cc b/source/blender/blenkernel/intern/spline_nurbs.cc
index bfb0d652b1a..569b6abcef8 100644
--- a/source/blender/blenkernel/intern/spline_nurbs.cc
+++ b/source/blender/blenkernel/intern/spline_nurbs.cc
@@ -374,9 +374,9 @@ void NURBSpline::calculate_basis_cache() const
 }
 
 template<typename T>
-void interpolate_to_evaluated_points_impl(Span<NURBSpline::BasisCache> weights,
-                                          const blender::VArray<T> &source_data,
-                                          MutableSpan<T> result_data)
+void interpolate_to_evaluated_impl(Span<NURBSpline::BasisCache> weights,
+                                   const blender::VArray<T> &source_data,
+                                   MutableSpan<T> result_data)
 {
   const int points_len = source_data.size();
   BLI_assert(result_data.size() == weights.size());
@@ -395,7 +395,7 @@ void interpolate_to_evaluated_points_impl(Span<NURBSpline::BasisCache> weights,
   mixer.finalize();
 }
 
-blender::fn::GVArrayPtr NURBSpline::interpolate_to_evaluated_points(
+blender::fn::GVArrayPtr NURBSpline::interpolate_to_evaluated(
     const blender::fn::GVArray &source_data) const
 {
   BLI_assert(source_data.size() == this->size());
@@ -412,7 +412,7 @@ blender::fn::GVArrayPtr NURBSpline::interpolate_to_evaluated_points(
     using T = decltype(dummy);
     if constexpr (!std::is_void_v<blender::attribute_math::DefaultMixer<T>>) {
       Array<T> values(this->evaluated_points_size());
-      interpolate_to_evaluated_points_impl<T>(weights, source_data.typed<T>(), values);
+      interpolate_to_evaluated_impl<T>(weights, source_data.typed<T>(), values);
       new_varray = std::make_unique<blender::fn::GVArray_For_ArrayContainer<Array<T>>>(
           std::move(values));
     }
@@ -436

@@ Diff output truncated at 10240 characters. @@



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