[Bf-blender-cvs] [322a6144972] master: Cleanup: replace typedef structs with structs.

Jeroen Bakker noreply at git.blender.org
Tue Jun 8 13:14:42 CEST 2021


Commit: 322a6144972a855b18ed80a3cdb45c44d036663f
Author: Jeroen Bakker
Date:   Tue Jun 8 12:02:43 2021 +0200
Branches: master
https://developer.blender.org/rB322a6144972a855b18ed80a3cdb45c44d036663f

Cleanup: replace typedef structs with structs.

===================================================================

M	source/blender/draw/intern/mesh_extractors/extract_mesh_ibo_lines_adjacency.cc
M	source/blender/draw/intern/mesh_extractors/extract_mesh_ibo_lines_paint_mask.cc

===================================================================

diff --git a/source/blender/draw/intern/mesh_extractors/extract_mesh_ibo_lines_adjacency.cc b/source/blender/draw/intern/mesh_extractors/extract_mesh_ibo_lines_adjacency.cc
index 570ea46ce8d..127d18bb62d 100644
--- a/source/blender/draw/intern/mesh_extractors/extract_mesh_ibo_lines_adjacency.cc
+++ b/source/blender/draw/intern/mesh_extractors/extract_mesh_ibo_lines_adjacency.cc
@@ -36,13 +36,13 @@ namespace blender::draw {
 
 #define NO_EDGE INT_MAX
 
-typedef struct MeshExtract_LineAdjacency_Data {
+struct MeshExtract_LineAdjacency_Data {
   GPUIndexBufBuilder elb;
   EdgeHash *eh;
   bool is_manifold;
   /* Array to convert vert index to any loop index of this vert. */
   uint vert_to_loop[0];
-} MeshExtract_LineAdjacency_Data;
+};
 
 static void *extract_lines_adjacency_init(const MeshRenderData *mr,
                                           struct MeshBatchCache *UNUSED(cache),
diff --git a/source/blender/draw/intern/mesh_extractors/extract_mesh_ibo_lines_paint_mask.cc b/source/blender/draw/intern/mesh_extractors/extract_mesh_ibo_lines_paint_mask.cc
index 95d355e0437..6bbd0188f65 100644
--- a/source/blender/draw/intern/mesh_extractors/extract_mesh_ibo_lines_paint_mask.cc
+++ b/source/blender/draw/intern/mesh_extractors/extract_mesh_ibo_lines_paint_mask.cc
@@ -34,11 +34,11 @@ namespace blender::draw {
 /** \name Extract Paint Mask Line Indices
  * \{ */
 
-typedef struct MeshExtract_LinePaintMask_Data {
+struct MeshExtract_LinePaintMask_Data {
   GPUIndexBufBuilder elb;
   /** One bit per edge set if face is selected. */
   BLI_bitmap select_map[0];
-} MeshExtract_LinePaintMask_Data;
+};
 
 static void *extract_lines_paint_mask_init(const MeshRenderData *mr,
                                            struct MeshBatchCache *UNUSED(cache),



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