[Bf-blender-cvs] [f690cd36b54] compositor-full-frame: Compositor: Full frame Hue Saturation Value node
Manuel Castilla
noreply at git.blender.org
Thu Jul 29 22:36:40 CEST 2021
Commit: f690cd36b549d2bc3aea29a08656980da09601d2
Author: Manuel Castilla
Date: Thu Jul 29 13:48:12 2021 +0200
Branches: compositor-full-frame
https://developer.blender.org/rBf690cd36b549d2bc3aea29a08656980da09601d2
Compositor: Full frame Hue Saturation Value node
Adds full frame implementation to this node operation.
No functional changes.
===================================================================
M source/blender/compositor/operations/COM_ChangeHSVOperation.cc
M source/blender/compositor/operations/COM_ChangeHSVOperation.h
===================================================================
diff --git a/source/blender/compositor/operations/COM_ChangeHSVOperation.cc b/source/blender/compositor/operations/COM_ChangeHSVOperation.cc
index eee007ce9e6..81a8b7d13fe 100644
--- a/source/blender/compositor/operations/COM_ChangeHSVOperation.cc
+++ b/source/blender/compositor/operations/COM_ChangeHSVOperation.cc
@@ -71,4 +71,26 @@ void ChangeHSVOperation::executePixelSampled(float output[4],
output[3] = inputColor1[3];
}
+void ChangeHSVOperation::update_memory_buffer_partial(MemoryBuffer *output,
+ const rcti &area,
+ Span<MemoryBuffer *> inputs)
+{
+ for (BuffersIterator<float> it = output->iterate_with(inputs, area); !it.is_end(); ++it) {
+ const float *color = it.in(0);
+ const float hue = *it.in(1);
+ it.out[0] = color[0] + (hue - 0.5f);
+ if (it.out[0] > 1.0f) {
+ it.out[0] -= 1.0f;
+ }
+ else if (it.out[0] < 0.0f) {
+ it.out[0] += 1.0f;
+ }
+ const float saturation = *it.in(2);
+ const float value = *it.in(3);
+ it.out[1] = color[1] * saturation;
+ it.out[2] = color[2] * value;
+ it.out[3] = color[3];
+ }
+}
+
} // namespace blender::compositor
diff --git a/source/blender/compositor/operations/COM_ChangeHSVOperation.h b/source/blender/compositor/operations/COM_ChangeHSVOperation.h
index d38b4be3efe..e7bc3274f25 100644
--- a/source/blender/compositor/operations/COM_ChangeHSVOperation.h
+++ b/source/blender/compositor/operations/COM_ChangeHSVOperation.h
@@ -18,7 +18,7 @@
#pragma once
-#include "COM_MixOperation.h"
+#include "COM_MultiThreadedOperation.h"
namespace blender::compositor {
@@ -26,7 +26,7 @@ namespace blender::compositor {
* this program converts an input color to an output value.
* it assumes we are in sRGB color space.
*/
-class ChangeHSVOperation : public NodeOperation {
+class ChangeHSVOperation : public MultiThreadedOperation {
private:
SocketReader *m_inputOperation;
SocketReader *m_hueOperation;
@@ -46,6 +46,10 @@ class ChangeHSVOperation : public NodeOperation {
* The inner loop of this operation.
*/
void executePixelSampled(float output[4], float x, float y, PixelSampler sampler) override;
+
+ void update_memory_buffer_partial(MemoryBuffer *output,
+ const rcti &area,
+ Span<MemoryBuffer *> inputs) override;
};
} // namespace blender::compositor
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