[Bf-blender-cvs] [b331acf4771] master: Cleanup: comment spelling & punctuation
YimingWu
noreply at git.blender.org
Tue Jul 27 10:15:07 CEST 2021
Commit: b331acf477125121b109e743c00fd214f7aaf6a1
Author: YimingWu
Date: Tue Jul 27 14:02:22 2021 +0800
Branches: master
https://developer.blender.org/rBb331acf477125121b109e743c00fd214f7aaf6a1
Cleanup: comment spelling & punctuation
===================================================================
M source/blender/blenfont/intern/blf_font.c
M source/blender/blenkernel/intern/layer.c
M source/blender/compositor/intern/COM_ExecutionSystem.h
M source/blender/editors/animation/anim_channels_edit.c
M source/blender/editors/armature/armature_utils.c
M source/blender/editors/gpencil/gpencil_armature.c
M source/blender/editors/include/ED_anim_api.h
M source/blender/editors/space_node/drawnode.cc
M source/blender/makesdna/DNA_armature_types.h
M source/blender/makesdna/DNA_freestyle_types.h
M source/blender/makesdna/DNA_ipo_types.h
M source/blender/makesdna/DNA_linestyle_types.h
M source/blender/makesdna/DNA_mesh_types.h
M source/blender/makesdna/DNA_modifier_types.h
M source/blender/makesdna/DNA_scene_types.h
M source/blender/makesrna/intern/rna_asset.c
M source/blender/makesrna/intern/rna_wm.c
M source/blender/windowmanager/gizmo/WM_gizmo_types.h
===================================================================
diff --git a/source/blender/blenfont/intern/blf_font.c b/source/blender/blenfont/intern/blf_font.c
index 2c7ffbe8e42..74c4c684d6b 100644
--- a/source/blender/blenfont/intern/blf_font.c
+++ b/source/blender/blenfont/intern/blf_font.c
@@ -66,7 +66,7 @@
/* Batching buffer for drawing. */
BatchBLF g_batch;
-/* freetype2 handle ONLY for this file!. */
+/* freetype2 handle ONLY for this file! */
static FT_Library ft_lib;
static SpinLock ft_lib_mutex;
static SpinLock blf_glyph_cache_mutex;
diff --git a/source/blender/blenkernel/intern/layer.c b/source/blender/blenkernel/intern/layer.c
index 0a0705649bc..61b031396dd 100644
--- a/source/blender/blenkernel/intern/layer.c
+++ b/source/blender/blenkernel/intern/layer.c
@@ -743,7 +743,7 @@ int BKE_layer_collection_findindex(ViewLayer *view_layer, const LayerCollection
* called a lot (e.g. during massive remappings of IDs).
*
* Usage of these should be done very carefully though. In particular, calling
- * code must ensures it resync LayerCollections before any UI/Eevnt loop
+ * code must ensures it resync LayerCollections before any UI/Event loop
* handling can happen.
*
* WARNING: This is not threadsafe at all, only use from main thread.
diff --git a/source/blender/compositor/intern/COM_ExecutionSystem.h b/source/blender/compositor/intern/COM_ExecutionSystem.h
index ad6f9fd4bdb..bce96db52c7 100644
--- a/source/blender/compositor/intern/COM_ExecutionSystem.h
+++ b/source/blender/compositor/intern/COM_ExecutionSystem.h
@@ -208,8 +208,8 @@ class ExecutionSystem {
void execute_work(const rcti &work_rect, std::function<void(const rcti &split_rect)> work_func);
/**
- * Multi-threadedly execute given work function passing work_rect splits as argument. On
- * finished, caller thread will call reduce_func for each thread result.
+ * Multi-threaded execution of given work function passing work_rect splits as argument.
+ * Once finished, caller thread will call reduce_func for each thread result.
*/
template<typename TResult>
void execute_work(const rcti &work_rect,
diff --git a/source/blender/editors/animation/anim_channels_edit.c b/source/blender/editors/animation/anim_channels_edit.c
index 8f8c1c067d4..c6c7cc4adb0 100644
--- a/source/blender/editors/animation/anim_channels_edit.c
+++ b/source/blender/editors/animation/anim_channels_edit.c
@@ -2026,7 +2026,7 @@ static const EnumPropertyItem prop_animchannel_settings_types[] = {
* \param mode: eAnimChannels_SetFlag.
* \param onlysel: only selected channels get the flag set.
*
- * TODO: enable a setting which turns flushing on/off?.
+ * TODO: enable a setting which turns flushing on/off?
*/
static void setflag_anim_channels(bAnimContext *ac,
eAnimChannel_Settings setting,
diff --git a/source/blender/editors/armature/armature_utils.c b/source/blender/editors/armature/armature_utils.c
index 874f1b49451..4fe4422e4e0 100644
--- a/source/blender/editors/armature/armature_utils.c
+++ b/source/blender/editors/armature/armature_utils.c
@@ -107,7 +107,7 @@ int bone_looper(Object *ob, Bone *bone, void *data, int (*bone_func)(Object *, B
{
/* We want to apply the function bone_func to every bone
* in an armature -- feed bone_looper the first bone and
- * a pointer to the bone_func and watch it go!. The int count
+ * a pointer to the bone_func and watch it go! The int count
* can be useful for counting bones with a certain property
* (e.g. skinnable)
*/
diff --git a/source/blender/editors/gpencil/gpencil_armature.c b/source/blender/editors/gpencil/gpencil_armature.c
index c800851bb08..86ec6c53fe6 100644
--- a/source/blender/editors/gpencil/gpencil_armature.c
+++ b/source/blender/editors/gpencil/gpencil_armature.c
@@ -80,7 +80,7 @@ static int gpencil_bone_looper(Object *ob,
{
/* We want to apply the function bone_func to every bone
* in an armature -- feed bone_looper the first bone and
- * a pointer to the bone_func and watch it go!. The int count
+ * a pointer to the bone_func and watch it go! The int count
* can be useful for counting bones with a certain property
* (e.g. skinnable)
*/
diff --git a/source/blender/editors/include/ED_anim_api.h b/source/blender/editors/include/ED_anim_api.h
index 50e53acb376..75c02082bd3 100644
--- a/source/blender/editors/include/ED_anim_api.h
+++ b/source/blender/editors/include/ED_anim_api.h
@@ -290,7 +290,7 @@ typedef enum eAnimFilter_Flags {
* (i.e. scene visibility criteria).
*
* XXX: it's hard to think of any examples where this *ISN'T* the case...
- * perhaps becomes implicit?.
+ * perhaps becomes implicit?
*/
ANIMFILTER_DATA_VISIBLE = (1 << 0),
/** channel is visible within the channel-list hierarchy
diff --git a/source/blender/editors/space_node/drawnode.cc b/source/blender/editors/space_node/drawnode.cc
index df3afb42ab2..95eb1ccc025 100644
--- a/source/blender/editors/space_node/drawnode.cc
+++ b/source/blender/editors/space_node/drawnode.cc
@@ -165,7 +165,7 @@ static void node_buts_curvevec(uiLayout *layout, bContext *UNUSED(C), PointerRNA
}
#define SAMPLE_FLT_ISNONE FLT_MAX
-/* bad bad, 2.5 will do better?... no it won't... */
+/* Bad bad, 2.5 will do better? ... no it won't! */
static float _sample_col[4] = {SAMPLE_FLT_ISNONE};
void ED_node_sample_set(const float col[4])
{
diff --git a/source/blender/makesdna/DNA_armature_types.h b/source/blender/makesdna/DNA_armature_types.h
index f397b7f27b4..454d843112a 100644
--- a/source/blender/makesdna/DNA_armature_types.h
+++ b/source/blender/makesdna/DNA_armature_types.h
@@ -76,7 +76,12 @@ typedef struct Bone {
/** dist, weight: for non-deformgroup deforms. */
float dist, weight;
- /** width: for block bones. keep in this order, transform!. */
+ /**
+ * The width for block bones.
+ *
+ * \note keep in this order for transform code which stores a pointer to `xwidth`,
+ * accessing length and `zwidth` as offsets.
+ */
float xwidth, length, zwidth;
/**
* Radius for head/tail sphere, defining deform as well,
diff --git a/source/blender/makesdna/DNA_freestyle_types.h b/source/blender/makesdna/DNA_freestyle_types.h
index 884e11f3a8e..4d4fbaed29a 100644
--- a/source/blender/makesdna/DNA_freestyle_types.h
+++ b/source/blender/makesdna/DNA_freestyle_types.h
@@ -145,7 +145,7 @@ typedef struct FreestyleConfig {
int flags;
float sphere_radius;
float dkr_epsilon;
- /** In radians!. */
+ /** In radians. */
float crease_angle;
ListBase linesets;
diff --git a/source/blender/makesdna/DNA_ipo_types.h b/source/blender/makesdna/DNA_ipo_types.h
index 4f71a257877..e2fdd19232c 100644
--- a/source/blender/makesdna/DNA_ipo_types.h
+++ b/source/blender/makesdna/DNA_ipo_types.h
@@ -82,7 +82,7 @@ typedef struct IpoCurve {
char _pad0[2];
/** Minimum/maximum y-extents for curve. */
float ymin, ymax;
- /** ???. */
+ /** Unused since the first available revision. */
unsigned int bitmask;
/** Minimum/maximum values for sliders (in action editor). */
diff --git a/source/blender/makesdna/DNA_linestyle_types.h b/source/blender/makesdna/DNA_linestyle_types.h
index b154de4507e..d83e24c5117 100644
--- a/source/blender/makesdna/DNA_linestyle_types.h
+++ b/source/blender/makesdna/DNA_linestyle_types.h
@@ -382,7 +382,7 @@ typedef struct LineStyleGeometryModifier_PerlinNoise1D {
struct LineStyleModifier modifier;
float frequency, amplitude;
- /** In radians!. */
+ /** In radians. */
float angle;
unsigned int octaves;
int seed;
@@ -393,7 +393,7 @@ typedef struct LineStyleGeometryModifier_PerlinNoise2D {
struct LineStyleModifier modifier;
float frequency, amplitude;
- /** In radians!. */
+ /** In radians. */
float angle;
unsigned int octaves;
int seed;
@@ -463,7 +463,7 @@ typedef struct LineStyleGeometryModifier_2DTransform {
int pivot;
float scale_x, scale_y;
- /** In radians!. */
+ /** In radians. */
float angle;
float pivot_u;
float pivot_x, pivot_y;
@@ -483,7 +483,7 @@ typedef struct LineStyleThicknessModifier_Calligraphy {
struct LineStyleModifier modifier;
float min_thickness, max_thickness;
- /** In radians!. */
+ /** In radians. */
float orientation;
char _pad[4];
} LineStyleThicknessModifier_Calligraphy;
diff --git a/source/blender/makesdna/DNA_mesh_types.h b/source/blender/makesdna/DNA_mesh_types.h
index c54c086affd..b59ea838719 100644
--- a/source/blender/makesdna/DNA_mesh_types.h
+++ b/source/blender/makesdna/DNA_mesh_types.h
@@ -175,7 +175,7 @@ typedef struct Mesh {
struct Mesh *texcomesh;
/* When the object is available, the preferred access method is: BKE_editmesh_from_object(ob) */
- /** Not saved in file!. */
+ /** Not saved in file. */
struct BMEditMesh *edit_mesh;
struct CustomData vdata, edata, fdata;
diff --git a/source/blender/makesdna/DNA_modifier_types.h b/source/blender/makesdna/DNA_modifier_types.h
index 99c346bf589..f66de378c35 100644
--- a/source/blender/makesdna/DNA_modifier_types.h
+++ b/source/blender/makesdna/DNA_modifier_types.h
@@ -952,7 +952,7 @@ typedef struct MeshDeformModifierData {
MDefCell *dyngrid;
/** Dynamic binding vertex influences. */
MDefInfluence *dyninfluences;
- /** Is this vertex bound or not?. */
+ /** Is this vertex bound or not? */
int *dynverts;
/** Size of the dynamic bind grid. */
int dyngridsize;
@@ -1469,7 +1469,7 @@ typedef struct WeightVGEditModifierData {
float default_weight;
/* Mapping stuff. */
- /** The custom mapping curve!. */
+ /** The custom mapping curve. */
struct CurveMapping *cmap_curve;
/* The add/remove vertices weight thresholds. */
@@ -1543,7 +1543,7 @@ typedef struct WeightVGMixModifierData {
struct Object *mask_tex_map_obj;
/** Name of the map bone. */
char mask_tex_map_bone[64];
- /** How to map the texture!. */
+ /** How to map the texture. */
int mask_tex_mapping;
/** Name of the UV map. MAX_CUSTOMDATA_LAYER_NAME. */
char mask_tex_uvlayer_name[64];
@@ -1601,7 +1601,7 @@ typedef struct WeightVGProximityModifierData {
char defgrp_name[64];
/* Mapping stuff. */
- /** The custom mapping curve!. */
+ /** The custom mapping curve. */
struct CurveMapping *cmap_curv
@@ Diff output truncated at 10240 characters. @@
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