[Bf-blender-cvs] [e33814ef6ba] master: Compositor: Full frame Levels node

Manuel Castilla noreply at git.blender.org
Mon Jul 26 21:51:09 CEST 2021


Commit: e33814ef6baece51cbf9249f4e450eaa4075e707
Author: Manuel Castilla
Date:   Mon Jul 26 19:16:25 2021 +0200
Branches: master
https://developer.blender.org/rBe33814ef6baece51cbf9249f4e450eaa4075e707

Compositor: Full frame Levels node

Adds full frame implementation to this node operations.
No functional changes.

Reviewed By: jbakker

Differential Revision: https://developer.blender.org/D11749

===================================================================

M	source/blender/compositor/intern/COM_ExecutionSystem.cc
M	source/blender/compositor/intern/COM_ExecutionSystem.h
M	source/blender/compositor/operations/COM_CalculateMeanOperation.cc
M	source/blender/compositor/operations/COM_CalculateMeanOperation.h
M	source/blender/compositor/operations/COM_CalculateStandardDeviationOperation.cc
M	source/blender/compositor/operations/COM_CalculateStandardDeviationOperation.h

===================================================================

diff --git a/source/blender/compositor/intern/COM_ExecutionSystem.cc b/source/blender/compositor/intern/COM_ExecutionSystem.cc
index cd2738fc2c7..a449d86deb9 100644
--- a/source/blender/compositor/intern/COM_ExecutionSystem.cc
+++ b/source/blender/compositor/intern/COM_ExecutionSystem.cc
@@ -82,6 +82,7 @@ ExecutionSystem::ExecutionSystem(RenderData *rd,
       BLI_assert_msg(0, "Non implemented execution model");
       break;
   }
+  num_work_threads_ = WorkScheduler::get_num_cpu_threads();
 }
 
 ExecutionSystem::~ExecutionSystem()
@@ -130,7 +131,7 @@ void ExecutionSystem::execute_work(const rcti &work_rect,
 
   /* Split work vertically to maximize continuous memory. */
   const int work_height = BLI_rcti_size_y(&work_rect);
-  const int num_sub_works = MIN2(WorkScheduler::get_num_cpu_threads(), work_height);
+  const int num_sub_works = MIN2(num_work_threads_, work_height);
   const int split_height = num_sub_works == 0 ? 0 : work_height / num_sub_works;
   int remaining_height = work_height - split_height * num_sub_works;
 
diff --git a/source/blender/compositor/intern/COM_ExecutionSystem.h b/source/blender/compositor/intern/COM_ExecutionSystem.h
index 38c3432a8ec..ad6f9fd4bdb 100644
--- a/source/blender/compositor/intern/COM_ExecutionSystem.h
+++ b/source/blender/compositor/intern/COM_ExecutionSystem.h
@@ -31,6 +31,7 @@ class ExecutionGroup;
 #include "DNA_node_types.h"
 
 #include "BLI_vector.hh"
+#include "atomic_ops.h"
 
 namespace blender::compositor {
 
@@ -150,6 +151,11 @@ class ExecutionSystem {
    */
   ExecutionModel *execution_model_;
 
+  /**
+   * Number of cpu threads available for work execution.
+   */
+  int num_work_threads_;
+
   ThreadMutex work_mutex_;
   ThreadCondition work_finished_cond_;
 
@@ -201,6 +207,27 @@ class ExecutionSystem {
 
   void execute_work(const rcti &work_rect, std::function<void(const rcti &split_rect)> work_func);
 
+  /**
+   * Multi-threadedly execute given work function passing work_rect splits as argument. On
+   * finished, caller thread will call reduce_func for each thread result.
+   */
+  template<typename TResult>
+  void execute_work(const rcti &work_rect,
+                    std::function<TResult(const rcti &split_rect)> work_func,
+                    TResult &join,
+                    std::function<void(TResult &join, const TResult &chunk)> reduce_func)
+  {
+    Array<TResult> chunks(num_work_threads_);
+    int num_started = 0;
+    execute_work(work_rect, [&](const rcti &split_rect) {
+      const int current = atomic_fetch_and_add_int32(&num_started, 1);
+      chunks[current] = work_func(split_rect);
+    });
+    for (const int i : IndexRange(num_started)) {
+      reduce_func(join, chunks[i]);
+    }
+  }
+
   bool is_breaked() const;
 
  private:
diff --git a/source/blender/compositor/operations/COM_CalculateMeanOperation.cc b/source/blender/compositor/operations/COM_CalculateMeanOperation.cc
index a7ea49aed8d..7457ac9e227 100644
--- a/source/blender/compositor/operations/COM_CalculateMeanOperation.cc
+++ b/source/blender/compositor/operations/COM_CalculateMeanOperation.cc
@@ -19,6 +19,7 @@
 #include "COM_CalculateMeanOperation.h"
 #include "BLI_math.h"
 #include "BLI_utildefines.h"
+#include "COM_ExecutionSystem.h"
 
 #include "IMB_colormanagement.h"
 
@@ -128,4 +129,93 @@ void CalculateMeanOperation::calculateMean(MemoryBuffer *tile)
   this->m_result = sum / pixels;
 }
 
+void CalculateMeanOperation::setSetting(int setting)
+{
+  this->m_setting = setting;
+  switch (setting) {
+    case 1: {
+      setting_func_ = IMB_colormanagement_get_luminance;
+      break;
+    }
+    case 2: {
+      setting_func_ = [](const float *elem) { return elem[0]; };
+      break;
+    }
+    case 3: {
+      setting_func_ = [](const float *elem) { return elem[1]; };
+      break;
+    }
+    case 4: {
+      setting_func_ = [](const float *elem) { return elem[2]; };
+      break;
+    }
+    case 5: {
+      setting_func_ = [](const float *elem) {
+        float yuv[3];
+        rgb_to_yuv(elem[0], elem[1], elem[2], &yuv[0], &yuv[1], &yuv[2], BLI_YUV_ITU_BT709);
+        return yuv[0];
+      };
+      break;
+    }
+  }
+}
+
+void CalculateMeanOperation::get_area_of_interest(int input_idx,
+                                                  const rcti &UNUSED(output_area),
+                                                  rcti &r_input_area)
+{
+  BLI_assert(input_idx == 0);
+  NodeOperation *operation = getInputOperation(input_idx);
+  r_input_area.xmin = 0;
+  r_input_area.ymin = 0;
+  r_input_area.xmax = operation->getWidth();
+  r_input_area.ymax = operation->getHeight();
+}
+
+void CalculateMeanOperation::update_memory_buffer_started(MemoryBuffer *UNUSED(output),
+                                                          const rcti &UNUSED(area),
+                                                          Span<MemoryBuffer *> inputs)
+{
+  if (!this->m_iscalculated) {
+    MemoryBuffer *input = inputs[0];
+    m_result = calc_mean(input);
+    this->m_iscalculated = true;
+  }
+}
+
+void CalculateMeanOperation::update_memory_buffer_partial(MemoryBuffer *output,
+                                                          const rcti &area,
+                                                          Span<MemoryBuffer *> UNUSED(inputs))
+{
+  output->fill(area, &m_result);
+}
+
+float CalculateMeanOperation::calc_mean(const MemoryBuffer *input)
+{
+  PixelsSum total = {0};
+  exec_system_->execute_work<PixelsSum>(
+      input->get_rect(),
+      [=](const rcti &split) { return calc_area_sum(input, split); },
+      total,
+      [](PixelsSum &join, const PixelsSum &chunk) {
+        join.sum += chunk.sum;
+        join.num_pixels += chunk.num_pixels;
+      });
+  return total.num_pixels == 0 ? 0.0f : total.sum / total.num_pixels;
+}
+
+using PixelsSum = CalculateMeanOperation::PixelsSum;
+PixelsSum CalculateMeanOperation::calc_area_sum(const MemoryBuffer *input, const rcti &area)
+{
+  PixelsSum result = {0};
+  for (const float *elem : input->get_buffer_area(area)) {
+    if (elem[3] <= 0.0f) {
+      continue;
+    }
+    result.sum += setting_func_(elem);
+    result.num_pixels++;
+  }
+  return result;
+}
+
 }  // namespace blender::compositor
diff --git a/source/blender/compositor/operations/COM_CalculateMeanOperation.h b/source/blender/compositor/operations/COM_CalculateMeanOperation.h
index 8b3bf281c93..779ca79b38a 100644
--- a/source/blender/compositor/operations/COM_CalculateMeanOperation.h
+++ b/source/blender/compositor/operations/COM_CalculateMeanOperation.h
@@ -18,8 +18,9 @@
 
 #pragma once
 
-#include "COM_NodeOperation.h"
+#include "COM_MultiThreadedOperation.h"
 #include "DNA_node_types.h"
+#include <functional>
 
 namespace blender::compositor {
 
@@ -27,7 +28,13 @@ namespace blender::compositor {
  * \brief base class of CalculateMean, implementing the simple CalculateMean
  * \ingroup operation
  */
-class CalculateMeanOperation : public NodeOperation {
+class CalculateMeanOperation : public MultiThreadedOperation {
+ public:
+  struct PixelsSum {
+    float sum;
+    int num_pixels;
+  };
+
  protected:
   /**
    * \brief Cached reference to the reader
@@ -37,6 +44,7 @@ class CalculateMeanOperation : public NodeOperation {
   bool m_iscalculated;
   float m_result;
   int m_setting;
+  std::function<float(const float *elem)> setting_func_;
 
  public:
   CalculateMeanOperation();
@@ -61,13 +69,24 @@ class CalculateMeanOperation : public NodeOperation {
   bool determineDependingAreaOfInterest(rcti *input,
                                         ReadBufferOperation *readOperation,
                                         rcti *output) override;
-  void setSetting(int setting)
-  {
-    this->m_setting = setting;
-  }
+  void setSetting(int setting);
+
+  void get_area_of_interest(int input_idx, const rcti &output_area, rcti &r_input_area) override;
+
+  virtual void update_memory_buffer_started(MemoryBuffer *output,
+                                            const rcti &area,
+                                            Span<MemoryBuffer *> inputs) override;
+
+  virtual void update_memory_buffer_partial(MemoryBuffer *output,
+                                            const rcti &area,
+                                            Span<MemoryBuffer *> inputs) override;
 
  protected:
   void calculateMean(MemoryBuffer *tile);
+  float calc_mean(const MemoryBuffer *input);
+
+ private:
+  PixelsSum calc_area_sum(const MemoryBuffer *input, const rcti &area);
 };
 
 }  // namespace blender::compositor
diff --git a/source/blender/compositor/operations/COM_CalculateStandardDeviationOperation.cc b/source/blender/compositor/operations/COM_CalculateStandardDeviationOperation.cc
index ed554b9ac06..494b66cb888 100644
--- a/source/blender/compositor/operations/COM_CalculateStandardDeviationOperation.cc
+++ b/source/blender/compositor/operations/COM_CalculateStandardDeviationOperation.cc
@@ -19,6 +19,7 @@
 #include "COM_CalculateStandardDeviationOperation.h"
 #include "BLI_math.h"
 #include "BLI_utildefines.h"
+#include "COM_ExecutionSystem.h"
 
 #include "IMB_colormanagement.h"
 
@@ -96,4 +97,50 @@ void *CalculateStandardDeviationOperation::initializeTileData(rcti *rect)
   return nullptr;
 }
 
+void CalculateStandardDeviationOperation::update_memory_buffer_started(
+    MemoryBuffer *UNUSED(output), const rcti &UNUSED(area), Span<MemoryBuffer *> inputs)
+{
+  if (!this->m_iscalculated) {
+    const MemoryBuffer *input = inputs[0];
+    const float mean = CalculateMeanOperation::calc_mean(input);
+
+    PixelsSum total = {0};
+    exec_system_->execute_work<PixelsSum>(
+        input->get_rect(),
+        [=](const rcti &split) { return calc_area_sum(input, split, mean); },
+        total,
+        [](PixelsSum &join, const PixelsSum &chunk) {
+          join.sum += chunk.sum;
+          join.num_pixels += chunk.num_pixels;
+        });
+    this->m_standardDeviation = total.num_pixels <= 1 ?
+                                    0.0f :
+                                    sqrt(total.sum / (float)(total.num_pixels - 1));
+    this->m_iscalculated = true;
+  }
+}
+
+void CalculateStandardDeviationOperation::update_memory_buffer_partial(
+    MemoryBuffer *output, const rcti

@@ Diff output truncated at 10240 characters. @@



More information about the Bf-blender-cvs mailing list