[Bf-blender-cvs] [254c84adc93] cycles-x: Cleanup: Spelling in comment and log in Cycles X

Sergey Sharybin noreply at git.blender.org
Wed Jul 21 17:32:56 CEST 2021


Commit: 254c84adc93c36923c3db4e0c4124e957b03d744
Author: Sergey Sharybin
Date:   Wed Jul 21 17:32:15 2021 +0200
Branches: cycles-x
https://developer.blender.org/rB254c84adc93c36923c3db4e0c4124e957b03d744

Cleanup: Spelling in comment and log in Cycles X

No functional changes.

===================================================================

M	intern/cycles/blender/blender_session.cpp
M	intern/cycles/render/gpu_display.cpp

===================================================================

diff --git a/intern/cycles/blender/blender_session.cpp b/intern/cycles/blender/blender_session.cpp
index 373cc821401..fb758dfd0f2 100644
--- a/intern/cycles/blender/blender_session.cpp
+++ b/intern/cycles/blender/blender_session.cpp
@@ -164,7 +164,7 @@ void BlenderSession::create_session()
     session->set_gpu_display(make_unique<BlenderGPUDisplay>(b_engine, b_scene));
   }
 
-  /* TODO(sergey): Decice on what is to be communicated to the engine here. There is no tiled
+  /* TODO(sergey): Decide on what is to be communicated to the engine here. There is no tiled
    * rendering for from visual point of view when render buffer fits big tile. But for huge
    * render resolutions it might still be helpful to see which big tile is being sampled. */
   /* b_engine.use_highlight_tiles(session_params.progressive_refine == false); */
diff --git a/intern/cycles/render/gpu_display.cpp b/intern/cycles/render/gpu_display.cpp
index 95b4f37ec57..e496f575a50 100644
--- a/intern/cycles/render/gpu_display.cpp
+++ b/intern/cycles/render/gpu_display.cpp
@@ -66,7 +66,7 @@ bool GPUDisplay::update_begin(int texture_width, int texture_height)
   mutex_.lock();
 
   if (!do_update_begin(texture_width, texture_height)) {
-    LOG(ERROR) << "GPUDisplay implementation could not begin updater.";
+    LOG(ERROR) << "GPUDisplay implementation could not begin update.";
     mutex_.unlock();
     return false;
   }



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