[Bf-blender-cvs] [dc8a924efa7] master: UI: Use more descriptive wording for particle modifier conversions

Smitty van Bodegom noreply at git.blender.org
Tue Jul 20 23:39:31 CEST 2021


Commit: dc8a924efa7186d6f35b07a58e331b24d3b43761
Author: Smitty van Bodegom
Date:   Tue Jul 20 17:39:06 2021 -0400
Branches: master
https://developer.blender.org/rBdc8a924efa7186d6f35b07a58e331b24d3b43761

UI: Use more descriptive wording for particle modifier conversions

Currently the wording is a bit unclear: it doesn't specify //what// the particles will be converted into. This clarifies it by stating what the particles will be converted into: they will either be converted to a mesh or the instances will be made real.

Reviewed By: Blendify

Differential Revision: https://developer.blender.org/D11795

===================================================================

M	source/blender/modifiers/intern/MOD_particlesystem.c

===================================================================

diff --git a/source/blender/modifiers/intern/MOD_particlesystem.c b/source/blender/modifiers/intern/MOD_particlesystem.c
index ef70f3fe6f4..71fc7f3e424 100644
--- a/source/blender/modifiers/intern/MOD_particlesystem.c
+++ b/source/blender/modifiers/intern/MOD_particlesystem.c
@@ -282,13 +282,13 @@ static void panel_draw(const bContext *UNUSED(C), Panel *panel)
   if (!(ob->mode & OB_MODE_PARTICLE_EDIT)) {
     if (ELEM(psys->part->ren_as, PART_DRAW_GR, PART_DRAW_OB)) {
       uiItemO(layout,
-              CTX_IFACE_(BLT_I18NCONTEXT_OPERATOR_DEFAULT, "Convert"),
+              CTX_IFACE_(BLT_I18NCONTEXT_OPERATOR_DEFAULT, "Make Instances Real"),
               ICON_NONE,
               "OBJECT_OT_duplicates_make_real");
     }
     else if (psys->part->ren_as == PART_DRAW_PATH) {
       uiItemO(layout,
-              CTX_IFACE_(BLT_I18NCONTEXT_OPERATOR_DEFAULT, "Convert"),
+              CTX_IFACE_(BLT_I18NCONTEXT_OPERATOR_DEFAULT, "Convert to Mesh"),
               ICON_NONE,
               "OBJECT_OT_modifier_convert");
     }



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