[Bf-blender-cvs] [fe2f43a15c6] master: Cleanup: use '#if 0' for disabling multiple lines

Campbell Barton noreply at git.blender.org
Tue Jul 20 07:02:45 CEST 2021


Commit: fe2f43a15c648e13fbc5fa4ba24cea41b3671427
Author: Campbell Barton
Date:   Tue Jul 20 15:01:03 2021 +1000
Branches: master
https://developer.blender.org/rBfe2f43a15c648e13fbc5fa4ba24cea41b3671427

Cleanup: use '#if 0' for disabling multiple lines

===================================================================

M	source/blender/blenkernel/intern/boids.c
M	source/blender/blenloader/intern/versioning_250.c
M	source/blender/editors/mask/mask_add.c
M	source/blender/io/collada/BCAnimationSampler.cpp
M	source/blender/io/collada/TransformReader.cpp
M	source/blender/io/collada/collada_utils.cpp
M	source/blender/io/gpencil/intern/gpencil_io_export_pdf.cc
M	source/blender/python/intern/bpy_rna.c
M	source/blender/simulation/intern/SIM_mass_spring.cpp
M	source/blender/simulation/intern/hair_volume.cpp

===================================================================

diff --git a/source/blender/blenkernel/intern/boids.c b/source/blender/blenkernel/intern/boids.c
index e69173cc1d5..c57adae485f 100644
--- a/source/blender/blenkernel/intern/boids.c
+++ b/source/blender/blenkernel/intern/boids.c
@@ -823,11 +823,13 @@ static boid_rule_cb boid_rules[] = {
     rule_follow_leader,
     rule_average_speed,
     rule_fight,
-    // rule_help,
-    // rule_protect,
-    // rule_hide,
-    // rule_follow_path,
-    // rule_follow_wall,
+#if 0
+    rule_help,
+    rule_protect,
+    rule_hide,
+    rule_follow_path,
+    rule_follow_wall,
+#endif
 };
 
 static void set_boid_values(BoidValues *val, BoidSettings *boids, ParticleData *pa)
@@ -1069,11 +1071,13 @@ static BoidState *get_boid_state(BoidSettings *boids, ParticleData *pa)
 
   return state;
 }
-// static int boid_condition_is_true(BoidCondition *cond)
-//{
-//  /* TODO */
-//  return 0;
-//}
+
+#if 0 /* TODO  */
+static int boid_condition_is_true(BoidCondition *cond)
+{
+ return 0;
+}
+#endif
 
 /* determines the velocity the boid wants to have */
 void boid_brain(BoidBrainData *bbd, int p, ParticleData *pa)
@@ -1085,7 +1089,6 @@ void boid_brain(BoidBrainData *bbd, int p, ParticleData *pa)
   BoidParticle *bpa = pa->boid;
   ParticleSystem *psys = bbd->sim->psys;
   int rand;
-  // BoidCondition *cond;
 
   if (bpa->data.health <= 0.0f) {
     pa->alive = PARS_DYING;
@@ -1093,15 +1096,17 @@ void boid_brain(BoidBrainData *bbd, int p, ParticleData *pa)
     return;
   }
 
-  // planned for near future
-  // cond = state->conditions.first;
-  // for (; cond; cond=cond->next) {
-  //  if (boid_condition_is_true(cond)) {
-  //      pa->boid->state_id = cond->state_id;
-  //      state = get_boid_state(boids, pa);
-  //      break; /* only first true condition is used */
-  //  }
-  //}
+  /* Planned for near future. */
+#if 0
+  BoidCondition *cond = state->conditions.first;
+  for (; cond; cond = cond->next) {
+    if (boid_condition_is_true(cond)) {
+      pa->boid->state_id = cond->state_id;
+      state = get_boid_state(boids, pa);
+      break; /* only first true condition is used */
+    }
+  }
+#endif
 
   zero_v3(bbd->wanted_co);
   bbd->wanted_speed = 0.0f;
@@ -1507,20 +1512,22 @@ void boid_body(BoidBrainData *bbd, ParticleData *pa)
     }
     case eBoidMode_Climbing: {
       boid_climb(boids, pa, ground_co, ground_nor);
-      // float nor[3];
-      // copy_v3_v3(nor, ground_nor);
-
-      ///* gather apparent gravity to r_ve */
-      // madd_v3_v3fl(pa->r_ve, ground_nor, -1.0);
-      // normalize_v3(pa->r_ve);
-
-      ///* raise boid it's size from surface */
-      // mul_v3_fl(nor, pa->size * boids->height);
-      // add_v3_v3v3(pa->state.co, ground_co, nor);
-
-      ///* remove normal component from velocity */
-      // project_v3_v3v3(v, pa->state.vel, ground_nor);
-      // sub_v3_v3v3(pa->state.vel, pa->state.vel, v);
+#if 0
+      float nor[3];
+      copy_v3_v3(nor, ground_nor);
+
+      /* Gather apparent gravity to r_ve. */
+      madd_v3_v3fl(pa->r_ve, ground_nor, -1.0);
+      normalize_v3(pa->r_ve);
+
+      /* Raise boid it's size from surface. */
+      mul_v3_fl(nor, pa->size * boids->height);
+      add_v3_v3v3(pa->state.co, ground_co, nor);
+
+      /* Remove normal component from velocity. */
+      project_v3_v3v3(v, pa->state.vel, ground_nor);
+      sub_v3_v3v3(pa->state.vel, pa->state.vel, v);
+#endif
       break;
     }
     case eBoidMode_OnLand: {
diff --git a/source/blender/blenloader/intern/versioning_250.c b/source/blender/blenloader/intern/versioning_250.c
index 8a7bc375ea9..b368650eaca 100644
--- a/source/blender/blenloader/intern/versioning_250.c
+++ b/source/blender/blenloader/intern/versioning_250.c
@@ -655,8 +655,10 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *bmain)
     Tex *tx;
     ParticleSettings *part;
     Object *ob;
-    // PTCacheID *pid;
-    // ListBase pidlist;
+#if 0
+    PTCacheID *pid;
+    ListBase pidlist;
+#endif
 
     bSound *sound;
     Sequence *seq;
@@ -766,12 +768,15 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *bmain)
     /* set old pointcaches to have disk cache flag */
     for (ob = bmain->objects.first; ob; ob = ob->id.next) {
 
-      // BKE_ptcache_ids_from_object(&pidlist, ob);
+#if 0
+      BKE_ptcache_ids_from_object(&pidlist, ob);
 
-      // for (pid = pidlist.first; pid; pid = pid->next)
-      //  pid->cache->flag |= PTCACHE_DISK_CACHE;
+      for (pid = pidlist.first; pid; pid = pid->next) {
+       pid->cache->flag |= PTCACHE_DISK_CACHE;
+      }
 
-      // BLI_freelistN(&pidlist);
+      BLI_freelistN(&pidlist);
+#endif
     }
 
     /* type was a mixed flag & enum. move the 2d flag elsewhere */
@@ -789,18 +794,23 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *bmain)
     Tex *tex;
     Scene *sce;
     ToolSettings *ts;
-    // PTCacheID *pid;
-    // ListBase pidlist;
+#if 0
+    PTCacheID *pid;
+    ListBase pidlist;
+#endif
 
     for (ob = bmain->objects.first; ob; ob = ob->id.next) {
-      // BKE_ptcache_ids_from_object(&pidlist, ob);
+#if 0
+      BKE_ptcache_ids_from_object(&pidlist, ob);
 
-      // for (pid = pidlist.first; pid; pid = pid->next) {
-      //  if (BLI_listbase_is_empty(pid->ptcaches))
-      //      pid->ptcaches->first = pid->ptcaches->last = pid->cache;
-      //}
+      for (pid = pidlist.first; pid; pid = pid->next) {
+        if (BLI_listbase_is_empty(pid->ptcaches)) {
+          pid->ptcaches->first = pid->ptcaches->last = pid->cache;
+        }
+      }
 
-      // BLI_freelistN(&pidlist);
+      BLI_freelistN(&pidlist);
+#endif
 
       if (ob->totcol && ob->matbits == NULL) {
         int a;
diff --git a/source/blender/editors/mask/mask_add.c b/source/blender/editors/mask/mask_add.c
index 880d27e1615..ad71f4d9da7 100644
--- a/source/blender/editors/mask/mask_add.c
+++ b/source/blender/editors/mask/mask_add.c
@@ -361,8 +361,10 @@ static bool add_vertex_extrude(const bContext *C,
     }
   }
 
-  //      print_v2("", tangent_point);
-  //      printf("%d\n", point_index);
+#if 0
+  print_v2("", tangent_point);
+  printf("%d\n", point_index);
+#endif
 
   mask_spline_add_point_at_index(spline, point_index);
 
diff --git a/source/blender/io/collada/BCAnimationSampler.cpp b/source/blender/io/collada/BCAnimationSampler.cpp
index 02a4e1f3167..d2bde193c0a 100644
--- a/source/blender/io/collada/BCAnimationSampler.cpp
+++ b/source/blender/io/collada/BCAnimationSampler.cpp
@@ -161,10 +161,12 @@ void BCAnimationSampler::update_animation_curves(BCAnimation &animation,
 BCSample &BCAnimationSampler::sample_object(Object *ob, int frame_index, bool for_opensim)
 {
   BCSample &ob_sample = sample_data.add(ob, frame_index);
-  // if (export_settings.get_apply_global_orientation()) {
-  //  const BCMatrix &global_transform = export_settings.get_global_transform();
-  //  ob_sample.get_matrix(global_transform);
-  //}
+#if 0
+  if (export_settings.get_apply_global_orientation()) {
+    const BCMatrix &global_transform = export_settings.get_global_transform();
+    ob_sample.get_matrix(global_transform);
+  }
+#endif
 
   if (ob->type == OB_ARMATURE) {
     bPoseChannel *pchan;
diff --git a/source/blender/io/collada/TransformReader.cpp b/source/blender/io/collada/TransformReader.cpp
index 81b0ffc340a..d23f8da2570 100644
--- a/source/blender/io/collada/TransformReader.cpp
+++ b/source/blender/io/collada/TransformReader.cpp
@@ -103,9 +103,11 @@ void TransformReader::dae_rotate_to_mat4(COLLADAFW::Transformation *tm, float m[
   COLLADABU::Math::Vector3 &axis = ro->getRotationAxis();
   const float angle = (float)DEG2RAD(ro->getRotationAngle());
   const float ax[] = {(float)axis[0], (float)axis[1], (float)axis[2]};
-  // float quat[4];
-  // axis_angle_to_quat(quat, axis, angle);
-  // quat_to_mat4(m, quat);
+#if 0
+  float quat[4];
+  axis_angle_to_quat(quat, axis, angle);
+  quat_to_mat4(m, quat);
+#endif
   axis_angle_to_mat4(m, ax, angle);
 }
 
diff --git a/source/blender/io/collada/collada_utils.cpp b/source/blender/io/collada/collada_utils.cpp
index 9967a526971..60c4a9bad13 100644
--- a/source/blender/io/collada/collada_utils.cpp
+++ b/source/blender/io/collada/collada_utils.cpp
@@ -1216,8 +1216,10 @@ static bNodeSocket *bc_group_add_input_socket(bNodeTree *ntree,
 {
   bNodeSocket *to_socket = (bNodeSocket *)BLI_findlink(&to_node->inputs, to_index);
 
-  //bNodeSocket *socket = ntreeAddSocketInterfaceFromSocket(ntree, to_node, to_socket);
-  //return socket;
+#  if 0
+  bNodeSocket *socket = ntreeAddSocketInterfaceFromSocket(ntree, to_node, to_socket);
+  return socket;
+#  endif
 
   bNodeSocket *gsock = ntreeAddSocketInterfaceFromSocket(ntree, to_node, to_socket);
   bNode *inputGroup = ntreeFindType(ntree, NODE_GROUP_INPUT);
@@ -1235,8 +1237,10 @@ static bNodeSocket *bc_group_add_output_socket(bNodeTree *ntree,
 {
   bNodeSocket *from_socket = (bNodeSocket *)BLI_findlink(&from_node->outputs, from_index);
 
-  //bNodeSocket *socket = ntreeAddSocketInterfaceFromSocket(ntree, to_node, to_socket);
-  //return socket;
+#  if 0
+  bNodeSocket *socket = ntreeAddSocketInterfaceFromSocket(ntree, to_node, to_socket);
+  return socket;
+#  endif
 
   bNodeSocket *gsock = ntreeAddSocketInterfaceFromSocket(ntree, from_node, from_socket);
   bNode *outputGroup = ntreeFindType(ntree, NODE_GROUP_OUTPUT);
diff --git a/source/blender/io/gpencil/intern/gpencil_io_export_pdf.cc b/source/blender/io/gpencil/intern/gpencil_io_export_pdf.cc
index 3b20ac9f110..82f8444d43e 100644
--- a/source/blender/io/gpencil/intern/gpencil_io_export_pdf.cc
+++ b/source/blender/io/gpencil/intern/gpencil_io_export_pdf.cc
@@ -91,19 +91,20 @@ bool GpencilExporterPDF::write()
 {
   /* Support unicode character paths on Windows. */
   HPDF_STATUS res = 0;
-  /* TODO: It looks libharu does not support unicode. */
-  //#ifdef WIN32
-  //  char filename_cstr[FILE_MAX];
-  //  BLI_strncpy(filename_cstr, filename_, FILE_MAX);
-  //
-  //  UTF16_ENCODE(filename_cstr);
-  //  std::wstring wstr(filename_cstr_16);
-  //  res = HPDF_SaveToFile(pdf_, wstr.c_str());
-  //
-  //  UTF16_UN_ENCODE(filename_cstr);
-  //#else
+
+  /* TODO: It looks `libharu` does not support unicode. */
+#if 0 /* `ifdef WIN32` */
+  char filename_cstr[FILE_MAX];
+  BLI_strncpy(

@@ Diff output truncated at 10240 characters. @@



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