[Bf-blender-cvs] [85379482d58] sculpt-dev: Array Brush: Orientation detection working
aousdfh
noreply at git.blender.org
Thu Jul 15 21:12:25 CEST 2021
Commit: 85379482d58d33c0d892e1ae58f19bff6d7702c5
Author: aousdfh
Date: Mon Jul 12 23:49:22 2021 +0200
Branches: sculpt-dev
https://developer.blender.org/rB85379482d58d33c0d892e1ae58f19bff6d7702c5
Array Brush: Orientation detection working
===================================================================
M source/blender/editors/sculpt_paint/sculpt_array.c
===================================================================
diff --git a/source/blender/editors/sculpt_paint/sculpt_array.c b/source/blender/editors/sculpt_paint/sculpt_array.c
index fabd11e7afc..b7790e4431e 100644
--- a/source/blender/editors/sculpt_paint/sculpt_array.c
+++ b/source/blender/editors/sculpt_paint/sculpt_array.c
@@ -344,6 +344,9 @@ static void scultp_array_basis_from_direction(float r_mat[4][4], StrokeCache *ca
copy_v3_v3(r_mat[0], direction_normalized);
copy_v3_v3(r_mat[2], cache->view_normal);
cross_v3_v3v3(r_mat[1], r_mat[0], r_mat[2]);
+ normalize_v3(r_mat[0]);
+ normalize_v3(r_mat[1]);
+ normalize_v3(r_mat[2]);
}
static void sculpt_array_update_copy(StrokeCache *cache, SculptArray *array, SculptArrayCopy *copy, eBrushArrayDeformType array_type) {
@@ -379,7 +382,7 @@ static void sculpt_array_update_copy(StrokeCache *cache, SculptArray *array, Scu
}
- //scultp_array_basis_from_direction(copy->mat, cache, direction);
+ scultp_array_basis_from_direction(copy->mat, cache, direction);
/*
@@ -455,13 +458,14 @@ static void do_array_deform_task_cb_ex(void *__restrict userdata,
const int array_symm_pass = cd_array_symm_pass[vd.index];
SculptArrayCopy *copy = &array->copies[array_symm_pass][array_index];
+
float co[3];
- //mul_v3_m4v3(co, array->source_imat, array->orco[vd.index]);
- sub_v3_v3v3(co, array->orco[vd.index], array->source_origin);
+ mul_v3_m4v3(co, array->source_imat, array->orco[vd.index]);
+ //sub_v3_v3v3(co, array->orco[vd.index], array->source_origin);
mul_v3_m4v3(co, copy->mat, co);
- //mul_v3_m4v3(vd.co,array->source_mat, co);
- add_v3_v3v3(vd.co, co, array->source_origin);
+ mul_v3_m4v3(vd.co,array->source_mat, co);
+ //add_v3_v3v3(vd.co, co, array->source_origin);
any_modified = true;
@@ -516,7 +520,9 @@ static void sculpt_array_ensure_base_transform(Object *ob, SculptArray *array){
return;
}
- if (true) {
+ unit_m4(array->source_mat);
+
+ if (false) {
unit_m4(array->source_mat);
copy_v3_v3(array->source_mat[3], array->source_origin);
invert_m4_m4(array->source_imat, array->source_mat);
@@ -531,7 +537,8 @@ static void sculpt_array_ensure_base_transform(Object *ob, SculptArray *array){
scultp_array_basis_from_direction(array->source_mat, ss->cache, ss->cache->grab_delta);
copy_v3_v3(array->source_mat[3], array->source_origin);
invert_m4_m4(array->source_imat, array->source_mat);
- //print_m4("source_mat", array->source_mat);
+ print_m4("source_mat", array->source_mat);
+ print_m4("source_imat", array->source_imat);
array->source_mat_valid = true;
return;
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