[Bf-blender-cvs] [bf0438bd463] soc-2021-adaptive-cloth: adaptive_cloth: Mesh: get other vert when given edge and face indices
ishbosamiya
noreply at git.blender.org
Mon Jul 12 08:23:46 CEST 2021
Commit: bf0438bd463440961c3b88c347d64328e211e671
Author: ishbosamiya
Date: Mon Jul 5 21:21:54 2021 +0530
Branches: soc-2021-adaptive-cloth
https://developer.blender.org/rBbf0438bd463440961c3b88c347d64328e211e671
adaptive_cloth: Mesh: get other vert when given edge and face indices
===================================================================
M source/blender/blenkernel/BKE_cloth_remesh.hh
===================================================================
diff --git a/source/blender/blenkernel/BKE_cloth_remesh.hh b/source/blender/blenkernel/BKE_cloth_remesh.hh
index efcf73a7009..1e17e6ba2f6 100644
--- a/source/blender/blenkernel/BKE_cloth_remesh.hh
+++ b/source/blender/blenkernel/BKE_cloth_remesh.hh
@@ -66,6 +66,7 @@ Mesh *BKE_cloth_remesh(struct Object *ob, struct ClothModifierData *clmd, struct
# include <iostream>
# include <istream>
# include <limits>
+# include <optional>
# include <sstream>
# include <string>
# include <tuple>
@@ -908,6 +909,37 @@ template<typename END, typename EVD, typename EED, typename EFD> class Mesh {
return std::nullopt;
}
+ /**
+ * Gives first vert index of face that is not part of edge.
+ * This should be called only when the face has 3 verts, will return
+ * `std::nullopt` otherwise.
+ **/
+ inline std::optional<VertIndex> get_other_vert_index(EdgeIndex edge_index, FaceIndex face_index)
+ {
+
+ auto op_face = this->faces.get(face_index);
+ BLI_assert(op_face);
+ auto &face = op_face.value().get();
+
+ if (face.verts.size() != 3) {
+ return std::nullopt;
+ }
+
+ auto [vert_1_index, vert_2_index, vert_3_index] = face.verts;
+
+ auto op_edge = this->edges.get(edge_index);
+ BLI_assert(op_edge);
+ auto &edge = op_edge.value().get();
+
+ if (edge.has_vert(vert_1_index) == false) {
+ return vert_1_index;
+ }
+ if (edge.has_vert(vert_2_index) == false) {
+ return vert_2_index;
+ }
+ return vert_3_index;
+ }
+
void read(const MeshIO &reader)
{
const auto &positions = reader.get_positions();
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