[Bf-blender-cvs] [34e3468d89e] temp-gpu-uniform-builtin-structs: Cleanup: removed unused file.

Jeroen Bakker noreply at git.blender.org
Fri Jul 9 14:23:47 CEST 2021


Commit: 34e3468d89e425aad05f9b9936266a4f8b691dd0
Author: Jeroen Bakker
Date:   Fri Jul 9 14:20:19 2021 +0200
Branches: temp-gpu-uniform-builtin-structs
https://developer.blender.org/rB34e3468d89e425aad05f9b9936266a4f8b691dd0

Cleanup: removed unused file.

===================================================================

D	source/blender/gpu/shaders/material/gpu_shader_builtin_uniforms_lib.glsl

===================================================================

diff --git a/source/blender/gpu/shaders/material/gpu_shader_builtin_uniforms_lib.glsl b/source/blender/gpu/shaders/material/gpu_shader_builtin_uniforms_lib.glsl
deleted file mode 100644
index 7d99b4dc99d..00000000000
--- a/source/blender/gpu/shaders/material/gpu_shader_builtin_uniforms_lib.glsl
+++ /dev/null
@@ -1,15 +0,0 @@
-
-#ifdef BUILTIN_UNIFORMS_BUFFER
-#  if BUILTIN_UNIFORMS_BUFFER == 1
-
-layout(std140) uniform shaderBlock
-{
-  mat4 ModelMatrix;
-  mat4 ModelViewProjectionMatrix;
-  vec4 color;
-  vec4 WorldClipPlanes[6];
-  bool srgbTransform;
-};
-
-#  endif
-#endif
\ No newline at end of file



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