[Bf-blender-cvs] [9b89de2571b] master: Cleanup: consistent use of tags: NOTE/TODO/FIXME/XXX

Campbell Barton noreply at git.blender.org
Sat Jul 3 16:45:38 CEST 2021


Commit: 9b89de2571b0c3fa2276b5c2ae589e0ec831d1f5
Author: Campbell Barton
Date:   Sat Jul 3 23:08:40 2021 +1000
Branches: master
https://developer.blender.org/rB9b89de2571b0c3fa2276b5c2ae589e0ec831d1f5

Cleanup: consistent use of tags: NOTE/TODO/FIXME/XXX

Also use doxy style function reference `#` prefix chars when
referencing identifiers.

===================================================================

M	intern/cycles/kernel/kernel_bake.h
M	intern/ghost/intern/GHOST_SystemSDL.cpp
M	intern/ghost/intern/GHOST_SystemWin32.cpp
M	intern/ghost/intern/GHOST_SystemX11.cpp
M	intern/ghost/intern/GHOST_WindowSDL.cpp
M	source/blender/blenfont/intern/blf_font.c
M	source/blender/blenfont/intern/blf_glyph.c
M	source/blender/blenkernel/BKE_DerivedMesh.h
M	source/blender/blenkernel/BKE_data_transfer.h
M	source/blender/blenkernel/BKE_key.h
M	source/blender/blenkernel/BKE_lib_remap.h
M	source/blender/blenkernel/BKE_main.h
M	source/blender/blenkernel/BKE_mesh_remap.h
M	source/blender/blenkernel/BKE_nla.h
M	source/blender/blenkernel/BKE_node.h
M	source/blender/blenkernel/BKE_pbvh.h
M	source/blender/blenkernel/intern/DerivedMesh.cc
M	source/blender/blenkernel/intern/action.c
M	source/blender/blenkernel/intern/anim_data.c
M	source/blender/blenkernel/intern/anim_sys.c
M	source/blender/blenkernel/intern/anim_visualization.c
M	source/blender/blenkernel/intern/armature.c
M	source/blender/blenkernel/intern/bpath.c
M	source/blender/blenkernel/intern/brush.c
M	source/blender/blenkernel/intern/bvhutils.cc
M	source/blender/blenkernel/intern/cdderivedmesh.c
M	source/blender/blenkernel/intern/cloth.c
M	source/blender/blenkernel/intern/collection.c
M	source/blender/blenkernel/intern/colorband.c
M	source/blender/blenkernel/intern/colortools.c
M	source/blender/blenkernel/intern/constraint.c
M	source/blender/blenkernel/intern/curve.c
M	source/blender/blenkernel/intern/curve_deform.c
M	source/blender/blenkernel/intern/customdata.c
M	source/blender/blenkernel/intern/data_transfer.c
M	source/blender/blenkernel/intern/deform.c
M	source/blender/blenkernel/intern/displist_tangent.c
M	source/blender/blenkernel/intern/dynamicpaint.c
M	source/blender/blenkernel/intern/editmesh.c
M	source/blender/blenkernel/intern/editmesh_bvh.c
M	source/blender/blenkernel/intern/editmesh_tangent.c
M	source/blender/blenkernel/intern/fcurve.c
M	source/blender/blenkernel/intern/fmodifier.c
M	source/blender/blenkernel/intern/font.c
M	source/blender/blenkernel/intern/gpencil.c
M	source/blender/blenkernel/intern/gpencil_geom.c
M	source/blender/blenkernel/intern/gpencil_modifier.c
M	source/blender/blenkernel/intern/idprop.c
M	source/blender/blenkernel/intern/idprop_utils.c
M	source/blender/blenkernel/intern/image.c
M	source/blender/blenkernel/intern/image_save.c
M	source/blender/blenkernel/intern/ipo.c
M	source/blender/blenkernel/intern/lib_id.c
M	source/blender/blenkernel/intern/lib_id_delete.c
M	source/blender/blenkernel/intern/lib_override.c
M	source/blender/blenkernel/intern/lib_query.c
M	source/blender/blenkernel/intern/lib_remap.c
M	source/blender/blenkernel/intern/library.c
M	source/blender/blenkernel/intern/main.c
M	source/blender/blenkernel/intern/mask.c
M	source/blender/blenkernel/intern/mask_evaluate.c
M	source/blender/blenkernel/intern/mask_rasterize.c
M	source/blender/blenkernel/intern/material.c
M	source/blender/blenkernel/intern/mball.c
M	source/blender/blenkernel/intern/mball_tessellate.c
M	source/blender/blenkernel/intern/mesh.c
M	source/blender/blenkernel/intern/mesh_boolean_convert.cc
M	source/blender/blenkernel/intern/mesh_convert.c
M	source/blender/blenkernel/intern/mesh_evaluate.c
M	source/blender/blenkernel/intern/mesh_mapping.c
M	source/blender/blenkernel/intern/mesh_merge.c
M	source/blender/blenkernel/intern/mesh_normals.c
M	source/blender/blenkernel/intern/mesh_remap.c
M	source/blender/blenkernel/intern/mesh_runtime.c
M	source/blender/blenkernel/intern/mesh_tangent.c
M	source/blender/blenkernel/intern/mesh_validate.c
M	source/blender/blenkernel/intern/modifier.c
M	source/blender/blenkernel/intern/movieclip.c
M	source/blender/blenkernel/intern/node.cc
M	source/blender/blenkernel/intern/object.c
M	source/blender/blenkernel/intern/ocean.c
M	source/blender/blenkernel/intern/packedFile.c
M	source/blender/blenkernel/intern/paint.c
M	source/blender/blenkernel/intern/particle.c
M	source/blender/blenkernel/intern/particle_child.c
M	source/blender/blenkernel/intern/particle_distribute.c
M	source/blender/blenkernel/intern/particle_system.c
M	source/blender/blenkernel/intern/pbvh.c
M	source/blender/blenkernel/intern/pbvh_bmesh.c
M	source/blender/blenkernel/intern/pbvh_intern.h
M	source/blender/blenkernel/intern/pointcache.c
M	source/blender/blenkernel/intern/rigidbody.c
M	source/blender/blenkernel/intern/scene.c
M	source/blender/blenkernel/intern/screen.c
M	source/blender/blenkernel/intern/shader_fx.c
M	source/blender/blenkernel/intern/shrinkwrap.c
M	source/blender/blenkernel/intern/softbody.c
M	source/blender/blenkernel/intern/subsurf_ccg.c
M	source/blender/blenkernel/intern/text.c
M	source/blender/blenkernel/intern/tracking_stabilize.c
M	source/blender/blenkernel/intern/undo_system.c
M	source/blender/blenkernel/intern/unit.c
M	source/blender/blenkernel/intern/volume.cc
M	source/blender/blenlib/BLI_endian_switch_inline.h
M	source/blender/blenlib/BLI_math_geom.h
M	source/blender/blenlib/BLI_math_matrix.h
M	source/blender/blenlib/BLI_math_rotation.h
M	source/blender/blenlib/BLI_mempool.h
M	source/blender/blenlib/BLI_mesh_intersect.hh
M	source/blender/blenlib/BLI_multi_value_map.hh
M	source/blender/blenlib/BLI_scanfill.h
M	source/blender/blenlib/BLI_span.hh
M	source/blender/blenlib/intern/BLI_ghash.c
M	source/blender/blenlib/intern/BLI_ghash_utils.c
M	source/blender/blenlib/intern/BLI_kdopbvh.c
M	source/blender/blenlib/intern/BLI_mempool.c
M	source/blender/blenlib/intern/array_store.c
M	source/blender/blenlib/intern/bitmap_draw_2d.c
M	source/blender/blenlib/intern/delaunay_2d.cc
M	source/blender/blenlib/intern/fileops.c
M	source/blender/blenlib/intern/kdtree_impl.h
M	source/blender/blenlib/intern/math_geom.c
M	source/blender/blenlib/intern/math_interp.c
M	source/blender/blenlib/intern/math_matrix.c
M	source/blender/blenlib/intern/math_rotation.c
M	source/blender/blenlib/intern/mesh_intersect.cc
M	source/blender/blenlib/intern/path_util.c
M	source/blender/blenlib/intern/polyfill_2d.c
M	source/blender/blenlib/intern/polyfill_2d_beautify.c
M	source/blender/blenlib/intern/scanfill.c
M	source/blender/blenlib/intern/smallhash.c
M	source/blender/blenlib/intern/string_utf8.c
M	source/blender/blenlib/intern/task_iterator.c
M	source/blender/blenlib/tests/BLI_ghash_test.cc
M	source/blender/blenlib/tests/BLI_hash_mm2a_test.cc
M	source/blender/blenlib/tests/BLI_math_base_test.cc
M	source/blender/blenlib/tests/BLI_mesh_intersect_test.cc
M	source/blender/blenlib/tests/performance/BLI_task_performance_test.cc
M	source/blender/blenloader/BLO_readfile.h
M	source/blender/blenloader/intern/readfile.c
M	source/blender/blenloader/intern/undofile.c
M	source/blender/blenloader/intern/versioning_250.c
M	source/blender/blenloader/intern/versioning_260.c
M	source/blender/blenloader/intern/versioning_280.c
M	source/blender/blenloader/intern/versioning_legacy.c
M	source/blender/blenloader/intern/writefile.c
M	source/blender/blentranslation/intern/blt_translation.c
M	source/blender/blentranslation/msgfmt/msgfmt.c
M	source/blender/bmesh/bmesh_class.h
M	source/blender/bmesh/intern/bmesh_delete.c
M	source/blender/bmesh/intern/bmesh_iterators.h
M	source/blender/bmesh/intern/bmesh_log.c
M	source/blender/bmesh/intern/bmesh_marking.c
M	source/blender/bmesh/intern/bmesh_mesh_normals.c
M	source/blender/bmesh/intern/bmesh_mods.c
M	source/blender/bmesh/intern/bmesh_opdefines.c
M	source/blender/bmesh/intern/bmesh_operator_api.h
M	source/blender/bmesh/intern/bmesh_operators.c
M	source/blender/bmesh/intern/bmesh_polygon.c
M	source/blender/bmesh/intern/bmesh_polygon_edgenet.c
M	source/blender/bmesh/intern/bmesh_query.c
M	source/blender/bmesh/intern/bmesh_structure.h
M	source/blender/bmesh/operators/bmo_connect_pair.c
M	source/blender/bmesh/operators/bmo_create.c
M	source/blender/bmesh/operators/bmo_edgenet.c
M	source/blender/bmesh/operators/bmo_fill_edgeloop.c
M	source/blender/bmesh/operators/bmo_fill_holes.c
M	source/blender/bmesh/operators/bmo_hull.c
M	source/blender/bmesh/operators/bmo_inset.c
M	source/blender/bmesh/operators/bmo_join_triangles.c
M	source/blender/bmesh/operators/bmo_offset_edgeloops.c
M	source/blender/bmesh/operators/bmo_rotate_edges.c
M	source/blender/bmesh/operators/bmo_subdivide.c
M	source/blender/bmesh/operators/bmo_subdivide_edgering.c
M	source/blender/bmesh/tools/bmesh_beautify.c
M	source/blender/bmesh/tools/bmesh_bevel.c
M	source/blender/bmesh/tools/bmesh_decimate_collapse.c
M	source/blender/bmesh/tools/bmesh_decimate_dissolve.c
M	source/blender/bmesh/tools/bmesh_path.c
M	source/blender/bmesh/tools/bmesh_path_uv.c
M	source/blender/bmesh/tools/bmesh_region_match.c
M	source/blender/bmesh/tools/bmesh_wireframe.c
M	source/blender/compositor/intern/COM_NodeGraph.cc
M	source/blender/compositor/intern/COM_NodeOperationBuilder.cc
M	source/blender/compositor/intern/COM_compositor.cc
M	source/blender/compositor/nodes/COM_CornerPinNode.cc
M	source/blender/compositor/nodes/COM_OutputFileNode.cc
M	source/blender/compositor/operations/COM_DilateErodeOperation.cc
M	source/blender/compositor/operations/COM_GlareBaseOperation.h
M	source/blender/compositor/operations/COM_MaskOperation.h
M	source/blender/compositor/operations/COM_OutputFileOperation.cc
M	source/blender/compositor/operations/COM_PlaneTrackOperation.h
M	source/blender/compositor/operations/COM_ReadBufferOperation.cc
M	source/blender/compositor/operations/COM_RenderLayersProg.h
M	source/blender/compositor/operations/COM_SMAAOperation.cc
M	source/blender/compositor/operations/COM_ScaleOperation.cc
M	source/blender/compositor/operations/COM_SunBeamsOperation.cc
M	source/blender/compositor/operations/COM_TextureOperation.h
M	source/blender/compositor/operations/COM_VectorBlurOperation.cc
M	source/blender/compositor/operations/COM_WriteBufferOperation.cc
M	source/blender/depsgraph/DEG_depsgraph_query.h
M	source/blender/depsgraph/intern/builder/deg_builder_relations_impl.h
M	source/blender/depsgraph/intern/debug/deg_debug_relations_graphviz.cc
M	source/blender/depsgraph/intern/depsgraph_physics.cc
M	source/blender/draw/engines/eevee/eevee_engine.c
M	source/blender/draw/engines/eevee/eevee_lightcache.c
M	source/blender/draw/engines/eevee/eevee_lightprobes.c
M	source/blender/draw/engines/eevee/eevee_lights.c
M	source/blender/draw/engines/eevee/eevee_lookdev.c
M	source/blender/draw/engines/eevee/eevee_materials.c
M	source/blender/draw/engines/eevee/eevee_private.h
M	source/blender/draw/engines/eevee/eevee_render.c
M	source/blender/draw/engines/eevee/eevee_renderpasses.c
M	source/blender/draw/engines/eevee/eevee_screen_raytrace.c
M	source/blender/draw/engines/eevee/eevee_shaders.c
M	source/blender/draw/engines/eevee/eevee_shadows.c
M	source/blender/draw/engines/eevee/eevee_shadows_cascade.c
M	source/blender/draw/engines/eevee/eevee_subsurface.c
M	source/blender/draw/engines/eevee/eevee_temporal_sampling.c
M	source/blender/draw/engines/eevee/eevee_volumes.c
M	source/blender/draw/engines/eevee/shaders/bsdf_sampling_lib.glsl
M	source/blender/draw/engines/eevee/shaders/effect_dof_lib.glsl
M	source/blender/draw/engines/eevee/shaders/effect_reflection_resolve_frag.glsl
M	source/blender/draw/engines/eevee/shaders/effect_reflection_trace_frag.glsl
M	source/blender/draw/engines/eevee/shaders/effect_subsurface_frag.glsl
M	source/blender/draw/engines/eevee/shaders/effect_temporal_aa.glsl
M	source/blender/draw/engines/eevee/shaders/effect_translucency_frag.glsl
M	source/blender/draw/engines/eevee/shaders/lightprobe_cube_display_vert.glsl
M	source/blender/draw/engines/eevee/shaders/lightprobe_lib.glsl
M	source/blender/draw/engines/eevee/shaders/lights_lib.glsl
M	source/blender/draw/engines/eevee/shaders/raytrace_lib.glsl
M	source/blender/draw/engines/eevee/shaders/ssr_lib.glsl
M	source/blender/draw/engines/eevee/shaders/volumetric_geom.glsl
M	source/blender/draw/engines/external/external_engine.c
M	source/blender/draw/engines/gpencil/gpencil_engine.c
M	source/blender/draw/engines/overlay/overlay_armature.c
M	source/blender/draw/engines/overlay/overlay_extra.c
M	source/blender/draw/engines/overlay/overlay_outline.c
M	source/blender/draw/engines/overlay/overlay_private.h
M	source/blender/draw/engines/overlay/overlay_shader.c
M	source/blender/draw/engines/overlay/shaders/antialiasing_frag.glsl
M	source/blender/draw/engines/overlay/shaders/armature_shape_outline_vert.glsl
M	source/blender/draw/engines/overlay/shaders/edit_uv_verts_vert.glsl
M	source/blender/draw/engines/overlay/shaders/outline_detect_frag.glsl
M	source/blender/draw/engines/overlay/shaders/outline_prepass_geom.glsl
M	source/blender/draw/engines/overlay/shaders/paint_point_vert.glsl
M	source/blender/draw/engines/overlay/shaders/paint_wire_vert.glsl
M	source/blender/draw/engines/overlay/shaders/volume_velocity_vert.glsl
M	source/blender/draw/engines/select/select_engine.c
M	source/blender/draw/engines/workbench/shaders/workbench_cavity_lib.glsl
M	source/blender/draw/engines/workbench/shaders/workbench_effect_dof_frag.glsl
M	source/blender/draw/engines/workbench/shaders/workbench_volume_frag.glsl
M	source/blender/draw/engines/workbench/workbench_effect_antialiasing.c
M	source/blender/draw/engines/workbench/workbench_effect_cavity.c
M	source/blender/draw/engines/workbench/workbench_engine.c
M	source/blender/draw/engines/workbench/workbench_shadow.c
M	source/blender/draw/engines/workbench/workbench_transparent.c
M	source/blender/draw/intern/DRW_render.h
M	source/blender/draw/intern/draw_cache.c
M	source/blender/draw/intern/draw_cache_impl_curve.cc
M	source/blender/draw/intern/draw_cache_impl_displist.c
M	source/blender/draw/intern/draw_cache_impl_gpencil.c
M	source/blender/draw/intern/draw_cache_impl_lattice.c
M	source/blender/draw/intern/draw_cache_impl_mesh.c
M	source/blender/draw/intern/draw_cache_impl_metaball.c
M	source/blender/draw/intern/draw_cache_impl_particles.c
M	source/blender/draw/intern/draw_cache_inline.h
M	source/blender/draw/intern/draw_common.c
M	source/blender/draw/intern/draw_common.h
M	source/blender/draw/intern/draw_fluid.c
M	source/blender/draw/intern/draw_hair.c
M	source/blender/draw/intern/draw_manager.c
M	source/blender/draw/intern/draw_manager.h
M	source/blender/draw/intern/draw_manager_data.c
M	source/blender/draw/intern/draw_manager_exec.c
M	source/blender/draw/intern/draw_view.c
M	source/blender/draw/intern/mesh_extractors/extract_mesh_ibo_lines_adjacency.cc
M	source/blender/draw/intern/mesh_extractors/extract_mesh_vbo_select_idx.cc
M	source/blender/draw/intern/shaders/common_view_lib.glsl
M	source/blender/editors/animation/anim_draw.c
M	source/blender/editors/animation/anim_filter.c
M	source/blender/editors/animation/anim_markers.c
M	source/blender/editors/animation/anim_ops.c
M	source/blender/editors/animation/drivers.c
M	source/blender/editors/animation/keyframes_edit.c
M	source/blender/editors/animation/keyframes_general.c
M	source/blender/editors/animation/keyframing.c
M	source/blender/editors/armature/armature_add.c
M	source/blender/editors/armature/armature_edit.c
M	source/blender/editors/armature/armature_naming.c
M	source/blender/editors/armature/armature_relations.c
M	source/blender/editors/armature/armature_select.c
M	source/blender/editors/armature/armature_utils.c
M	source/blender/editors/armature/pose_edit.c
M	source/blender/editors/armature/pose_select.c
M	source/blender/editors/armature/pose_slide.c
M	source/blender/editors/armature/pose_transform.c
M	source/blender/editors/curve/editcurve.c
M	source/blender/editors/curve/editcurve_paint.c
M	source/blender/editors/curve/editfont.c
M	source/blender/editors/curve/editfont_undo.c
M	source/blender/editors/gizmo_library/gizmo_draw_utils.c
M	source/blender/editors/gizmo_library/gizmo_library_presets.c
M	source/blender/editors/gizmo_library/gizmo_library_utils.c
M	source/blender/editors/gizmo_library/gizmo_types/button2d_gizmo.c
M	source/blender/editors/gizmo_library/gizmo_types/cage2d_gizmo.c
M	source/blender/editors/gpencil/annotate_draw.c
M	source/blender/editors/gpencil/annotate_paint.c
M	source/blender/editors/gpencil/editaction_gpencil.c
M	source/blender/editors/gpencil/gpencil_convert.c
M	source/blender/editors/gpencil/gpencil_paint.c
M	source/blender/editors/gpencil/gpencil_utils.c
M	source/blender/editors/include/ED_anim_api.h
M	source/blender/editors/include/ED_fileselect.h
M	source/blender/editors/include/UI_icons.h
M	source/blender/editors/include/UI_interface.h
M	source/blender/editors/interface/interface.c
M	source/blender/editors/interface/interface_context_menu.c
M	source/blender/editors/interface/interface_draw.c
M	source/blender/editors/interface/interface_handlers.c
M	source/blender/editors/interface/interface_icons.c
M	source/blender/editors/interface/interface_layout.c
M	source/blender/editors/interface/interface_ops.c
M	source/blender/editors/interface/interface_panel.c
M	source/blender/editors/interface/interface_query.c
M	source/blender/editors/interface/interface_region_color_picker.c
M	source/blender/editors/interface/interface_region_menu_popup.c
M	source/blender/editors/interface/interface_region_tooltip.c
M	source/blender/editors/interface/interface_template_search_menu.c
M	source/blender/editors/interface/interface_templates.c
M	source/blender/editors/interface/interface_utils.c
M	source/blender/editors/interface/interface_widgets.c
M	source/blender/editors/interface/view2d.c
M	source/blender/editors/interface/view2d_draw.c
M	source/blender/editors/interface/view2d_ops.c
M	source/blender/editors/lattice/editlattice_select.c
M	source/blender/editors/mask/mask_add.c
M	source/blender/editors/mask/mask_draw.c
M	source/blender/editors/mask/mask_shapekey.c
M	source/blender/editors/mesh/editface.c
M	source/blender/editors/mesh/editmesh_bevel.c
M	source/blender/editors/mesh/editmesh_bisect.c
M	source/blender/editors/mesh/editmesh_knife.c
M	source/blender/editors/mesh/editmesh_loopcut.c
M	source/blender/editors/mesh/editmesh_rip.c
M	source/blender/editors/mesh/editmesh_select.c
M	source/blender/editors/mesh/editmesh_select_similar.c
M	source/blender/editors/mesh/editmesh_tools.c
M	source/blender/editors/mesh/editmesh_utils.c
M	source/blender/editors/mesh/mesh_data.c
M	source/blender/editors/mesh/mesh_mirror.c
M	source/blender/editors/mesh/meshtools.c
M	source/blender/editors/object/object_add.c
M	source/blender/editors/object/object_bake.c
M	source/blender/editors/object/object_bake_api.c
M	source/blender/editors/object/object_constraint.c
M	source/blender/editors/object/object_data_transfer.c
M	source/blender/editors/object/object_edit.c
M	source/blender/editors/object/object_modifier.c
M	source/blender/editors/object/object_ops.c
M	source/blender/editors/object/object_relations.c
M	source/blender/editors/object/object_select.c
M	source/blender/editors/object/object_transform.c
M	source/blender/editors/object/object_vgroup.c
M	source/blender/editors/physics/particle_edit.c
M	source/blender/editors/physics/particle_object.c
M	source/blender/editors/render/render_internal.c
M	source/blender/editors/render/render_preview.c
M	source/blender/editors/render/render_shading.c
M	source/blender/editors/screen/area.c
M	source/blender/editors/screen/screen_context.c
M	source/blender/editors/screen/screen_edit.c
M	source/blender/editors/screen/screen_ops.c
M	source/blender/editors/sculpt_paint/paint_image.c
M	source/blender/editors/sculpt_paint/paint_image_2d.c
M	source/blender/editors/sculpt_paint/paint_image_proj.c
M	source/blender/editors/sculpt_paint/paint_ops.c
M	source/blender/editors/sculpt_paint/paint_vertex.c
M	source/blender/editors/sculpt_paint/paint_vertex_weight_ops.c
M	source/blender/editors/sculpt_paint/sculpt.c
M	source/blender/editors/sculpt_paint/sculpt_intern.h
M	source/blender/editors/sculpt_paint/sculpt_undo.c
M	source/blender/editors/space_action/action_draw.c
M	source/blender/editors/space_action/action_edit.c
M	source/blender/editors/space_action/action_select.c
M	source/blender/editors/space_buttons/buttons_context.c
M	source/blender/editors/space_clip/space_clip.c
M	source/blender/editors/space_console/console_ops.c
M	source/blender/editors/space_console/space_console.c
M	source/blender/editors/space_file/file_draw.c
M	source/blender/editors/space_file/file_ops.c
M	source/blender/editors/space_file/filelist.c
M	source/blender/editors/space_file/filesel.c
M	source/blender/editors/space_graph/graph_draw.c
M	source/blender/editors/space_graph/graph_edit.c
M	source/blender/editors/space_graph/graph_select.c
M	source/blender/editors/space_graph/graph_view.c
M	source/blender/editors/space_graph/space_graph.c
M	source/blender/editors/space_image/image_buttons.c
M	source/blender/editors/space_image/image_edit.c
M	source/blender/editors/space_info/info_report.c
M	source/blender/editors/space_info/info_stats.c
M	source/blender/editors/space_info/textview.c
M	source/blender/editors/space_nla/nla_draw.c
M	source/blender/editors/space_nla/nla_edit.c
M	source/blender/editors/space_node/drawnode.cc
M	source/blender/editors/space_node/node_edit.cc
M	source/blender/editors/space_node/node_gizmo.c
M	source/blender/editors/space_node/node_intern.h
M	source/blender/editors/space_node/node_ops.c
M	source/blender/editors/space_node/node_select.cc
M	source/blender/editors/space_node/node_templates.cc
M	source/blender/editors/space_node/space_node.c
M	source/blender/editors/space_outliner/outliner_context.c
M	source/blender/editors/space_outliner/outliner_dragdrop.c
M	source/blender/editors/space_outliner/outliner_draw.c
M	source/blender/editors/space_outliner/outliner_intern.h
M	source/blender/editors/space_outliner/outliner_tools.c
M	source/blender/editors/space_outliner/space_outliner.c
M	source/blender/editors/space_script/space_script.c
M	source/blender/editors/space_sequencer/sequencer_draw.c
M	source/blender/editors/space_sequencer/sequencer_edit.c
M	source/blender/editors/space_sequencer/sequencer_scopes.c
M	source/blender/editors/space_sequencer/sequencer_select.c
M	source/blender/editors/space_text/text_format_py.c
M	source/blender/editors/space_text/text_ops.c
M	source/blender/editors/space_view3d/space_view3d.c
M	source/blender/editors/space_view3d/view3d_draw.c
M	source/blender/editors/space_view3d/view3d_edit.c
M	source/blender/editors/space_view3d/view3d_gizmo_armature.c
M	source/blender/editors/space_view3d/view3d_gizmo_camera.c
M	source/blender/editors/space_view3d/view3d_gizmo_light.c
M	source/blender/editors/space_view3d/view3d_gizmo_ruler.c
M	source/blender/editors/space_view3d/view3d_navigate_walk.c
M	source/blender/editors/space_view3d/view3d_placement.c
M	source/blender/editors/space_view3d/view3d_project.c
M	source/blender/editors/space_view3d/view3d_select.c
M	source/blender/editors/space_view3d/view3d_snap.c
M	source/blender/editors/space_view3d/view3d_utils.c
M	source/blender/editors/space_view3d/view3d_view.c
M	source/blender/editors/transform/transform.c
M	source/blender/editors/transform/transform.h
M	source/blender/editors/transform/transform_convert_curve.c
M	source/blender/editors/transform/transform_convert_graph.c
M	source/blender/editors/transform/transform_convert_mask.c
M	source/blender/editors/transform/transform_convert_mesh.c
M	source/blender/editors/transform/transform_convert_particle.c
M	source/blender/editors/transform/transform_generics.c
M	source/blender/editors/transform/transform_mode_edge_slide.c
M	source/blender/editors/transform/transform_mode_vert_slide.c
M	source/blender/editors/transform/transform_orientations.c
M	source/blender/editors/transform/transform_snap.c
M	source/blender/editors/undo/ed_undo.c
M	source/blender/editors/util/ed_util_imbuf.c
M	source/blender/editors/uvedit/uvedit_ops.c
M	source/blender/editors/uvedit/uvedit_select.c
M	source/blender/editors/uvedit/uvedit_smart_stitch.c
M	source/blender/editors/uvedit/uvedit_unwrap_ops.c
M	source/blender/freestyle/intern/application/AppView.h
M	source/blender/freestyle/intern/blender_interface/BlenderFileLoader.cpp
M	source/blender/freestyle/intern/blender_interface/BlenderStrokeRenderer.cpp
M	source/blender/freestyle/intern/geometry/normal_cycle.h
M	source/blender/freestyle/intern/python/BPy_FrsNoise.cpp
M	source/blender/freestyle/intern/python/Interface0D/ViewVertex/BPy_NonTVertex.cpp
M	source/blender/freestyle/intern/python/Interface0D/ViewVertex/BPy_TVertex.cpp
M	source/blender/freestyle/intern/system/FreestyleConfig.h
M	source/blender/freestyle/intern/system/RandGen.h
M	source/blender/freestyle/intern/view_map/ViewMapIO.cpp
M	source/blender/freestyle/intern/winged_edge/Curvature.cpp
M	source/blender/freestyle/intern/winged_edge/WXEdge.cpp
M	source/blender/freestyle/intern/winged_edge/WXEdge.h
M	source/blender/gpencil_modifiers/intern/MOD_gpencilbuild.c
M	source/blender/gpencil_modifiers/intern/lineart/lineart_chain.c
M	source/blender/gpu/GPU_primitive.h
M	source/blender/gpu/intern/gpu_buffers.c
M	source/blender/gpu/intern/gpu_codegen.c
M	source/blender/gpu/intern/gpu_context.cc
M	source/blender/gpu/intern/gpu_node_graph.c
M	source/blender/gpu/intern/gpu_state.cc
M	source/blender/gpu/intern/gpu_state_private.hh
M	source/blender/gpu/intern/gpu_texture.cc
M	source/blender/gpu/intern/gpu_texture_private.hh
M	source/blender/gpu/intern/gpu_vertex_buffer.cc
M	source/blender/gpu/opengl/gl_context.cc
M	source/blender/gpu/opengl/gl_query.cc
M	source/blender/gpu/opengl/gl_state.cc
M	source/blender/gpu/opengl/gl_texture.cc
M	source/blender/gpu/shaders/material/gpu_shader_material_world_normals.glsl
M	source/blender/ikplugin/intern/iksolver_plugin.c
M	source/blender/imbuf/intern/dds/dds_api.cpp
M	source/blender/imbuf/intern/oiio/openimageio_api.cpp
M	source/blender/imbuf/intern/thumbs.c
M	source/blender/imbuf/intern/thumbs_blend.c
M	source/blender/io/alembic/intern/abc_reader_mesh.cc
M	source/blender/io/collada/AnimationExporter.cpp
M	source/blender/io/collada/AnimationImporter.cpp
M	source/blender/io/collada/BCAnimationCurve.h
M	source/blender/io/collada/DocumentImporter.cpp
M	source/blender/io/collada/ImageExporter.cpp
M	source/blender/io/collada/MeshImporter.cpp
M	source/blender/io/collada/collada_internal.cpp
M	source/blender/io/collada/collada_internal.h
M	source/blender/io/collada/collada_utils.cpp
M	source/blender/makesdna/DNA_ID.h
M	source/blender/makesdna/DNA_action_types.h
M	source/blender/makesdna/DNA_curve_types.h
M	source/blender/makesdna/DNA_defs.h
M	source/blender/makesdna/DNA_modifier_types.h
M	source/blender/makesdna/DNA_node_types.h
M	source/blender/makesdna/DNA_object_types.h
M	source/blender/makesdna/DNA_outliner_types.h
M	source/blender/makesdna/DNA_scene_types.h
M	source/blender/makesdna/DNA_screen_types.h
M	source/blender/makesdna/DNA_space_types.h
M	source/blender/makesdna/DNA_texture_types.h
M	source/blender/makesdna/DNA_userdef_types.h
M	source/blender/makesdna/DNA_vfont_types.h
M	source/blender/makesdna/DNA_windowmanager_types.h
M	source/blender/makesdna/DNA_workspace_types.h
M	source/blender/makesdna/intern/dna_genfile.c
M	source/blender/makesdna/intern/makesdna.c
M	source/blender/makesrna/RNA_types.h
M	source/blender/makesrna/intern/rna_ID.c
M	source/blender/makesrna/intern/rna_access.c
M	source/blender/makesrna/intern/rna_access_compare_override.c
M	source/blender/makesrna/intern/rna_armature.c
M	source/blender/makesrna/intern/rna_brush.c
M	source/blender/makesrna/intern/rna_collection.c
M	source/blender/makesrna/intern/rna_color.c
M	source/blender/makesrna/intern/rna_constraint.c
M	source/blender/makesrna/intern/rna_curve.c
M	source/blender/makesrna/intern/rna_define.c
M	source/blender/makesrna/intern/rna_fcurve.c
M	source/blender/makesrna/intern/rna_gpencil.c
M	source/blender/makesrna/intern/rna_image_api.c
M	source/blender/makesrna/intern/rna_internal_types.h
M	source/blender/makesrna/intern/rna_key.c
M	source/blender/makesrna/intern/rna_mask.c
M	source/blender/makesrna/intern/rna_mesh.c
M	source/blender/makesrna/intern/rna_mesh_api.c
M	source/blender/makesrna/intern/rna_modifier.c
M	source/blender/makesrna/intern/rna_nodetree.c
M	source/blender/makesrna/intern/rna_object.c
M	source/blender/makesrna/intern/rna_object_force.c
M	source/blender/makesrna/intern/rna_particle.c
M	source/blender/makesrna/intern/rna_rna.c
M	source/blender/makesrna/intern/rna_scene.c
M	source/blender/makesrna/intern/rna_screen.c
M	source/blender/makesrna/intern/rna_sequencer.c
M	source/blender/makesrna/intern/rna_space.c
M	source/blender/makesrna/intern/rna_ui.c
M	source/blender/makesrna/intern/rna_userdef.c
M	source/blender/makesrna/intern/rna_wm_api.c
M	source/blender/makesrna/intern/rna_wm_gizmo.c
M	source/blender/makesrna/intern/rna_wm_gizmo_api.c
M	source/blender/modifiers/intern/MOD_correctivesmooth.c
M	source/blender/modifiers/intern/MOD_datatransfer.c
M	source/blender/modifiers/intern/MOD_explode.c
M	source/blender/modifiers/intern/MOD_hook.c
M	source/blender/modifiers/intern/MOD_normal_edit.c
M	source/blender/modifiers/intern/MOD_ocean.c
M	source/blender/modifiers/intern/MOD_particleinstance.c
M	source/blender/modifiers/intern/MOD_screw.c
M	source/blender/modifiers/intern/MOD_skin.c
M	source/blender/modifiers/intern/MOD_solidify_extrude.c
M	source/blender/modifiers/intern/MOD_solidify_nonmanifold.c
M	source/blender/modifiers/intern/MOD_util.c
M	source/blender/modifiers/intern/MOD_uvwarp.c
M	source/blender/modifiers/intern/MOD_weighted_normal.c
M	source/blender/nodes/composite/nodes/node_composite_zcombine.c
M	source/blender/nodes/geometry/nodes/node_geo_curve_to_mesh.cc
M	source/blender/nodes/intern/node_common.c
M	source/blender/nodes/shader/nodes/node_shader_hueSatVal.c
M	source/blender/python/bmesh/bmesh_py_ops_call.c
M	source/blender/python/bmesh/bmesh_py_types.c
M	source/blender/python/bmesh/bmesh_py_types.h
M	source/blender/python/bmesh/bmesh_py_types_meshdata.c
M	source/blender/python/generic/idprop_py_api.c
M	source/blender/python/generic/imbuf_py_api.c
M	source/blender/python/generic/py_capi_utils.c
M	source/blender/python/intern/bpy_app_handlers.c
M	source/blender/python/intern/bpy_app_translations.c
M	source/blender/python/intern/bpy_driver.c
M	source/blender/python/intern/bpy_gizmo_wrap.c
M	source/blender/python/intern/bpy_interface.c
M	source/blender/python/intern/bpy_interface_atexit.c
M	source/blender/python/intern/bpy_msgbus.c
M	source/blender/python/intern/bpy_operator.c
M	source/blender/python/intern/bpy_props.c
M	source/blender/python/intern/bpy_rna.c
M	source/blender/python/intern/bpy_rna_anim.c
M	source/blender/python/intern/bpy_rna_array.c
M	source/blender/python/intern/bpy_rna_gizmo.c
M	source/blender/python/mathutils/mathutils_Color.c
M	source/blender/python/mathutils/mathutils_Euler.c
M	source/blender/python/mathutils/mathutils_Matrix.c
M	source/blender/python/mathutils/mathutils_Quaternion.c
M	source/blender/python/mathutils/mathutils_Vector.c
M	source/blender/python/mathutils/mathutils_bvhtree.c
M	source/blender/python/mathutils/mathutils_geometry.c
M	source/blender/render/RE_texture.h
M	source/blender/render/intern/bake.c
M	source/blender/render/intern/engine.c
M	source/blender/render/intern/pipeline.c
M	source/blender/render/intern/render_result.c
M	source/blender/render/intern/render_types.h
M	source/blender/render/intern/texture_image.c
M	source/blender/sequencer/intern/effects.c
M	source/blender/sequencer/intern/modifier.c
M	source/blender/sequencer/intern/render.c
M	source/blender/sequencer/intern/sequencer.c
M	source/blender/sequencer/intern/strip_add.c
M	source/blender/sequencer/intern/strip_time.c
M	source/blender/sequencer/intern/strip_transform.c
M	source/blender/simulation/intern/ConstrainedConjugateGradient.h
M	source/blender/simulation/intern/hair_volume.cpp
M	source/blender/simulation/intern/implicit_blender.c
M	source/blender/simulation/intern/implicit_eigen.cpp
M	source/blender/windowmanager/WM_api.h
M	source/blender/windowmanager/WM_types.h
M	source/blender/windowmanager/gizmo/WM_gizmo_types.h
M	source/blender/windowmanager/gizmo/intern/wm_gizmo_group.c
M	source/blender/windowmanager/gizmo/intern/wm_gizmo_group_type.c
M	source/blender/windowmanager/gizmo/intern/wm_gizmo_map.c
M	source/blender/windowmanager/intern/wm.c
M	source/blender/windowmanager/intern/wm_cursors.c
M	source/blender/windowmanager/intern/wm_event_system.c
M	source/blender/windowmanager/intern/wm_files.c
M	source/blender/windowmanager/intern/wm_gesture_ops.c
M	source/blender/windowmanager/intern/wm_init_exit.c
M	source/blender/windowmanager/intern/wm_keymap.c
M	source/blender/windowmanager/intern/wm_operator_props.c
M	source/blender/windowmanager/intern/wm_operators.c
M	source/blender/windowmanager/intern/wm_playanim.c
M	source/blender/windowmanager/intern/wm_splash_screen.c
M	source/blender/windowmanager/intern/wm_window.c
M	source/blender/windowmanager/wm_event_types.h
M	source/creator/creator_args.c

===================================================================

diff --git a/intern/cycles/kernel/kernel_bake.h b/intern/cycles/kernel/kernel_bake.h
index bdedf0c20a8..d1f33a4d0f0 100644
--- a/intern/cycles/kernel/kernel_bake.h
+++ b/intern/cycles/kernel/kernel_bake.h
@@ -40,7 +40,7 @@ ccl_device_noinline void compute_light_pass(
   /* Evaluate surface shader. */
   shader_eval_surface(kg, sd, &state, NULL, state.flag);
 
-  /* TODO, disable more closures we don't need besides transparent */
+  /* TODO: disable more closures we don't need besides transparent. */
   shader_bsdf_disable_transparency(kg, sd);
 
   /* Init ray. */
diff --git a/intern/ghost/intern/GHOST_SystemSDL.cpp b/intern/ghost/intern/GHOST_SystemSDL.cpp
index eccef18bee2..7fea0ce8a02 100644
--- a/intern/ghost/intern/GHOST_SystemSDL.cpp
+++ b/intern/ghost/intern/GHOST_SystemSDL.cpp
@@ -121,7 +121,7 @@ GHOST_TSuccess GHOST_SystemSDL::init()
 void GHOST_SystemSDL::getAllDisplayDimensions(GHOST_TUns32 &width, GHOST_TUns32 &height) const
 {
   SDL_DisplayMode mode;
-  SDL_GetDesktopDisplayMode(0, &mode); /* note, always 0 display */
+  SDL_GetDesktopDisplayMode(0, &mode); /* NOTE: always 0 display. */
   width = mode.w;
   height = mode.h;
 }
@@ -129,7 +129,7 @@ void GHOST_SystemSDL::getAllDisplayDimensions(GHOST_TUns32 &width, GHOST_TUns32
 void GHOST_SystemSDL::getMainDisplayDimensions(GHOST_TUns32 &width, GHOST_TUns32 &height) const
 {
   SDL_DisplayMode mode;
-  SDL_GetCurrentDisplayMode(0, &mode); /* note, always 0 display */
+  SDL_GetCurrentDisplayMode(0, &mode); /* NOTE: always 0 display. */
   width = mode.w;
   height = mode.h;
 }
@@ -468,8 +468,8 @@ void GHOST_SystemSDL::processEvent(SDL_Event *sdl_event)
       assert(window != NULL);
 
       GHOST_TKey gkey = convertSDLKey(sdl_sub_evt.keysym.scancode);
-      /* note, the sdl_sub_evt.keysym.sym is truncated,
-       * for unicode support ghost has to be modified */
+      /* NOTE: the `sdl_sub_evt.keysym.sym` is truncated,
+       * for unicode support ghost has to be modified. */
       /* printf("%d\n", sym); */
       if (sym > 127) {
         switch (sym) {
@@ -755,5 +755,5 @@ void GHOST_SystemSDL::putClipboard(GHOST_TInt8 *buffer, bool selection) const
 
 GHOST_TUns64 GHOST_SystemSDL::getMilliSeconds()
 {
-  return GHOST_TUns64(SDL_GetTicks()); /* note, 32 -> 64bits */
+  return GHOST_TUns64(SDL_GetTicks()); /* NOTE: 32 -> 64bits. */
 }
diff --git a/intern/ghost/intern/GHOST_SystemWin32.cpp b/intern/ghost/intern/GHOST_SystemWin32.cpp
index a7cb4aee837..0282340c071 100644
--- a/intern/ghost/intern/GHOST_SystemWin32.cpp
+++ b/intern/ghost/intern/GHOST_SystemWin32.cpp
@@ -1197,8 +1197,8 @@ GHOST_EventKey *GHOST_SystemWin32::processKeyEvent(GHOST_WindowWin32 *window, RA
     // Don't call ToUnicodeEx on dead keys as it clears the buffer and so won't allow diacritical
     // composition.
     else if (MapVirtualKeyW(vk, 2) != 0) {
-      // todo: ToUnicodeEx can respond with up to 4 utf16 chars (only 2 here).
-      // Could be up to 24 utf8 bytes.
+      /* TODO: #ToUnicodeEx can respond with up to 4 utf16 chars (only 2 here).
+       * Could be up to 24 utf8 bytes. */
       if ((r = ToUnicodeEx(
                vk, raw.data.keyboard.MakeCode, state, utf16, 2, 0, system->m_keylayout))) {
         if ((r > 0 && r < 3)) {
diff --git a/intern/ghost/intern/GHOST_SystemX11.cpp b/intern/ghost/intern/GHOST_SystemX11.cpp
index c5564e9880e..b8e221f5d0c 100644
--- a/intern/ghost/intern/GHOST_SystemX11.cpp
+++ b/intern/ghost/intern/GHOST_SystemX11.cpp
@@ -302,9 +302,9 @@ GHOST_TUns8 GHOST_SystemX11::getNumDisplays() const
 void GHOST_SystemX11::getMainDisplayDimensions(GHOST_TUns32 &width, GHOST_TUns32 &height) const
 {
   if (m_display) {
-    /* note, for this to work as documented,
+    /* NOTE(campbell): for this to work as documented,
      * we would need to use Xinerama check r54370 for code that did this,
-     * we've since removed since its not worth the extra dep - campbell */
+     * we've since removed since its not worth the extra dependency. */
     getAllDisplayDimensions(width, height);
   }
 }
diff --git a/intern/ghost/intern/GHOST_WindowSDL.cpp b/intern/ghost/intern/GHOST_WindowSDL.cpp
index ff0c506feb7..56ae0deb341 100644
--- a/intern/ghost/intern/GHOST_WindowSDL.cpp
+++ b/intern/ghost/intern/GHOST_WindowSDL.cpp
@@ -556,7 +556,7 @@ static SDL_Cursor *sdl_ghost_CreateCursor(
   return cursor;
 }
 
-/* TODO, this is currently never freed but it won't leak either. */
+/* TODO: this is currently never freed but it won't leak either. */
 static SDL_Cursor *getStandardCursorShape(GHOST_TStandardCursor shape)
 {
   if (sdl_std_cursor_array[0] == NULL) {
@@ -576,7 +576,7 @@ static SDL_Cursor *getStandardCursorShape(GHOST_TStandardCursor shape)
     DEF_CURSOR(left_ptr, GHOST_kStandardCursorDefault);
     DEF_CURSOR(right_ptr, GHOST_kStandardCursorRightArrow);
     DEF_CURSOR(left_ptr, GHOST_kStandardCursorLeftArrow);
-    DEF_CURSOR(umbrella, GHOST_kStandardCursorInfo);  // TODO, replace this one.
+    DEF_CURSOR(umbrella, GHOST_kStandardCursorInfo); /* TODO: replace this one. */
     DEF_CURSOR(pirate, GHOST_kStandardCursorDestroy);
     DEF_CURSOR(question_arrow, GHOST_kStandardCursorHelp);
     DEF_CURSOR(watch, GHOST_kStandardCursorWait);
diff --git a/source/blender/blenfont/intern/blf_font.c b/source/blender/blenfont/intern/blf_font.c
index b7c226ada1d..2c7ffbe8e42 100644
--- a/source/blender/blenfont/intern/blf_font.c
+++ b/source/blender/blenfont/intern/blf_font.c
@@ -351,8 +351,7 @@ static void blf_font_ensure_ascii_kerning(FontBLF *font,
  * characters.
  */
 
-/* Note,
- * blf_font_ensure_ascii_table(font, gc); must be called before this macro */
+/* NOTE: `blf_font_ensure_ascii_table(font, gc);` must be called before this macro. */
 
 #define BLF_UTF8_NEXT_FAST(_font, _gc, _g, _str, _i, _c, _glyph_ascii_table) \
   if (((_c) = (_str)[_i]) < 0x80) { \
@@ -376,8 +375,7 @@ static void blf_font_ensure_ascii_kerning(FontBLF *font,
                                                         ft_kerning_default : \
                                                         (FT_UInt)FT_KERNING_UNFITTED)
 
-/* Note,
- * blf_font_ensure_ascii_kerning(font, gc, kern_mode); must be called before this macro */
+/* NOTE: `blf_font_ensure_ascii_kerning(font, gc, kern_mode);` must be called before this macro. */
 
 #define BLF_KERNING_STEP_FAST(_font, _kern_mode, _g_prev, _g, _c_prev, _c, _pen_x) \
   { \
diff --git a/source/blender/blenfont/intern/blf_glyph.c b/source/blender/blenfont/intern/blf_glyph.c
index 2ec0ca22865..3f01501fda4 100644
--- a/source/blender/blenfont/intern/blf_glyph.c
+++ b/source/blender/blenfont/intern/blf_glyph.c
@@ -406,7 +406,7 @@ static void blf_texture_draw(const unsigned char color[4],
                              float y2)
 {
   /* Only one vertex per glyph, geometry shader expand it into a quad. */
-  /* TODO Get rid of Geom Shader because it's not optimal AT ALL for the GPU */
+  /* TODO: Get rid of Geom Shader because it's not optimal AT ALL for the GPU. */
   copy_v4_fl4(GPU_vertbuf_raw_step(&g_batch.pos_step),
               x1 + g_batch.ofs[0],
               y1 + g_batch.ofs[1],
diff --git a/source/blender/blenkernel/BKE_DerivedMesh.h b/source/blender/blenkernel/BKE_DerivedMesh.h
index 684296381eb..904b7bb8718 100644
--- a/source/blender/blenkernel/BKE_DerivedMesh.h
+++ b/source/blender/blenkernel/BKE_DerivedMesh.h
@@ -55,7 +55,7 @@
  */
 
 /*
- * Note: This structure is read-only, for all practical purposes.
+ * NOTE: This structure is read-only, for all practical purposes.
  *       At some point in the future, we may want to consider
  *       creating a replacement structure that implements a proper
  *       abstract mesh kernel interface.  Or, we can leave this
@@ -89,7 +89,7 @@ struct Object;
 struct Scene;
 
 /*
- * Note: all mface interfaces now officially operate on tessellated data.
+ * NOTE: all mface interfaces now officially operate on tessellated data.
  *       Also, the mface origindex layer indexes mpolys, not mfaces.
  */
 
diff --git a/source/blender/blenkernel/BKE_data_transfer.h b/source/blender/blenkernel/BKE_data_transfer.h
index d861baba14d..a2544e43c3d 100644
--- a/source/blender/blenkernel/BKE_data_transfer.h
+++ b/source/blender/blenkernel/BKE_data_transfer.h
@@ -112,7 +112,7 @@ enum {
 };
 
 /* How to map a source layer to a destination layer, for types supporting multi-layers.
- * Note: if no matching layer can be found, it will be created. */
+ * NOTE: if no matching layer can be found, it will be created. */
 enum {
   DT_LAYERS_ACTIVE_DST = -1, /* Only for DT_LAYERS_FROMSEL_ACTIVE. */
   DT_LAYERS_NAME_DST = -2,
diff --git a/source/blender/blenkernel/BKE_key.h b/source/blender/blenkernel/BKE_key.h
index 58b8d19abaa..70d65e02246 100644
--- a/source/blender/blenkernel/BKE_key.h
+++ b/source/blender/blenkernel/BKE_key.h
@@ -71,7 +71,7 @@ void BKE_keyblock_copy_settings(struct KeyBlock *kb_dst, const struct KeyBlock *
 char *BKE_keyblock_curval_rnapath_get(struct Key *key, struct KeyBlock *kb);
 
 /* conversion functions */
-/* Note: 'update_from' versions do not (re)allocate mem in kb, while 'convert_from' do. */
+/* NOTE: 'update_from' versions do not (re)allocate mem in kb, while 'convert_from' do. */
 void BKE_keyblock_update_from_lattice(struct Lattice *lt, struct KeyBlock *kb);
 void BKE_keyblock_convert_from_lattice(struct Lattice *lt, struct KeyBlock *kb);
 void BKE_keyblock_convert_to_lattice(struct KeyBlock *kb, struct Lattice *lt);
diff --git a/source/blender/blenkernel/BKE_lib_remap.h b/source/blender/blenkernel/BKE_lib_remap.h
index e806dedc14c..c90a284c204 100644
--- a/source/blender/blenkernel/BKE_lib_remap.h
+++ b/source/blender/blenkernel/BKE_lib_remap.h
@@ -91,7 +91,7 @@ enum {
   ID_REMAP_FORCE_USER_REFCOUNT = 1 << 8,
 };
 
-/* Note: Requiring new_id to be non-null, this *may* not be the case ultimately,
+/* NOTE: Requiring new_id to be non-null, this *may* not be the case ultimately,
  * but makes things simpler for now. */
 void BKE_libblock_remap_locked(struct Main *bmain,
                                void *old_idv,
diff --git a/source/blender/blenkernel/BKE_main.h b/source/blender/blenkernel/BKE_main.h
index 2c6e5ed3873..ed930fe539d 100644
--- a/source/blender/blenkernel/BKE_main.h
+++ b/source/b

@@ Diff output truncated at 10240 characters. @@



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