[Bf-blender-cvs] [7cb65a1e674] master: Fix T84990: Proportional Editing falloff drawing for masks in MCE is broken
Sergey Sharybin
noreply at git.blender.org
Mon Jan 25 11:22:27 CET 2021
Commit: 7cb65a1e674c462393aadbb8c76283c4e3a8a16f
Author: Sergey Sharybin
Date: Mon Jan 25 11:08:48 2021 +0100
Branches: master
https://developer.blender.org/rB7cb65a1e674c462393aadbb8c76283c4e3a8a16f
Fix T84990: Proportional Editing falloff drawing for masks in MCE is broken
This got broken in 4b1112c8c96. A fix which will be consistent with image
editor is not obviously clear, so for the time being revert the change and
go back to state which was working for a long time.
===================================================================
M source/blender/editors/space_clip/space_clip.c
===================================================================
diff --git a/source/blender/editors/space_clip/space_clip.c b/source/blender/editors/space_clip/space_clip.c
index d4391fc3ff4..a5935f06927 100644
--- a/source/blender/editors/space_clip/space_clip.c
+++ b/source/blender/editors/space_clip/space_clip.c
@@ -993,10 +993,14 @@ static void clip_main_region_draw(const bContext *C, ARegion *region)
}
/* callback */
- GPU_matrix_push_projection();
- wmOrtho2(region->v2d.cur.xmin, region->v2d.cur.xmax, region->v2d.cur.ymin, region->v2d.cur.ymax);
+ /* TODO(sergey): For being consistent with space image the projection needs to be configured
+ * the way how the commented out code does it. This works corrent for tracking data, but it
+ * causes wrong aspect correction for mask editor (see T84990). */
+ // GPU_matrix_push_projection();
+ // wmOrtho2(region->v2d.cur.xmin, region->v2d.cur.xmax, region->v2d.cur.ymin,
+ // region->v2d.cur.ymax);
ED_region_draw_cb_draw(C, region, REGION_DRAW_POST_VIEW);
- GPU_matrix_pop_projection();
+ // GPU_matrix_pop_projection();
/* reset view matrix */
UI_view2d_view_restore(C);
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