[Bf-blender-cvs] [8e5b6320a6b] blender-v2.92-release: Add Object Tool: minor improvements to tool-tips
Campbell Barton
noreply at git.blender.org
Wed Jan 20 12:08:24 CET 2021
Commit: 8e5b6320a6b240c266af1a93c6cee47d54e21757
Author: Campbell Barton
Date: Wed Jan 20 21:46:48 2021 +1100
Branches: blender-v2.92-release
https://developer.blender.org/rB8e5b6320a6b240c266af1a93c6cee47d54e21757
Add Object Tool: minor improvements to tool-tips
===================================================================
M source/blender/editors/space_view3d/view3d_placement.c
===================================================================
diff --git a/source/blender/editors/space_view3d/view3d_placement.c b/source/blender/editors/space_view3d/view3d_placement.c
index 3ae09624f0c..c81072a1384 100644
--- a/source/blender/editors/space_view3d/view3d_placement.c
+++ b/source/blender/editors/space_view3d/view3d_placement.c
@@ -916,7 +916,7 @@ static void view3d_interactive_add_calc_plane(bContext *C,
}
if (!found_surface_or_normal) {
- /* Drawing into empty mspace, draw onto the plane most aligned to the view direction. */
+ /* Drawing into empty space, draw onto the plane most aligned to the view direction. */
mat3_align_axis_to_v3(r_matrix_orient, plane_axis, rv3d->viewinv[2]);
}
}
@@ -1623,12 +1623,13 @@ void VIEW3D_OT_interactive_add(struct wmOperatorType *ot)
"CURSOR_PLANE",
0,
"Cursor Plane",
- "Start placement using a point projected onto the selected axis at the 3D cursor position"},
+ "Start placement using a point projected onto the orientation axis "
+ "at the 3D cursor position"},
{PLACE_DEPTH_CURSOR_VIEW,
"CURSOR_VIEW",
0,
"Cursor View",
- "Start placement using the 3D cursor projected onto the view plane"},
+ "Start placement using a point projected onto the view plane at the 3D cursor position"},
{0, NULL, 0, NULL, NULL},
};
prop = RNA_def_property(ot->srna, "plane_depth", PROP_ENUM, PROP_NONE);
@@ -1642,7 +1643,7 @@ void VIEW3D_OT_interactive_add(struct wmOperatorType *ot)
"SURFACE",
ICON_SNAP_NORMAL,
"Surface",
- "Use the surface normal (the transform orientation as a fallback)"},
+ "Use the surface normal (using the transform orientation as a fallback)"},
{PLACE_ORIENT_DEFAULT,
"DEFAULT",
ICON_ORIENTATION_GLOBAL,
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