[Bf-blender-cvs] [e25f7e33ff4] blender-v2.92-release: Fix T84568: UV loop selection marks edges sharp

Campbell Barton noreply at git.blender.org
Tue Jan 19 05:32:23 CET 2021


Commit: e25f7e33ff4f2e2a5178ade82d1d4898fb07438b
Author: Campbell Barton
Date:   Tue Jan 19 15:31:03 2021 +1100
Branches: blender-v2.92-release
https://developer.blender.org/rBe25f7e33ff4f2e2a5178ade82d1d4898fb07438b

Fix T84568: UV loop selection marks edges sharp

Regression in 6a10e69d270bc6866dd0000ffc0b81f6205ba2e9
(added when testing).

===================================================================

M	source/blender/editors/uvedit/uvedit_select.c

===================================================================

diff --git a/source/blender/editors/uvedit/uvedit_select.c b/source/blender/editors/uvedit/uvedit_select.c
index 067c4df927c..003c95a9ff6 100644
--- a/source/blender/editors/uvedit/uvedit_select.c
+++ b/source/blender/editors/uvedit/uvedit_select.c
@@ -647,8 +647,6 @@ static BMLoop *uvedit_loop_find_other_boundary_loop_with_visible_face(const Scen
     }
   } while (l_step != NULL);
 
-  BM_elem_flag_set(l_step_last->e, BM_ELEM_SMOOTH, false);
-
   if (l_step_last != NULL) {
     BLI_assert(uvedit_loop_find_other_radial_loop_with_visible_face(
                    scene, l_step_last, cd_loop_uv_offset) == NULL);



More information about the Bf-blender-cvs mailing list