[Bf-blender-cvs] [ad4202a14fb] master: Cleanup: Remove unecessary namespace prefixes
Hans Goudey
noreply at git.blender.org
Wed Jan 13 15:29:09 CET 2021
Commit: ad4202a14fbce95b7c40df0e815c1ac261515b05
Author: Hans Goudey
Date: Wed Jan 13 08:29:03 2021 -0600
Branches: master
https://developer.blender.org/rBad4202a14fbce95b7c40df0e815c1ac261515b05
Cleanup: Remove unecessary namespace prefixes
===================================================================
M source/blender/modifiers/intern/MOD_nodes.cc
===================================================================
diff --git a/source/blender/modifiers/intern/MOD_nodes.cc b/source/blender/modifiers/intern/MOD_nodes.cc
index 3ba88c0e18f..dcf52ace8c6 100644
--- a/source/blender/modifiers/intern/MOD_nodes.cc
+++ b/source/blender/modifiers/intern/MOD_nodes.cc
@@ -219,14 +219,14 @@ class GeometryNodesEvaluator {
Vector<const DInputSocket *> group_outputs_;
blender::nodes::MultiFunctionByNode &mf_by_node_;
const blender::nodes::DataTypeConversions &conversions_;
- const blender::bke::PersistentDataHandleMap &handle_map_;
+ const PersistentDataHandleMap &handle_map_;
const Object *self_object_;
public:
GeometryNodesEvaluator(const Map<const DOutputSocket *, GMutablePointer> &group_input_data,
Vector<const DInputSocket *> group_outputs,
blender::nodes::MultiFunctionByNode &mf_by_node,
- const blender::bke::PersistentDataHandleMap &handle_map,
+ const PersistentDataHandleMap &handle_map,
const Object *self_object)
: group_outputs_(std::move(group_outputs)),
mf_by_node_(mf_by_node),
@@ -449,13 +449,13 @@ class GeometryNodesEvaluator {
if (bsocket->type == SOCK_OBJECT) {
Object *object = ((bNodeSocketValueObject *)bsocket->default_value)->value;
- blender::bke::PersistentObjectHandle object_handle = handle_map_.lookup(object);
- new (buffer) blender::bke::PersistentObjectHandle(object_handle);
+ PersistentObjectHandle object_handle = handle_map_.lookup(object);
+ new (buffer) PersistentObjectHandle(object_handle);
}
else if (bsocket->type == SOCK_COLLECTION) {
Collection *collection = ((bNodeSocketValueCollection *)bsocket->default_value)->value;
- blender::bke::PersistentCollectionHandle collection_handle = handle_map_.lookup(collection);
- new (buffer) blender::bke::PersistentCollectionHandle(collection_handle);
+ PersistentCollectionHandle collection_handle = handle_map_.lookup(collection);
+ new (buffer) PersistentCollectionHandle(collection_handle);
}
else {
blender::nodes::socket_cpp_value_get(*bsocket, buffer);
@@ -866,7 +866,7 @@ static void initialize_group_input(NodesModifierData &nmd,
static void fill_data_handle_map(const NodesModifierSettings &settings,
const DerivedNodeTree &tree,
- blender::bke::PersistentDataHandleMap &handle_map)
+ PersistentDataHandleMap &handle_map)
{
Set<ID *> used_ids;
find_used_ids_from_settings(settings, used_ids);
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